Player Matchup

Mercury
Mercury
Silver III
Adrili066
Mercury
Silver III
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
278W - 297L
986 MMR
Party 1
Skadi
Skadi
Silver III
CJ-W1TCH3R
Skadi
Silver III
Level 69
God Stats
51W - 41L
1,599 SR
Queue Stats
389W - 390L
891 MMR
Party 1
Ganesha
Ganesha
Silver IV
Trix4068
Ganesha
Silver IV
Level 129
God Stats
6W - 5L
1,694 SR
Queue Stats
338W - 347L
749 MMR
Solo
Hel
Hel
Silver II
Vikkcen
Hel
Silver II
Level 112
God Stats
278W - 269L
1,497 SR
Queue Stats
391W - 410L
976 MMR
Solo
King Arthur
King Arthur
Silver V
XxMaRKoS1998xX
King Arthur
Silver V
Level 60
God Stats
1W - 3L
1,303 SR
Queue Stats
64W - 76L
662 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,519 SR
853 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,595 SR
846 MMR
Khepri
Khepri
Silver IV
Active LiveO
Khepri
Silver IV
Level 89
God Stats
10W - 11L
1,563 SR
Queue Stats
15W - 28L
911 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
JanoCherr13
Sun Wukong
Silver III
Level 89
God Stats
39W - 29L
1,599 SR
Queue Stats
129W - 146L
888 MMR
Solo
Scylla
Scylla
Silver III
MatFreez
Scylla
Silver III
Level 68
God Stats
5W - 4L
1,513 SR
Queue Stats
52W - 67L
909 MMR
Solo
Medusa
Medusa
Silver II
Samurai_Mackerel
Medusa
Silver II
Level 109
God Stats
1W - 1L
1,568 SR
Queue Stats
128W - 145L
998 MMR
Solo
Hun Batz
Hun Batz
Silver V
lisekiy
Hun Batz
Silver V
Level 101
God Stats
17W - 7L
1,732 SR
Queue Stats
256W - 290L
524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adrili066
Mercury
11
0 / 1 / 4
6,301
420
3,832
7,387
2,267
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
12
5 / 1 / 1
7,637
509
7,750
7,429
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Trix4068
Ganesha
11
1 / 2 / 5
7,159
477
5,371
12,363
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
11
0 / 4 / 1
6,726
448
2,804
9,255
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
XxMaRKoS1998xX
King Arthur
11
2 / 5 / 1
6,545
436
3,442
11,305
4,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AthenaGilgameshCu ChulainnNu WaGuan Yu

VS

Bans
ArachneDanzaburouSolIzanamiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 3 / 5
7,468
498
1,596
8,472
4,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
JanoCherr13
Sun Wukong
15
6 / 0 / 3
9,323
622
6,314
9,167
6,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
MatFreez
Scylla
14
1 / 0 / 6
8,091
539
7,450
7,417
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 4 / 3
7,874
525
6,227
8,579
2,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
lisekiy
Hun Batz
13
5 / 1 / 2
8,477
565
5,757
10,386
3,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
8
Kills
13
13
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
3
5
0.83
L
Mercury
Adrili066
Mercury
0
1
4
2
L
Skadi
5
1
1
5.5
W
Sun Wukong
JanoCherr13
Sun Wukong
6
0
3
7.5
W
Scylla
MatFreez
Scylla
1
0
6
4
W
1
4
3
0.63
L
Ganesha
Trix4068
Ganesha
1
2
5
1.75
L
Hel
0
4
1
0.13
L
King Arthur
XxMaRKoS1998xX
King Arthur
2
5
1
0.5
W
Hun Batz
lisekiy
Hun Batz
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,199
Damage
27,344
47,739
Taken
44,021
18,765
Mitigated
19,070
13,663
Healing
13,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
1,596
0
566
422
8,472
4,471
0
3,499
4,973
15,029
0
L
Mercury
Adrili066
Mercury
3,832
1,232
0
482
7,387
2,267
0
1,927
5,346
0
35,083
L
Skadi
7,750
3,637
0
1,513
7,429
2,099
980
506
6,895
0
42,063
W
Sun Wukong
JanoCherr13
Sun Wukong
6,314
1,333
0
2,772
9,167
6,500
145
720
8,447
0
62,578
W
Scylla
MatFreez
Scylla
7,450
591
0
2,832
7,417
2,118
553
1,971
5,446
50,507
0
W
6,227
3,022
0
2,388
8,579
2,646
0
707
7,872
0
55,359
L
Ganesha
Trix4068
Ganesha
5,371
284
0
4,902
12,363
6,744
0
2,273
10,022
26,821
0
L
Hel
2,804
282
766
4,310
9,255
3,322
832
2,974
6,049
38,935
0
L
King Arthur
XxMaRKoS1998xX
King Arthur
3,442
664
0
1,690
11,305
4,333
24
896
10,381
0
30,370
W
Hun Batz
lisekiy
Hun Batz
5,757
1,074
0
4,586
10,386
3,335
0
1,278
9,108
0
41,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,368
Gold Earned
41,233
311
Minions Killed
429
0
Camps Cleared
0
1,362,276
Distance Traveled
1,409,326
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,468
498
20
1
0
311,803
8
L
Mercury
6,301
420
74
5
0
330,327
1
L
Skadi
7,637
509
71
5
0
268,488
3
W
Sun Wukong
9,323
622
124
8
0
263,024
2
W
Scylla
8,091
539
112
7
0
274,394
5
W
Medusa
7,874
525
91
6
0
236,948
0
L
Ganesha
7,159
477
20
1
0
255,060
4
L
Hel
6,726
448
84
6
0
255,371
0
L
King Arthur
6,545
436
62
4
0
253,030
2
W
Hun Batz
8,477
565
82
5
0
323,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role