Player Matchup

Osiris
Osiris
BmobKiller
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,287 Elo+
Solo
Hun Batz
Hun Batz
Frosbitt
Hun Batz
Level 127
God Stats
0W - 4L
1,465 SR
Queue Stats
35W - 30L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
MLG_Ben_Dover
Zhong Kui
Level 88
God Stats
0W - 6L
1,129 SR
Queue Stats
231W - 244L
1,447 Elo+
Solo
Skadi
Skadi
jhoss023
Skadi
Level 82
God Stats
0W - 1L
1,832 SR
Queue Stats
11W - 12L
1,108 Elo+
Solo
Apollo
Apollo
willy y yo
Apollo
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 165L
1,446 Elo+
Solo
Team Averages
Level 79
1,485 SR
1,357 Elo+

VS

Team Averages
Level 93
1,564 SR
1,439 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Ailmint
Hades
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,456 Elo+
Solo
Ne Zha
Ne Zha
AntThegoonzor
Ne Zha
Level 70
God Stats
1W - 2L
1,282 SR
Queue Stats
312W - 312L
1,368 Elo+
Solo
Anhur
Anhur
Magic98
Anhur
Level 99
God Stats
2W - 0L
1,725 SR
Queue Stats
20W - 12L
1,429 Elo+
Party 1
Ganesha
Ganesha
SHD75EN314
Ganesha
Level 113
God Stats
1W - 0L
1,812 SR
Queue Stats
14W - 9L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BmobKiller
Osiris
20
9 / 11 / 10
14,221
748
11,278
28,825
23,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
Frosbitt
Hun Batz
20
5 / 7 / 18
14,500
763
20,490
22,720
13,258
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
MLG_Ben_Dover
Zhong Kui
19
3 / 11 / 10
12,794
673
18,659
27,933
13,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
jhoss023
Skadi
20
11 / 8 / 16
16,169
851
33,303
24,253
8,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
willy y yo
Apollo
17
6 / 11 / 9
11,995
631
13,008
22,843
7,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
4 / 4 / 34
15,781
831
14,775
22,264
32,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
Ailmint
Hades
20
18 / 6 / 23
16,439
865
31,570
27,995
17,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
15 / 9 / 15
14,930
786
20,097
22,813
12,745
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Magic98
Anhur
20
9 / 8 / 24
14,745
776
26,465
23,983
12,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
SHD75EN314
Ganesha
20
2 / 9 / 34
14,467
761
16,656
28,416
53,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
178
34
Kills
48
48
Deaths
36
63
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
4
34
5.25
W
Hades
Ailmint
Hades
18
6
23
4.92
W
15
9
15
2.5
L
Osiris
BmobKiller
Osiris
9
11
10
1.27
L
Hun Batz
Frosbitt
Hun Batz
5
7
18
2
L
Zhong Kui
MLG_Ben_Dover
Zhong Kui
3
11
10
0.73
W
Anhur
Magic98
Anhur
9
8
24
2.63
W
Ganesha
SHD75EN314
Ganesha
2
9
34
2.11
L
Skadi
jhoss023
Skadi
11
8
16
2.38
L
Apollo
willy y yo
Apollo
6
11
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,738
Damage
109,563
126,574
Taken
125,471
66,711
Mitigated
128,547
33,044
Healing
48,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,775
3,266
3,415
3,812
22,264
32,364
388
4,182
18,082
34,509
0
W
Hades
Ailmint
Hades
31,570
3,134
3,600
12,629
27,995
17,548
1,609
3,268
24,727
58,162
0
W
20,097
7,633
1,828
5,067
22,813
12,745
2,031
3,694
19,119
0
37,808
L
Osiris
BmobKiller
Osiris
11,278
4,216
2,127
1,288
28,825
23,432
649
12,768
16,057
0
20,921
L
Hun Batz
Frosbitt
Hun Batz
20,490
2,682
3,267
4,953
22,720
13,258
986
10,709
12,011
0
42,456
L
Zhong Kui
MLG_Ben_Dover
Zhong Kui
18,659
2,123
1,597
6,619
27,933
13,584
538
15,008
12,925
32,354
0
W
Anhur
Magic98
Anhur
26,465
11,733
2,235
6,866
23,983
12,260
2,179
3,097
20,886
0
54,412
W
Ganesha
SHD75EN314
Ganesha
16,656
1,580
2,978
5,952
28,416
53,630
226
5,874
22,542
30,237
0
L
Skadi
jhoss023
Skadi
33,303
15,968
1,098
5,686
24,253
8,614
1,766
12,901
11,352
2,624
61,226
L
Apollo
willy y yo
Apollo
13,008
8,389
2,180
4,229
22,843
7,823
1,424
11,615
11,228
0
29,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,679
Gold Earned
76,362
171
Minions Killed
175
0
Camps Cleared
0
1,326,639
Distance Traveled
1,439,384
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,781
831
33
2
0
309,037
0
W
Hades
16,439
865
49
3
0
273,749
0
W
Ne Zha
14,930
786
45
2
0
259,603
0
L
Osiris
14,221
748
18
1
0
253,909
0
L
Hun Batz
14,500
763
44
2
0
314,165
2
L
Zhong Kui
12,794
673
20
1
0
228,605
0
W
Anhur
14,745
776
48
3
0
284,816
1
W
Ganesha
14,467
761
0
0
0
312,179
1
L
Skadi
16,169
851
64
3
0
261,122
0
L
Apollo
11,995
631
25
1
0
268,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role