Player Matchup

Bellona
Bellona
EdsonFroylan
Bellona
Level 5
God Stats
5W - 3L
1,625 SR
Queue Stats
6W - 7L
1,303 Elo+
Solo
Sol
Sol
Kratos10287142
Sol
Level 25
God Stats
2W - 5L
1,351 SR
Queue Stats
199W - 209L
1,452 Elo+
Solo
Pele
Pele
RiiceCakeMochii
Pele
Level 27
God Stats
33W - 34L
1,776 SR
Queue Stats
136W - 185L
1,350 Elo+
Solo
Ymir
Ymir
gatorboy2121
Ymir
Level 15
God Stats
3W - 3L
1,507 SR
Queue Stats
18W - 22L
1,329 Elo+
Party 1
Kukulkan
Kukulkan
lilsterling12
Kukulkan
Level 23
God Stats
18W - 14L
1,393 SR
Queue Stats
18W - 14L
1,377 Elo+
Party 1
Team Averages
Level 19
1,530 SR
1,362 Elo+

VS

Team Averages
Level 22
1,579 SR
1,394 Elo+
Fenrir
Fenrir
 
Fenrir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DEVIANTHORROR666
Kukulkan
Level 28
God Stats
30W - 15L
1,703 SR
Queue Stats
155W - 137L
1,515 Elo+
Solo
Bellona
Bellona
KayKazoo
Bellona
Level 24
God Stats
7W - 10L
1,385 SR
Queue Stats
177W - 194L
1,419 Elo+
Solo
Nu Wa
Nu Wa
MozartKun
Nu Wa
Level 29
God Stats
2W - 0L
1,806 SR
Queue Stats
49W - 50L
1,461 Elo+
Solo
Chiron
Chiron
misslola123
Chiron
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EdsonFroylan
Bellona
20
10 / 13 / 11
15,972
1,065
30,847
34,605
22,518
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
4 / 10 / 12
14,578
972
25,618
33,246
11,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
3 / 11 / 9
13,666
911
7,872
27,333
13,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 3 / 8
13,101
873
5,023
25,708
17,679
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kukulkan
lilsterling12
Kukulkan
20
9 / 0 / 7
16,171
1,078
16,499
12,085
4,521
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
8 / 11 / 19
15,787
1,052
19,988
31,806
21,714
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
6 / 0 / 15
15,581
1,039
28,339
4,154
1,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
KayKazoo
Bellona
20
6 / 5 / 19
15,101
1,007
15,436
21,459
14,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
MozartKun
Nu Wa
20
15 / 3 / 15
18,194
1,213
46,708
14,277
5,734
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chiron
20
2 / 8 / 19
13,714
914
12,746
20,034
12,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
124
27
Kills
37
37
Deaths
27
47
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
11
19
1.59
W
6
0
15
13.5
L
Bellona
EdsonFroylan
Bellona
10
13
11
1.19
W
Bellona
KayKazoo
Bellona
6
5
19
3.1
L
4
10
12
1
W
Nu Wa
MozartKun
Nu Wa
15
3
15
7.5
L
3
11
9
0.68
L
1
3
8
1.67
L
Kukulkan
lilsterling12
Kukulkan
9
0
7
12.5
W
Chiron
2
8
19
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,859
Damage
123,217
132,977
Taken
91,730
69,537
Mitigated
56,717
9,732
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
19,988
4,065
151
3,028
31,806
21,714
0
19,020
12,786
0
44,382
W
28,339
37
0
466
4,154
1,818
0
2,224
1,930
71,649
0
L
Bellona
EdsonFroylan
Bellona
30,847
11,193
0
838
34,605
22,518
0
19,781
14,824
8,478
51,302
W
Bellona
KayKazoo
Bellona
15,436
4,761
884
872
21,459
14,454
0
13,630
7,829
0
27,792
L
25,618
7,416
0
6,781
33,246
11,141
0
18,751
14,495
76,414
0
W
Nu Wa
MozartKun
Nu Wa
46,708
9,812
0
261
14,277
5,734
0
7,727
6,550
85,300
0
L
7,872
1,938
0
539
27,333
13,678
0
15,403
11,930
0
23,049
L
5,023
1,253
0
0
25,708
17,679
0
14,415
11,293
21,794
0
L
Kukulkan
lilsterling12
Kukulkan
16,499
285
0
1,574
12,085
4,521
0
6,697
5,388
81,128
0
W
Chiron
12,746
3,478
1,164
1,555
20,034
12,997
0
7,392
12,642
27
21,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,488
Gold Earned
78,377
357
Minions Killed
308
1
Camps Cleared
10
1,254,031
Distance Traveled
1,365,200
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,787
1,052
47
3
0
274,019
1
W
Kukulkan
15,581
1,039
112
7
1
275,633
4
L
Bellona
15,972
1,065
55
4
0
241,950
0
W
Bellona
15,101
1,007
37
2
3
311,187
0
L
Sol
14,578
972
104
7
1
258,935
1
W
Nu Wa
18,194
1,213
91
6
4
288,728
0
L
Pele
13,666
911
20
1
0
209,908
0
L
Ymir
13,101
873
26
2
0
266,948
2
L
Kukulkan
16,171
1,078
152
10
0
276,290
0
W
Chiron
13,714
914
21
1
2
215,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role