Player Matchup

Neith
Neith
 
Neith
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MA-Mirsa
Baron Samedi
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 49L
1,515 Elo+
Solo
Vulcan
Vulcan
Skyp0wer
Vulcan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
igmecenas
Gilgamesh
Level 118
God Stats
10W - 0L
1,948 SR
Queue Stats
413W - 415L
1,501 Elo+
Solo
Amaterasu
Amaterasu
xEnjoy
Amaterasu
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
505W - 467L
1,528 Elo+
Solo
Team Averages
Level 110
1,590 SR
1,524 Elo+

VS

Team Averages
Level 122
1,521 SR
1,532 Elo+
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Kaue0742
Hera
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Ravana
Ravana
MãeRússia
Ravana
Level 142
God Stats
0W - 1L
1,725 SR
Queue Stats
40W - 44L
1,531 Elo+
Solo
Janus
Janus
OlierSave
Janus
Level 49
God Stats
1W - 2L
1,285 SR
Queue Stats
165W - 186L
1,506 Elo+
Solo
Hercules
Hercules
RaJJaDDa
Hercules
Level 160
God Stats
3W - 1L
1,596 SR
Queue Stats
56W - 39L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 6 / 15
10,871
725
10,751
13,212
5,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Baron Samedi
MA-Mirsa
Baron Samedi
17
5 / 5 / 12
11,294
753
11,149
10,229
7,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
Skyp0wer
Vulcan
20
8 / 3 / 10
12,302
820
28,377
10,853
4,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
igmecenas
Gilgamesh
19
3 / 4 / 21
13,385
892
11,810
26,425
15,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
xEnjoy
Amaterasu
20
7 / 2 / 15
11,975
798
11,051
23,059
25,405
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 4 / 11
8,767
584
9,956
15,651
18,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
17
1 / 5 / 10
9,831
655
12,029
10,490
4,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
19
11 / 7 / 5
12,113
808
12,114
15,261
8,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
OlierSave
Janus
17
3 / 4 / 7
10,451
697
18,263
11,536
5,162
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
RaJJaDDa
Hercules
17
5 / 7 / 5
10,090
673
12,763
25,181
21,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
58
27
Kills
20
20
Deaths
27
73
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
6
15
1.92
L
Terra
 
Terra
0
4
11
1.38
L
Hera
1
5
10
1.2
W
Baron Samedi
MA-Mirsa
Baron Samedi
5
5
12
2.2
L
Ravana
11
7
5
1.93
L
Janus
OlierSave
Janus
3
4
7
1.63
L
Hercules
RaJJaDDa
Hercules
5
7
5
1.07
W
Vulcan
Skyp0wer
Vulcan
8
3
10
4.33
W
Gilgamesh
igmecenas
Gilgamesh
3
4
21
3.38
W
Amaterasu
xEnjoy
Amaterasu
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,138
Damage
65,125
83,778
Taken
78,119
59,171
Mitigated
58,229
42,317
Healing
31,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,751
6,028
1,158
2,254
13,212
5,906
2,830
5,676
7,536
0
21,317
L
Terra
 
Terra
9,956
290
7,000
5,050
15,651
18,293
0
8,515
7,136
19,387
0
L
Hera
12,029
2,675
1,411
998
10,490
4,730
0
4,251
6,239
35,087
0
W
Baron Samedi
MA-Mirsa
Baron Samedi
11,149
1,166
3,958
2,092
10,229
7,866
418
3,690
6,539
26,413
0
L
Ravana
12,114
2,568
741
2,807
15,261
8,661
0
6,733
8,528
0
15,410
L
Janus
OlierSave
Janus
18,263
2,020
1,732
2,360
11,536
5,162
0
6,370
5,166
45,975
0
L
Hercules
RaJJaDDa
Hercules
12,763
4,286
600
8,395
25,181
21,383
0
13,710
11,471
0
19,509
W
Vulcan
Skyp0wer
Vulcan
28,377
7,140
2,930
3,114
10,853
4,737
1,130
5,478
5,375
62,434
0
W
Gilgamesh
igmecenas
Gilgamesh
11,810
1,759
2,594
9,167
26,425
15,257
730
14,699
11,726
56
31,145
W
Amaterasu
xEnjoy
Amaterasu
11,051
4,267
3,513
11,537
23,059
25,405
532
10,705
12,354
0
21,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,827
Gold Earned
51,252
170
Minions Killed
163
0
Camps Cleared
0
1,389,067
Distance Traveled
1,222,913
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,871
725
21
1
0
222,115
1
L
Terra
8,767
584
27
2
0
271,302
0
L
Hera
9,831
655
46
3
0
261,304
0
W
Baron Samedi
11,294
753
17
1
0
255,344
3
L
Ravana
12,113
808
4
0
0
220,240
2
L
Janus
10,451
697
68
5
0
222,504
5
L
Hercules
10,090
673
18
1
0
247,563
0
W
Vulcan
12,302
820
71
5
0
307,972
3
W
Gilgamesh
13,385
892
43
3
0
312,940
3
W
Amaterasu
11,975
798
18
1
0
290,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role