Player Matchup

Ra
Ra
Brelkbjerk
Ra
Level 22
God Stats
0W - 1L
1,716 SR
Queue Stats
2W - 7L
1,228 Elo+
Party 2
Cerberus
Cerberus
Grabbing2
Cerberus
Level 29
God Stats
19W - 24L
1,481 SR
Queue Stats
48W - 80L
1,373 Elo+
Party 1
Gilgamesh
Gilgamesh
Odaenathus88
Gilgamesh
Level 45
God Stats
20W - 26L
1,427 SR
Queue Stats
71W - 93L
1,362 Elo+
Party 1
Baron Samedi
Baron Samedi
RustyBayonet
Baron Samedi
Level 116
God Stats
24W - 22L
1,580 SR
Queue Stats
77W - 97L
1,363 Elo+
Party 1
Thanatos
Thanatos
Tazano
Thanatos
Level 69
God Stats
1W - 3L
1,514 SR
Queue Stats
4W - 9L
1,335 Elo+
Party 2
Team Averages
Level 56
1,543 SR
1,332 Elo+

VS

Team Averages
Level 47
1,644 SR
1,425 Elo+
Gilgamesh
Gilgamesh
Arzloff
Gilgamesh
Level 124
God Stats
2W - 0L
1,647 SR
Queue Stats
10W - 7L
1,308 Elo+
Solo
Hel
Hel
CatapultaMortale
Hel
Level 15
God Stats
1W - 0L
1,703 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Cocacowlah
Medusa
Level 45
God Stats
2W - 0L
1,738 SR
Queue Stats
14W - 6L
1,435 Elo+
Party 3
Hercules
Hercules
LinaRossi
Hercules
Level 26
God Stats
1W - 0L
1,781 SR
Queue Stats
3W - 3L
1,441 Elo+
Party 3
Scylla
Scylla
Melachel
Scylla
Level 27
God Stats
1W - 0L
1,351 SR
Queue Stats
4W - 3L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
4,797
800
1,833
4,242
1,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Grabbing2
Cerberus
8
0 / 5 / 2
4,366
728
1,431
7,691
3,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Odaenathus88
Gilgamesh
8
0 / 2 / 1
4,273
712
1,741
4,106
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
RustyBayonet
Baron Samedi
10
0 / 1 / 0
4,611
769
4,468
3,570
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Tazano
Thanatos
9
1 / 3 / 1
5,014
836
3,404
4,208
1,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arzloff
Gilgamesh
10
5 / 1 / 5
6,115
1,019
4,348
4,868
2,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 1 / 7
5,326
888
4,019
3,685
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Cocacowlah
Medusa
11
1 / 0 / 8
5,137
856
2,061
2,095
691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
LinaRossi
Hercules
11
4 / 0 / 6
6,436
1,073
3,830
4,562
1,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
Melachel
Scylla
11
3 / 0 / 5
5,546
924
4,629
2,101
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
2
Kills
14
14
Deaths
2
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Arzloff
Gilgamesh
5
1
5
7.5
L
1
3
1
0.5
W
1
1
7
4.5
W
Medusa
Cocacowlah
Medusa
1
0
8
5
L
Cerberus
Grabbing2
Cerberus
0
5
2
0.2
W
Hercules
LinaRossi
Hercules
4
0
6
7
W
Scylla
Melachel
Scylla
3
0
5
5.5
L
Gilgamesh
Odaenathus88
Gilgamesh
0
2
1
0.25
L
Baron Samedi
RustyBayonet
Baron Samedi
0
1
0
0
L
Thanatos
Tazano
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,877
Damage
18,887
23,817
Taken
17,311
9,476
Mitigated
7,174
6,103
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Arzloff
Gilgamesh
4,348
950
0
1,207
4,868
2,708
115
1,655
3,183
0
9,506
L
1,833
306
821
756
4,242
1,370
0
1,751
2,461
10,021
0
W
4,019
343
1,955
1,837
3,685
1,229
0
2,206
1,449
18,897
0
W
Medusa
Cocacowlah
Medusa
2,061
1,270
0
721
2,095
691
0
1,299
766
0
8,775
L
Cerberus
Grabbing2
Cerberus
1,431
54
0
1,371
7,691
3,943
0
3,171
4,314
8,067
0
W
Hercules
LinaRossi
Hercules
3,830
1,366
0
2,483
4,562
1,999
0
2,203
2,329
0
7,082
W
Scylla
Melachel
Scylla
4,629
592
0
998
2,101
547
0
491
1,580
16,372
0
L
Gilgamesh
Odaenathus88
Gilgamesh
1,741
263
0
420
4,106
1,444
0
1,155
2,951
0
6,890
L
Baron Samedi
RustyBayonet
Baron Samedi
4,468
447
251
1,321
3,570
1,320
0
1,154
2,386
18,274
0
L
Thanatos
Tazano
Thanatos
3,404
502
0
1,163
4,208
1,399
0
1,645
2,533
0
7,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,061
Gold Earned
28,560
86
Minions Killed
121
4
Camps Cleared
3
567,171
Distance Traveled
602,396
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,115
1,019
9
2
0
105,062
0
L
Ra
4,797
800
19
3
0
113,815
1
W
Hel
5,326
888
46
8
1
118,924
1
W
Medusa
5,137
856
19
3
1
116,994
0
L
Cerberus
4,366
728
13
2
0
111,049
2
W
Hercules
6,436
1,073
13
2
1
144,182
2
W
Scylla
5,546
924
34
6
0
117,234
0
L
Gilgamesh
4,273
712
10
2
2
108,225
1
L
Baron Samedi
4,611
769
33
6
2
107,741
2
L
Thanatos
5,014
836
11
2
0
126,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role