Player Matchup

Yemoja
Yemoja
Fernandosp84
Yemoja
Level 6
God Stats
4W - 14L
1,327 SR
Queue Stats
7W - 16L
1,213 Elo+
Solo
Raijin
Raijin
Sol2_2
Raijin
Level 26
God Stats
6W - 9L
1,464 SR
Queue Stats
42W - 33L
1,368 Elo+
Solo
Scylla
Scylla
WynXrain
Scylla
Level 13
God Stats
0W - 1L
1,278 SR
Queue Stats
3W - 8L
1,263 Elo+
Solo
Susano
Susano
byronsmommy40
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,257 Elo+
Solo
Hades
Hades
xMoonWa1kx
Hades
Level 21
God Stats
8W - 7L
1,524 SR
Queue Stats
10W - 10L
1,423 Elo+
Solo
Team Averages
Level 15
1,419 SR
1,305 Elo+

VS

Team Averages
Level 25
1,507 SR
1,379 Elo+
Fenrir
Fenrir
Dominus_play
Fenrir
Level 27
God Stats
29W - 22L
1,616 SR
Queue Stats
49W - 44L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
FluffyBuddha04
Sun Wukong
Level 18
God Stats
23W - 30L
1,405 SR
Queue Stats
79W - 90L
1,264 Elo+
Party 2
Vulcan
Vulcan
FunWithKnives13
Vulcan
Level 26
God Stats
4W - 8L
1,338 SR
Queue Stats
168W - 195L
1,296 Elo+
Party 2
Loki
Loki
juanparra23_07
Loki
Level 26
God Stats
40W - 31L
1,512 SR
Queue Stats
118W - 94L
1,450 Elo+
Party 1
Ymir
Ymir
sparkman132
Ymir
Level 27
God Stats
3W - 1L
1,666 SR
Queue Stats
112W - 112L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
1 / 9 / 8
12,059
928
9,223
16,725
10,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Sol2_2
Raijin
20
6 / 5 / 10
14,567
1,121
21,391
20,390
8,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
WynXrain
Scylla
19
3 / 9 / 10
12,772
982
10,965
19,868
7,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 12 / 3
10,832
833
736
15,610
6,121
Hades
20
9 / 5 / 10
15,334
1,180
31,715
21,479
13,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
20 / 3 / 7
16,719
1,286
22,600
16,133
6,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
FluffyBuddha04
Sun Wukong
20
3 / 4 / 17
12,807
985
7,839
15,148
12,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 6 / 20
12,861
989
22,587
13,778
5,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 2 / 18
14,772
1,136
17,249
15,631
5,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 4 / 25
12,975
998
14,858
22,141
29,125
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
126
19
Kills
39
40
Deaths
19
41
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Fenrir
20
3
7
7.83
L
Yemoja
1
9
8
0.56
W
Sun Wukong
FluffyBuddha04
Sun Wukong
3
4
17
2.88
W
3
6
20
2.17
L
Raijin
Sol2_2
Raijin
6
5
10
2.2
L
Scylla
WynXrain
Scylla
3
9
10
0.89
L
0
12
3
0.13
W
12
2
18
10.5
W
1
4
25
3.38
L
Hades
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,030
Damage
85,133
94,072
Taken
82,831
45,367
Mitigated
58,458
15,365
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
22,600
8,066
0
1,817
16,133
6,446
0
13,290
2,843
0
43,350
L
Yemoja
9,223
1,743
2,075
776
16,725
10,200
0
8,272
8,453
27,499
0
W
Sun Wukong
FluffyBuddha04
Sun Wukong
7,839
1,908
0
2,586
15,148
12,421
0
14,135
1,013
0
33,389
W
22,587
8,518
54
1,426
13,778
5,175
0
12,701
1,077
39,022
0
L
Raijin
Sol2_2
Raijin
21,391
4,014
438
4,210
20,390
8,269
0
8,765
11,625
60,513
0
L
Scylla
WynXrain
Scylla
10,965
2,983
0
0
19,868
7,159
0
8,483
11,385
27,891
0
L
736
388
0
0
15,610
6,121
0
5,027
10,583
0
6,982
W
17,249
2,708
315
766
15,631
5,291
0
13,049
2,582
0
44,574
W
14,858
2,162
1,248
594
22,141
29,125
0
20,119
2,022
31,535
0
L
Hades
31,715
1,199
285
7,581
21,479
13,618
0
6,898
14,581
63,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,564
Gold Earned
70,134
220
Minions Killed
249
5
Camps Cleared
9
977,861
Distance Traveled
1,243,903
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,719
1,286
43
3
6
298,550
1
L
Yemoja
12,059
928
29
2
0
158,321
0
W
Sun Wukong
12,807
985
72
6
0
261,524
4
W
Vulcan
12,861
989
39
3
0
217,021
0
L
Raijin
14,567
1,121
70
5
3
232,073
0
L
Scylla
12,772
982
28
2
0
198,502
0
L
Susano
10,832
833
12
1
2
153,928
2
W
Loki
14,772
1,136
46
4
2
248,521
0
W
Ymir
12,975
998
49
4
1
218,287
1
L
Hades
15,334
1,180
81
6
0
235,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role