Player Matchup

Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
JoeeBidenn
Heimdallr
Masters
Level 97
God Stats
2W - 2L
1,504 SR
Queue Stats
148W - 107L
2,745 MMR
Solo
Bellona
Bellona
Masters
Rime
Bellona
Masters
Level 160
God Stats
8W - 4L
1,904 SR
Queue Stats
706W - 694L
2,643 MMR
Solo
Gilgamesh
Gilgamesh
Masters
colossαl
Gilgamesh
Masters
Level 160
God Stats
2W - 8L
1,583 SR
Queue Stats
154W - 127L
3,074 MMR
Party 1
Merlin
Merlin
Masters
sireи
Merlin
Masters
Level 105
God Stats
12W - 9L
1,653 SR
Queue Stats
192W - 164L
3,038 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 115
1,629 SR
2,600 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,554 SR
2,016 MMR
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
He Bo
He Bo
Masters
 
He Bo
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Masters
 
Anhur
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tyr
Tyr
Masters
MiniNico
Tyr
Masters
Level 103
God Stats
12W - 8L
1,772 SR
Queue Stats
50W - 43L
2,554 MMR
Party 2
Awilix
Awilix
Masters
xKakuchan
Awilix
Masters
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 185L
3,026 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
1 / 2 / 1
3,758
626
2,998
3,599
1,238
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
JoeeBidenn
Heimdallr
6
2 / 1 / 5
4,200
700
3,326
3,480
807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bellona
Rime
Bellona
5
3 / 2 / 2
4,353
726
4,560
4,753
2,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
colossαl
Gilgamesh
8
4 / 1 / 1
4,586
764
2,184
3,901
1,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
sireи
Merlin
8
1 / 1 / 4
4,415
736
1,741
2,654
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
ChironPersephoneTiamatSetSobek

VS

Bans
AthenaJing WeiAh Muzen CabChernobogArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
4 / 3 / 2
4,245
708
5,165
4,837
1,110
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
 
He Bo
7
1 / 3 / 0
3,903
651
2,497
4,063
895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
 
Anhur
5
0 / 1 / 2
3,319
553
1,510
3,077
448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 0 / 0
3,274
546
1,157
2,140
543
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Awilix
xKakuchan
Awilix
4
1 / 4 / 2
3,529
588
1,234
5,257
990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
11
Kills
7
7
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
2
1
0.75
L
Hachiman
 
Hachiman
4
3
2
1.67
L
He Bo
 
He Bo
1
3
0
0.33
L
Anhur
 
Anhur
0
1
2
1
W
Heimdallr
JoeeBidenn
Heimdallr
2
1
5
4.5
L
1
0
0
1
W
Bellona
Rime
Bellona
3
2
2
2
W
Gilgamesh
colossαl
Gilgamesh
4
1
1
4.5
W
Merlin
sireи
Merlin
1
1
4
3
L
Awilix
xKakuchan
Awilix
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,809
Damage
11,563
18,387
Taken
19,374
6,059
Mitigated
3,986
5,258
Healing
4,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,998
712
35
1,075
3,599
1,238
722
0
3,599
0
12,529
L
Hachiman
 
Hachiman
5,165
2,291
0
580
4,837
1,110
0
938
3,899
0
13,273
L
He Bo
 
He Bo
2,497
201
0
899
4,063
895
0
653
3,410
18,573
0
L
Anhur
 
Anhur
1,510
665
0
1,283
3,077
448
0
0
3,041
0
9,612
W
Heimdallr
JoeeBidenn
Heimdallr
3,326
2,346
0
1,310
3,480
807
264
0
3,480
0
14,864
L
1,157
124
0
1,406
2,140
543
0
0
2,140
0
6,174
W
Bellona
Rime
Bellona
4,560
1,970
0
1,765
4,753
2,068
64
159
4,594
0
11,168
W
Gilgamesh
colossαl
Gilgamesh
2,184
822
0
455
3,901
1,248
0
1,327
2,574
0
18,351
W
Merlin
sireи
Merlin
1,741
349
0
618
2,654
698
0
1,011
1,643
20,693
0
L
Awilix
xKakuchan
Awilix
1,234
379
0
810
5,257
990
0
150
4,982
0
3,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,312
Gold Earned
18,270
160
Minions Killed
100
0
Camps Cleared
0
556,920
Distance Traveled
504,544
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
3,758
626
28
5
0
108,545
2
L
Hachiman
4,245
708
18
3
0
118,880
0
L
He Bo
3,903
651
49
8
0
109,435
0
L
Anhur
3,319
553
18
3
0
90,762
0
W
Heimdallr
4,200
700
25
4
0
104,435
2
L
Tyr
3,274
546
10
2
0
65,881
0
W
Bellona
4,353
726
16
3
0
114,991
0
W
Gilgamesh
4,586
764
46
8
0
125,832
2
W
Merlin
4,415
736
45
8
0
103,117
2
L
Awilix
3,529
588
5
1
0
119,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role