Player Matchup

Artio
Artio
M4rtinG
Artio
Level 35
God Stats
1W - 1L
1,266 SR
Queue Stats
23W - 32L
1,422 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PsYcHo RiVaL
Ah Muzen Cab
Level 147
God Stats
9W - 6L
1,540 SR
Queue Stats
925W - 1,009L
1,451 Elo+
Solo
Ra
Ra
ShadeyExtremist
Ra
Level 158
God Stats
8W - 16L
1,155 SR
Queue Stats
884W - 931L
1,397 Elo+
Solo
Cerberus
Cerberus
TenderVigilanteV
Cerberus
Level 109
God Stats
2W - 2L
1,356 SR
Queue Stats
144W - 174L
1,401 Elo+
Solo
Kali
Kali
onecreatur248
Kali
Level 69
God Stats
1W - 0L
1,493 SR
Queue Stats
32W - 38L
1,400 Elo+
Solo
Team Averages
Level 104
1,362 SR
1,414 Elo+

VS

Team Averages
Level 79
1,506 SR
1,363 Elo+
Cabrakan
Cabrakan
Choo0Cho0oTrain
Cabrakan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
DeltaBlackHearts
Odin
Level 145
God Stats
2W - 4L
1,283 SR
Queue Stats
363W - 396L
1,421 Elo+
Party 2
Osiris
Osiris
TheSeizeGod
Osiris
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
34W - 59L
1,163 Elo+
Solo
Hel
Hel
girlboss5263
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,380 Elo+
Party 1
Ao Kuang
Ao Kuang
krystaldigsyou
Ao Kuang
Level 124
God Stats
2W - 5L
1,530 SR
Queue Stats
633W - 675L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
M4rtinG
Artio
15
2 / 3 / 24
9,497
950
9,375
17,186
19,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
PsYcHo RiVaL
Ah Muzen Cab
17
8 / 2 / 12
10,300
1,030
15,807
5,864
3,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 2 / 13
9,098
910
12,449
5,850
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 4 / 15
9,848
985
11,642
19,262
24,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 4 / 18
10,675
1,068
10,069
15,963
8,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
3 / 6 / 8
8,591
859
8,849
18,022
22,971
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 5 / 5
9,175
918
13,743
11,829
11,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
11
1 / 8 / 3
7,305
731
5,641
12,097
8,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
1 / 8 / 5
7,268
727
6,638
13,279
6,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
15
4 / 4 / 3
8,036
804
5,046
10,015
6,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
39
31
Kills
15
15
Deaths
31
82
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
3
6
8
1.17
L
6
5
5
1.7
W
Artio
M4rtinG
Artio
2
3
24
4.67
W
Ah Muzen Cab
PsYcHo RiVaL
Ah Muzen Cab
8
2
12
7
W
5
2
13
5.75
W
9
4
15
4.13
L
Osiris
1
8
3
0.31
L
1
8
5
0.44
L
Ao Kuang
4
4
3
1.38
W
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,342
Damage
39,917
64,125
Taken
65,242
58,339
Mitigated
55,396
28,728
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
8,849
773
0
468
18,022
22,971
0
9,968
8,054
16,023
0
L
13,743
2,541
793
1,320
11,829
11,727
0
5,147
6,682
0
25,415
W
Artio
M4rtinG
Artio
9,375
1,438
2,576
4,295
17,186
19,518
124
7,764
9,072
15,229
0
W
Ah Muzen Cab
PsYcHo RiVaL
Ah Muzen Cab
15,807
7,460
244
1,573
5,864
3,030
1,850
1,229
4,635
0
37,713
W
12,449
1,077
2,832
1,542
5,850
2,802
470
2,114
3,736
24,494
0
W
11,642
1,907
2,267
5,518
19,262
24,640
405
5,206
14,056
25,860
0
L
Osiris
5,641
1,702
873
693
12,097
8,135
0
6,010
6,087
1,770
11,232
L
6,638
2,326
2,771
2,424
13,279
6,515
0
6,564
6,715
13,064
0
L
Ao Kuang
5,046
1,108
2,322
2,320
10,015
6,048
0
5,777
4,238
11,403
0
W
10,069
5,072
1,007
6,874
15,963
8,349
1,476
4,794
10,425
0
15,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,418
Gold Earned
40,375
137
Minions Killed
86
0
Camps Cleared
0
896,552
Distance Traveled
777,517
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,591
859
10
1
0
129,710
1
L
Odin
9,175
918
35
4
0
197,282
1
W
Artio
9,497
950
5
1
0
206,375
0
W
Ah Muzen Cab
10,300
1,030
49
5
0
143,735
1
W
Ra
9,098
910
29
3
0
177,916
1
W
Cerberus
9,848
985
40
4
0
166,090
0
L
Osiris
7,305
731
19
2
0
137,123
0
L
Hel
7,268
727
12
1
0
140,048
0
L
Ao Kuang
8,036
804
10
1
0
173,354
0
W
Kali
10,675
1,068
14
1
0
202,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role