Player Matchup

Yemoja
Yemoja
Armaterum
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chiron
Chiron
Pixie219
Chiron
Level 28
God Stats
10W - 22L
1,157 SR
Queue Stats
37W - 61L
1,178 Elo+
Party 2
Bellona
Bellona
Stahlhammer04
Bellona
Level 26
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 2L
1,426 Elo+
Party 3
Chronos
Chronos
WarboyRen
Chronos
Level 28
God Stats
8W - 12L
1,158 SR
Queue Stats
30W - 50L
1,204 Elo+
Party 2
Danzaburou
Danzaburou
idriiis
Danzaburou
Level 24
God Stats
1W - 3L
1,368 SR
Queue Stats
2W - 4L
1,325 Elo+
Party 3
Team Averages
Level 22
1,381 SR
1,327 Elo+

VS

Team Averages
Level 20
1,486 SR
1,219 Elo+
Ymir
Ymir
E1jir0_Kirish1ma
Ymir
Level 13
God Stats
2W - 5L
1,068 SR
Queue Stats
14W - 30L
989 Elo+
Party 4
Ra
Ra
Ochse07
Ra
Level 21
God Stats
14W - 18L
1,434 SR
Queue Stats
16W - 31L
1,302 Elo+
Party 1
Izanami
Izanami
OmegaDay
Izanami
Level 29
God Stats
5W - 8L
1,546 SR
Queue Stats
12W - 19L
1,332 Elo+
Solo
Hades
Hades
Sinagames
Hades
Level 23
God Stats
14W - 13L
1,782 SR
Queue Stats
41W - 51L
1,404 Elo+
Party 1
Guan Yu
Guan Yu
z3Sil3ncez
Guan Yu
Level 16
God Stats
1W - 0L
1,599 SR
Queue Stats
16W - 31L
1,069 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Armaterum
Yemoja
11
0 / 5 / 0
7,975
380
2,130
8,827
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Pixie219
Chiron
16
2 / 5 / 5
9,686
461
9,562
15,651
5,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
15
1 / 12 / 7
9,696
462
9,614
23,519
16,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
WarboyRen
Chronos
18
5 / 3 / 1
10,824
515
12,969
15,282
8,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
idriiis
Danzaburou
17
5 / 11 / 2
11,212
534
14,212
14,975
5,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,479
404
1,752
11,365
5,820
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

19
5 / 3 / 4
12,370
589
16,882
12,426
6,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
OmegaDay
Izanami
20
16 / 1 / 11
13,901
662
21,772
17,688
8,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Sinagames
Hades
18
14 / 4 / 7
12,883
613
18,295
20,520
17,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
z3Sil3ncez
Guan Yu
14
0 / 3 / 2
8,395
400
952
12,442
8,711
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
13
Kills
36
36
Deaths
14
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Armaterum
Yemoja
0
5
0
0
W
1
3
1
0.5
W
5
3
4
2.33
W
Izanami
OmegaDay
Izanami
16
1
11
21.5
L
Chiron
Pixie219
Chiron
2
5
5
0.9
W
Hades
Sinagames
Hades
14
4
7
4.38
L
Bellona
1
12
7
0.38
L
Chronos
WarboyRen
Chronos
5
3
1
1.83
L
Danzaburou
idriiis
Danzaburou
5
11
2
0.55
W
Guan Yu
z3Sil3ncez
Guan Yu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,487
Damage
59,653
78,254
Taken
74,441
40,507
Mitigated
46,232
15,130
Healing
32,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Armaterum
Yemoja
2,130
564
987
678
8,827
4,607
0
4,634
4,061
19,349
0
W
1,752
352
0
832
11,365
5,820
869
2,258
9,107
28,747
0
W
16,882
1,726
1,265
5,654
12,426
6,186
1,959
6,714
5,712
88,609
0
W
Izanami
OmegaDay
Izanami
21,772
13,845
0
5,074
17,688
8,405
8,733
3,624
14,064
0
126,529
L
Chiron
Pixie219
Chiron
9,562
1,310
692
3,852
15,651
5,366
385
5,703
9,854
0
66,312
W
Hades
Sinagames
Hades
18,295
2,141
302
12,180
20,520
17,110
1,139
1,501
19,019
61,637
0
L
Bellona
9,614
3,079
0
3,438
23,519
16,640
936
11,835
11,609
0
37,558
L
Chronos
WarboyRen
Chronos
12,969
3,561
0
3,483
15,282
8,158
0
6,526
8,361
75,655
0
L
Danzaburou
idriiis
Danzaburou
14,212
7,718
0
2,000
14,975
5,736
2,779
7,481
7,440
0
54,747
W
Guan Yu
z3Sil3ncez
Guan Yu
952
319
2,640
4,111
12,442
8,711
492
1,002
11,440
0
25,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,393
Gold Earned
56,028
434
Minions Killed
530
0
Camps Cleared
0
1,719,751
Distance Traveled
1,816,729
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,975
380
30
1
0
286,792
0
W
Ymir
8,479
404
33
2
0
363,599
0
W
Ra
12,370
589
157
7
0
341,260
0
W
Izanami
13,901
662
180
9
0
399,069
5
L
Chiron
9,686
461
122
6
0
345,048
5
W
Hades
12,883
613
119
6
0
339,813
0
L
Bellona
9,696
462
68
3
0
363,600
0
L
Chronos
10,824
515
133
6
0
374,161
3
L
Danzaburou
11,212
534
81
4
0
350,150
1
W
Guan Yu
8,395
400
41
2
0
372,988
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role