Player Matchup

Ymir
Ymir
DHG nieshie
Ymir
Level 134
God Stats
14W - 7L
1,703 SR
Queue Stats
289W - 237L
1,504 Elo+
Party 2
Hachiman
Hachiman
MikeTHEcamelll
Hachiman
Level 96
God Stats
16W - 3L
1,639 SR
Queue Stats
297W - 234L
1,493 Elo+
Party 2
Raijin
Raijin
UCK MULTISTRADA
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 121L
1,479 Elo+
Party 2
Team Averages
Level 86
1,614 SR
1,492 Elo+

VS

Team Averages
Level 54
1,666 SR
1,352 Elo+
Kumbhakarna
Kumbhakarna
KaitoXIII
Kumbhakarna
Level 26
God Stats
4W - 2L
1,814 SR
Queue Stats
9W - 16L
1,417 Elo+
Party 1
Zeus
Zeus
Lycan__Gaming
Zeus
Level 121
God Stats
1W - 1L
1,676 SR
Queue Stats
55W - 67L
1,447 Elo+
Party 1
Neith
Neith
Xelelria
Neith
Level 16
God Stats
7W - 12L
1,509 SR
Queue Stats
45W - 70L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 13
11,727
782
12,808
10,680
11,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hachiman
16
9 / 3 / 9
11,308
754
15,024
10,884
4,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 8 / 9
9,613
641
9,962
11,556
4,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KaitoXIII
Kumbhakarna
13
1 / 5 / 10
9,376
625
5,418
20,387
12,960
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
8 / 6 / 1
10,746
716
15,508
9,412
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Xelelria
Neith
11
2 / 10 / 3
8,611
574
5,117
12,383
4,234
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
21
Kills
11
11
Deaths
21
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
0
13
14.5
L
Kumbhakarna
KaitoXIII
Kumbhakarna
1
5
10
1.2
L
8
6
1
1.42
W
Hachiman
9
3
9
4.5
W
4
8
9
1.06
L
Neith
Xelelria
Neith
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,794
Damage
26,043
33,120
Taken
42,182
21,554
Mitigated
20,566
9,913
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,808
2,217
0
3,379
10,680
11,732
124
4,932
5,457
25,680
0
L
Kumbhakarna
KaitoXIII
Kumbhakarna
5,418
1,015
561
5,049
20,387
12,960
0
9,640
10,080
12,082
0
L
15,508
95
0
626
9,412
3,372
0
6,563
2,503
40,249
0
W
Hachiman
15,024
7,132
0
5,218
10,884
4,858
1,604
6,416
4,063
0
52,201
W
9,962
1,511
0
1,316
11,556
4,964
245
8,608
2,674
25,921
0
L
Neith
Xelelria
Neith
5,117
3,140
672
1,055
12,383
4,234
0
4,992
6,829
0
22,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,648
Gold Earned
28,733
150
Minions Killed
121
0
Camps Cleared
0
660,612
Distance Traveled
678,019
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,727
782
36
2
0
243,600
0
L
Kumbhakarna
9,376
625
5
0
0
252,716
3
L
Zeus
10,746
716
78
5
0
236,325
1
W
Hachiman
11,308
754
83
6
0
226,078
4
W
Raijin
9,613
641
31
2
0
190,934
0
L
Neith
8,611
574
38
3
0
188,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role