Player Matchup

Chaac
Chaac
Abdullah vgf
Chaac
Level 27
God Stats
132W - 107L
1,490 SR
Queue Stats
445W - 500L
1,316 Elo+
Party 2
Hachiman
Hachiman
BASSISTU
Hachiman
Level 15
God Stats
4W - 9L
1,319 SR
Queue Stats
13W - 19L
1,315 Elo+
Party 2
Kukulkan
Kukulkan
ikotchi
Kukulkan
Level 24
God Stats
8W - 12L
1,259 SR
Queue Stats
121W - 181L
1,215 Elo+
Party 2
Cerberus
Cerberus
ll MOSA ll
Cerberus
Level 42
God Stats
10W - 9L
1,404 SR
Queue Stats
140W - 201L
1,299 Elo+
Party 2
Arachne
Arachne
powox_06
Arachne
Level 28
God Stats
26W - 16L
1,545 SR
Queue Stats
105W - 100L
1,379 Elo+
Solo
Team Averages
Level 27
1,404 SR
1,305 Elo+

VS

Team Averages
Level 20
1,415 SR
1,233 Elo+
Janus
Janus
BillieBeunHaas
Janus
Level 29
God Stats
1W - 4L
1,387 SR
Queue Stats
54W - 74L
1,316 Elo+
Party 1
Gilgamesh
Gilgamesh
GLP_Timer
Gilgamesh
Level 24
God Stats
0W - 2L
1,219 SR
Queue Stats
9W - 18L
1,317 Elo+
Solo
Cthulhu
Cthulhu
SoundWave19973
Cthulhu
Level 28
God Stats
26W - 27L
1,468 SR
Queue Stats
44W - 61L
1,292 Elo+
Party 1
Odin
Odin
ahmetutku-yt
Odin
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 121L
1,173 Elo+
Party 3
Chernobog
Chernobog
dodedi11
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 77L
1,070 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 4
13,140
597
12,466
15,647
8,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
BASSISTU
Hachiman
16
10 / 1 / 2
11,171
508
11,906
8,258
3,800
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
ikotchi
Kukulkan
19
5 / 2 / 5
11,919
542
12,946
9,654
5,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
ll MOSA ll
Cerberus
16
3 / 0 / 7
11,508
523
4,856
16,388
15,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
powox_06
Arachne
15
5 / 0 / 4
10,279
467
5,664
7,216
3,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
8,403
382
9,614
11,222
3,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
GLP_Timer
Gilgamesh
13
2 / 8 / 0
8,900
405
7,764
19,475
11,045
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 5 / 1
8,007
364
9,855
15,315
9,706
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 10 / 0
7,360
335
5,267
13,035
9,369
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
dodedi11
Chernobog
9
0 / 7 / 0
6,423
292
402
7,961
2,132
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
36
Kills
3
4
Deaths
37
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
13
1
4
15
W
Hachiman
BASSISTU
Hachiman
10
1
2
11
L
1
7
0
0.14
L
Gilgamesh
GLP_Timer
Gilgamesh
2
8
0
0.25
L
0
5
1
0.1
L
0
10
0
0
L
Chernobog
dodedi11
Chernobog
0
7
0
0
W
Kukulkan
ikotchi
Kukulkan
5
2
5
3.75
W
Cerberus
ll MOSA ll
Cerberus
3
0
7
6.5
W
Arachne
powox_06
Arachne
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,838
Damage
32,902
57,163
Taken
67,008
36,601
Mitigated
35,371
19,426
Healing
2,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,466
4,858
0
9,070
15,647
8,510
1,720
2,117
13,007
0
75,983
W
Hachiman
BASSISTU
Hachiman
11,906
6,554
0
2,545
8,258
3,800
2,317
4,696
3,352
0
69,293
L
9,614
1,041
0
265
11,222
3,119
860
4,882
6,340
48,526
0
L
Gilgamesh
GLP_Timer
Gilgamesh
7,764
2,353
0
837
19,475
11,045
214
5,441
14,034
0
51,817
L
9,855
345
213
763
15,315
9,706
114
4,608
10,707
40,298
0
L
5,267
2,406
0
0
13,035
9,369
552
1,608
11,427
0
23,081
L
Chernobog
dodedi11
Chernobog
402
117
0
0
7,961
2,132
309
1,263
6,698
0
7,205
W
Kukulkan
ikotchi
Kukulkan
12,946
1,768
0
245
9,654
5,398
939
3,443
6,121
72,022
0
W
Cerberus
ll MOSA ll
Cerberus
4,856
405
339
5,006
16,388
15,522
169
7,694
8,484
29,663
0
W
Arachne
powox_06
Arachne
5,664
3,517
0
2,221
7,216
3,371
2,254
859
6,327
0
45,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,017
Gold Earned
39,093
533
Minions Killed
315
0
Camps Cleared
0
1,924,704
Distance Traveled
1,851,426
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,140
597
162
7
0
408,610
0
W
Hachiman
11,171
508
104
5
0
367,233
3
L
Janus
8,403
382
89
4
0
354,526
0
L
Gilgamesh
8,900
405
99
5
0
364,661
0
L
Cthulhu
8,007
364
69
3
0
456,619
0
L
Odin
7,360
335
46
2
0
311,852
3
L
Chernobog
6,423
292
12
1
0
363,768
0
W
Kukulkan
11,919
542
140
6
0
395,365
0
W
Cerberus
11,508
523
48
2
0
396,256
1
W
Arachne
10,279
467
79
4
0
357,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role