Player Matchup

Gilgamesh
Gilgamesh
Nixsh
Gilgamesh
Level 123
God Stats
1W - 0L
1,541 SR
Queue Stats
3W - 2L
1,614 Elo+
Party 1
Geb
Geb
Pearle19
Geb
Level 109
God Stats
1W - 0L
1,815 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 1
Apollo
Apollo
SKYYKS656
Apollo
Level 126
God Stats
1W - 0L
1,748 SR
Queue Stats
4W - 1L
1,837 Elo+
Party 1
Baron Samedi
Baron Samedi
YoungJimithy
Baron Samedi
Level 106
God Stats
3W - 0L
1,954 SR
Queue Stats
4W - 1L
1,664 Elo+
Party 1
Team Averages
Level 116
1,765 SR
1,650 Elo+

VS

Team Averages
Level 84
1,591 SR
1,494 Elo+
Ne Zha
Ne Zha
SKUIIHACK
Ne Zha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,448 Elo+
Solo
Mulan
Mulan
Viloreo
Mulan
Level 148
God Stats
0W - 1L
1,511 SR
Queue Stats
22W - 35L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
itanimulli1400
Morgan Le Fay
Level 15
God Stats
45W - 30L
1,647 SR
Queue Stats
50W - 37L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
ovojtbeast
Gilgamesh
Level 125
God Stats
6W - 5L
1,707 SR
Queue Stats
106W - 111L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nixsh
Gilgamesh
20
10 / 7 / 8
18,681
849
24,099
40,522
49,855
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 5 / 11
17,170
780
10,045
25,338
39,096
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
SKYYKS656
Apollo
20
1 / 3 / 13
15,296
695
14,321
21,254
11,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
YoungJimithy
Baron Samedi
20
9 / 6 / 8
16,700
759
24,073
21,880
16,098
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SKUIIHACK
Ne Zha
19
2 / 5 / 7
14,158
644
16,493
18,631
10,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Viloreo
Mulan
20
2 / 8 / 3
14,863
676
15,448
20,956
22,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
itanimulli1400
Morgan Le Fay
20
12 / 4 / 7
18,105
823
32,746
24,820
15,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
ovojtbeast
Gilgamesh
20
5 / 5 / 12
17,361
789
21,916
28,516
33,875
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
50
22
Kills
21
21
Deaths
22
40
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Nixsh
Gilgamesh
10
7
8
2
W
2
5
11
1.5
L
Ne Zha
SKUIIHACK
Ne Zha
2
5
7
1.1
W
Apollo
SKYYKS656
Apollo
1
3
13
2.5
L
Mulan
Viloreo
Mulan
2
8
3
0.44
W
Baron Samedi
YoungJimithy
Baron Samedi
9
6
8
2.17
L
Morgan Le Fay
itanimulli1400
Morgan Le Fay
12
4
7
3.88
L
Gilgamesh
ovojtbeast
Gilgamesh
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,538
Damage
86,603
108,994
Taken
92,923
116,320
Mitigated
82,107
26,047
Healing
27,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Nixsh
Gilgamesh
24,099
5,060
826
6,242
40,522
49,855
2,671
13,518
27,004
6,473
56,409
W
10,045
1,381
0
2,353
25,338
39,096
331
7,753
17,585
39,183
0
L
Ne Zha
SKUIIHACK
Ne Zha
16,493
6,305
0
5,015
18,631
10,796
1,638
6,901
11,730
0
51,959
W
Apollo
SKYYKS656
Apollo
14,321
6,901
0
5,423
21,254
11,271
2,974
6,070
15,184
0
76,937
L
Mulan
Viloreo
Mulan
15,448
3,600
0
3,027
20,956
22,020
1,804
9,890
11,066
0
64,232
W
Baron Samedi
YoungJimithy
Baron Samedi
24,073
2,465
4,918
6,285
21,880
16,098
1,877
10,525
11,355
59,225
0
L
Morgan Le Fay
itanimulli1400
Morgan Le Fay
32,746
2,647
1,316
12,295
24,820
15,416
1,218
10,726
14,094
109,389
0
L
Gilgamesh
ovojtbeast
Gilgamesh
21,916
3,322
0
5,710
28,516
33,875
718
11,272
17,244
14,142
47,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,847
Gold Earned
64,487
311
Minions Killed
374
14
Camps Cleared
16
1,596,551
Distance Traveled
1,508,275
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
18,681
849
78
4
3
408,413
0
W
Geb
17,170
780
36
2
2
389,671
6
L
Ne Zha
14,158
644
51
2
1
374,518
1
W
Apollo
15,296
695
140
6
6
433,862
4
L
Mulan
14,863
676
93
4
4
336,449
3
W
Baron Samedi
16,700
759
57
3
3
364,605
0
L
Morgan Le Fay
18,105
823
158
7
6
379,295
3
L
Gilgamesh
17,361
789
72
3
5
418,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role