Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Fear Is Death1
Tiamat
Level 4
God Stats
8W - 9L
1,282 SR
Queue Stats
131W - 141L
1,541 Elo+
Solo
Hercules
Hercules
SlimsyJarl75477
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,456 Elo+
Party 1
Merlin
Merlin
gRiZx_Merciless
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,456 Elo+
Party 1
Cupid
Cupid
untapped-frost1
Cupid
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 104L
1,337 Elo+
Solo
Team Averages
Level 8
1,456 SR
1,458 Elo+

VS

Team Averages
Level 20
1,554 SR
1,463 Elo+
Khepri
Khepri
Bisclavret10
Khepri
Level 18
God Stats
1W - 1L
1,756 SR
Queue Stats
92W - 103L
1,525 Elo+
Solo
Bakasura
Bakasura
Juanpabv1809
Bakasura
Level 29
God Stats
18W - 18L
1,502 SR
Queue Stats
59W - 58L
1,394 Elo+
Solo
Janus
Janus
Reflecterz
Janus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,518 Elo+
Solo
Anhur
Anhur
SICCMADESTEVE
Anhur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 66L
1,507 Elo+
Solo
Chaac
Chaac
XeM Zero
Chaac
Level 23
God Stats
40W - 42L
1,512 SR
Queue Stats
47W - 55L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 13 / 1
6,643
369
4,816
17,901
6,599
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes

Shoes

+6%
Movement Speed

12
2 / 5 / 3
7,864
437
3,441
9,612
4,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
11
2 / 3 / 0
7,418
412
4,804
12,545
7,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
2 / 7 / 2
7,908
439
6,370
11,983
4,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 9 / 1
6,934
385
5,955
11,372
3,072
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 0 / 12
8,321
462
3,061
5,661
3,859
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
Juanpabv1809
Bakasura
17
6 / 1 / 3
10,444
580
8,915
10,447
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
16
3 / 3 / 3
10,049
558
4,245
7,356
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
17 / 0 / 5
11,709
651
14,044
13,183
4,620
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
XeM Zero
Chaac
15
9 / 4 / 4
9,496
528
14,863
16,502
18,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
6
Kills
36
37
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
13
1
0.04
W
Khepri
1
0
12
7
L
2
5
3
0.7
W
Bakasura
Juanpabv1809
Bakasura
6
1
3
7.5
W
Janus
3
3
3
1.5
W
17
0
5
19.5
L
Hercules
2
3
0
0.67
W
Chaac
XeM Zero
Chaac
9
4
4
2.75
L
2
7
2
0.43
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,386
Damage
45,128
63,413
Taken
53,149
25,636
Mitigated
34,984
8,389
Healing
21,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,816
444
94
552
17,901
6,599
344
1,879
15,655
24,528
0
W
Khepri
3,061
450
0
550
5,661
3,859
897
1,506
4,155
19,126
0
L
3,441
1,208
0
2,271
9,612
4,055
0
580
8,792
34,119
0
W
Bakasura
Juanpabv1809
Bakasura
8,915
6,078
0
2,771
10,447
4,636
301
776
9,551
0
84,523
W
Janus
4,245
58
0
844
7,356
3,063
814
5,135
2,221
57,502
0
W
14,044
9,675
0
9,558
13,183
4,620
1,799
3,478
9,705
0
87,073
L
Hercules
4,804
871
0
2,806
12,545
7,116
1,532
867
10,818
0
26,689
W
Chaac
XeM Zero
Chaac
14,863
3,033
0
7,318
16,502
18,806
1,223
3,732
12,410
0
43,798
L
6,370
347
128
2,028
11,983
4,794
860
2,702
8,937
45,029
0
L
5,955
4,497
57
453
11,372
3,072
468
912
10,340
0
32,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,767
Gold Earned
50,019
296
Minions Killed
492
0
Camps Cleared
0
1,365,653
Distance Traveled
1,725,247
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,643
369
15
1
0
285,208
2
W
Khepri
8,321
462
43
2
0
308,844
1
L
Tiamat
7,864
437
59
3
0
288,820
0
W
Bakasura
10,444
580
151
8
0
457,930
0
W
Janus
10,049
558
129
7
0
335,757
2
W
Anhur
11,709
651
114
6
0
293,754
1
L
Hercules
7,418
412
48
3
0
299,775
0
W
Chaac
9,496
528
55
3
0
328,962
0
L
Merlin
7,908
439
90
5
0
249,476
1
L
Cupid
6,934
385
84
5
0
242,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role