Player Matchup

Danzaburou
Danzaburou
BananaRage0
Danzaburou
Level 27
God Stats
31W - 38L
1,382 SR
Queue Stats
37W - 54L
1,255 Elo+
Party 1
Kukulkan
Kukulkan
MapleshadeSF
Kukulkan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,310 Elo+
Party 1
Cerberus
Cerberus
OneGinPlay
Cerberus
Level 12
God Stats
0W - 2L
1,313 SR
Queue Stats
4W - 9L
1,255 Elo+
Party 1
Gilgamesh
Gilgamesh
darkchild235
Gilgamesh
Level 26
God Stats
5W - 4L
1,656 SR
Queue Stats
33W - 59L
1,242 Elo+
Party 1
Nemesis
Nemesis
zemesrieksts
Nemesis
Level 44
God Stats
3W - 10L
1,182 SR
Queue Stats
108W - 143L
1,286 Elo+
Party 1
Team Averages
Level 25
1,407 SR
1,270 Elo+

VS

Team Averages
Level 20
1,434 SR
1,371 Elo+
Ares
Ares
BreezyX93
Ares
Level 18
God Stats
1W - 1L
1,292 SR
Queue Stats
3W - 2L
1,360 Elo+
Party 2
Khepri
Khepri
Daku Jeru
Khepri
Level 11
God Stats
6W - 11L
1,416 SR
Queue Stats
26W - 33L
1,393 Elo+
Party 3
Skadi
Skadi
Nicklonion
Skadi
Level 30
God Stats
4W - 2L
1,553 SR
Queue Stats
52W - 58L
1,407 Elo+
Party 3
Bakasura
Bakasura
OFF-Majky
Bakasura
Level 27
God Stats
4W - 7L
1,261 SR
Queue Stats
87W - 110L
1,360 Elo+
Solo
Neith
Neith
PalettenMeister
Neith
Level 13
God Stats
3W - 2L
1,648 SR
Queue Stats
3W - 3L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BananaRage0
Danzaburou
20
9 / 10 / 5
16,017
471
24,282
23,271
13,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
MapleshadeSF
Kukulkan
20
9 / 5 / 9
17,323
510
31,643
23,050
20,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
OneGinPlay
Cerberus
16
0 / 8 / 8
12,083
355
4,346
24,022
28,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
darkchild235
Gilgamesh
20
3 / 16 / 7
16,916
498
16,238
39,505
41,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
zemesrieksts
Nemesis
20
9 / 7 / 7
16,496
485
25,925
30,619
19,533
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
3 / 6 / 18
15,096
444
19,431
26,758
31,074
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
Daku Jeru
Khepri
19
6 / 8 / 14
15,706
462
11,049
31,417
32,101
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
20
11 / 3 / 9
17,273
508
29,662
18,178
7,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
OFF-Majky
Bakasura
20
16 / 5 / 3
21,171
623
28,595
33,845
16,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 9 / 15
18,090
532
29,220
25,696
9,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
105
30
Kills
46
46
Deaths
31
36
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BananaRage0
Danzaburou
9
10
5
1.15
W
Ares
3
6
18
2
W
Khepri
Daku Jeru
Khepri
6
8
14
1.63
L
Kukulkan
MapleshadeSF
Kukulkan
9
5
9
2.7
W
Skadi
11
3
9
5.17
W
Bakasura
OFF-Majky
Bakasura
16
5
3
3.5
L
Cerberus
OneGinPlay
Cerberus
0
8
8
0.5
W
10
9
15
1.94
L
Gilgamesh
darkchild235
Gilgamesh
3
16
7
0.41
L
Nemesis
zemesrieksts
Nemesis
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,434
Damage
117,957
140,467
Taken
135,894
124,431
Mitigated
96,429
27,292
Healing
23,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BananaRage0
Danzaburou
24,282
10,133
0
3,297
23,271
13,469
734
4,023
19,017
0
105,181
W
Ares
19,431
1,454
836
774
26,758
31,074
889
6,547
20,211
39,487
0
W
Khepri
Daku Jeru
Khepri
11,049
2,165
0
3,725
31,417
32,101
939
8,133
23,284
23,194
0
L
Kukulkan
MapleshadeSF
Kukulkan
31,643
4,613
0
5,882
23,050
20,710
649
5,141
17,274
125,060
0
W
Skadi
29,662
16,135
0
4,229
18,178
7,126
5,514
4,693
13,485
0
114,604
W
Bakasura
OFF-Majky
Bakasura
28,595
20,810
656
6,839
33,845
16,208
5,986
6,142
27,703
0
236,334
L
Cerberus
OneGinPlay
Cerberus
4,346
475
0
4,211
24,022
28,874
0
4,572
18,861
17,869
0
W
29,220
20,765
0
6,414
25,696
9,920
5,116
10,768
14,928
0
99,516
L
Gilgamesh
darkchild235
Gilgamesh
16,238
3,865
0
6,066
39,505
41,845
0
12,519
25,354
0
64,060
L
Nemesis
zemesrieksts
Nemesis
25,925
12,570
0
7,836
30,619
19,533
135
5,531
24,483
0
111,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,835
Gold Earned
87,336
604
Minions Killed
683
0
Camps Cleared
0
2,891,997
Distance Traveled
3,122,208
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
16,017
471
143
4
0
520,673
5
W
Ares
15,096
444
28
1
0
668,373
0
W
Khepri
15,706
462
22
1
0
548,494
3
L
Kukulkan
17,323
510
197
6
0
600,392
4
W
Skadi
17,273
508
184
5
0
632,462
4
W
Bakasura
21,171
623
293
9
0
724,613
1
L
Cerberus
12,083
355
35
1
0
586,453
1
W
Neith
18,090
532
156
5
0
548,266
0
L
Gilgamesh
16,916
498
83
2
0
545,256
7
L
Nemesis
16,496
485
146
4
0
639,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role