Player Matchup

Thoth
Thoth
Gold II
BEEFMrNoodles
Thoth
Gold II
Level 36
God Stats
3W - 0L
1,896 SR
Queue Stats
10W - 2L
1,847 MMR
Solo
Cthulhu
Cthulhu
Platinum III
ImSoxiee
Cthulhu
Platinum III
Level 145
God Stats
3W - 1L
1,758 SR
Queue Stats
122W - 106L
1,763 MMR
Solo
Osiris
Osiris
Platinum IV
Ward_orDie
Osiris
Platinum IV
Level 160
God Stats
6W - 10L
1,132 SR
Queue Stats
1,074W - 1,078L
1,804 MMR
Party 1
Nemesis
Nemesis
Platinum III
Wayne-Stylez
Nemesis
Platinum III
Level 160
God Stats
8W - 3L
1,630 SR
Queue Stats
864W - 841L
1,774 MMR
Party 1
Chiron
Chiron
Platinum II
tikktokk23
Chiron
Platinum II
Level 89
God Stats
25W - 20L
1,586 SR
Queue Stats
127W - 131L
1,809 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,600 SR
1,799 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,660 SR
1,799 MMR
Kuzenbo
Kuzenbo
Platinum V
BDB_Jayden
Kuzenbo
Platinum V
Level 109
God Stats
3W - 1L
1,802 SR
Queue Stats
274W - 266L
1,762 MMR
Solo
Vulcan
Vulcan
Platinum III
JuubiSama--
Vulcan
Platinum III
Level 142
God Stats
0W - 1L
1,926 SR
Queue Stats
92W - 83L
1,833 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
LaStackz
Jing Wei
Platinum IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
846W - 858L
1,826 MMR
Solo
Pele
Pele
Platinum V
TheKingCooter
Pele
Platinum V
Level 156
God Stats
0W - 1L
1,342 SR
Queue Stats
284W - 278L
1,755 MMR
Solo
Awilix
Awilix
Gold III
Zourium
Awilix
Gold III
Level 104
God Stats
5W - 3L
1,731 SR
Queue Stats
69W - 58L
1,821 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 10
14,748
590
28,333
15,982
6,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ImSoxiee
Cthulhu
19
5 / 5 / 16
14,857
594
16,062
28,714
36,238
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
Ward_orDie
Osiris
20
4 / 0 / 15
14,822
593
14,351
25,648
28,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Wayne-Stylez
Nemesis
19
5 / 4 / 13
13,528
541
11,375
16,887
7,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
tikktokk23
Chiron
20
6 / 4 / 6
14,294
572
14,213
20,188
7,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
TiamatArachneSetGilgameshAthena

VS

Bans
PersephoneCabrakanKhepriCu ChulainnAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BDB_Jayden
Kuzenbo
15
1 / 3 / 9
10,376
415
9,246
21,771
30,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
16
3 / 9 / 4
11,059
442
18,162
18,540
6,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
LaStackz
Jing Wei
20
6 / 5 / 5
14,030
561
18,410
23,034
8,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 6 / 1
12,151
486
8,245
20,690
15,314
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
Zourium
Awilix
19
6 / 7 / 6
12,368
495
11,190
19,749
7,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
30
Kills
16
16
Deaths
30
60
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BDB_Jayden
Kuzenbo
1
3
9
1.83
W
10
3
10
5
W
Cthulhu
ImSoxiee
Cthulhu
5
5
16
2.6
L
Vulcan
3
9
4
0.56
L
Jing Wei
LaStackz
Jing Wei
6
5
5
1.7
L
0
6
1
0.08
W
Osiris
Ward_orDie
Osiris
4
0
15
11.5
W
Nemesis
Wayne-Stylez
Nemesis
5
4
13
2.88
L
Awilix
Zourium
Awilix
6
7
6
1.29
W
Chiron
tikktokk23
Chiron
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,334
Damage
65,253
107,419
Taken
103,784
86,205
Mitigated
68,196
26,770
Healing
21,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BDB_Jayden
Kuzenbo
9,246
3,535
0
4,710
21,771
30,747
94
11,909
9,862
32,374
0
W
28,333
1,838
315
3,980
15,982
6,732
1,759
4,924
10,906
129,664
0
W
Cthulhu
ImSoxiee
Cthulhu
16,062
1,155
1,262
899
28,714
36,238
152
11,055
17,254
62,592
0
L
Vulcan
18,162
7,272
0
1,181
18,540
6,502
0
10,274
8,266
71,945
0
L
Jing Wei
LaStackz
Jing Wei
18,410
14,867
0
8,586
23,034
8,473
0
9,709
13,325
0
111,647
L
8,245
927
0
2,875
20,690
15,314
2,269
5,261
15,429
0
97,677
W
Osiris
Ward_orDie
Osiris
14,351
5,264
0
10,353
25,648
28,777
509
5,183
20,373
0
98,661
W
Nemesis
Wayne-Stylez
Nemesis
11,375
2,356
0
814
16,887
7,182
2,281
4,946
11,762
0
87,702
L
Awilix
Zourium
Awilix
11,190
4,467
0
4,156
19,749
7,160
713
7,242
12,507
0
79,486
W
Chiron
tikktokk23
Chiron
14,213
5,905
1,341
7,806
20,188
7,276
9,548
434
19,683
0
100,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,249
Gold Earned
59,984
746
Minions Killed
683
0
Camps Cleared
0
2,469,519
Distance Traveled
2,298,238
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,376
415
44
2
0
476,404
7
W
Thoth
14,748
590
181
7
0
474,401
6
W
Cthulhu
14,857
594
76
3
0
486,211
2
L
Vulcan
11,059
442
118
5
0
417,367
4
L
Jing Wei
14,030
561
184
7
0
448,667
10
L
Pele
12,151
486
208
8
0
464,263
3
W
Osiris
14,822
593
190
8
0
507,651
5
W
Nemesis
13,528
541
133
5
0
546,325
3
L
Awilix
12,368
495
129
5
0
491,537
2
W
Chiron
14,294
572
166
7
0
454,931
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role