Player Matchup

Hachiman
Hachiman
DukeSky420
Hachiman
Level 21
God Stats
2W - 0L
1,776 SR
Queue Stats
166W - 59L
1,714 Elo+
Party 1
Baron Samedi
Baron Samedi
Fahmis
Baron Samedi
Level 108
God Stats
51W - 34L
1,654 SR
Queue Stats
1,110W - 912L
1,569 Elo+
Party 1
Achilles
Achilles
LePigeonCelest
Achilles
Level 60
God Stats
1W - 1L
1,262 SR
Queue Stats
52W - 65L
1,375 Elo+
Party 3
Pele
Pele
MrSushi82
Pele
Level 39
God Stats
2W - 4L
1,488 SR
Queue Stats
19W - 25L
1,462 Elo+
Party 3
Eset
Eset
PiccoloGonnaGetU
Eset
Level 29
God Stats
48W - 31L
1,683 SR
Queue Stats
422W - 268L
1,626 Elo+
Party 1
Team Averages
Level 51
1,573 SR
1,549 Elo+

VS

Team Averages
Level 48
1,490 SR
1,492 Elo+
Neith
Neith
DeManBoy888
Neith
Level 45
God Stats
3W - 3L
1,710 SR
Queue Stats
95W - 98L
1,498 Elo+
Party 2
Nox
Nox
Minuit44
Nox
Level 48
God Stats
6W - 4L
1,492 SR
Queue Stats
69W - 83L
1,419 Elo+
Solo
Hercules
Hercules
Steelwyvern22
Hercules
Level 48
God Stats
7W - 11L
1,449 SR
Queue Stats
359W - 355L
1,470 Elo+
Party 2
Anubis
Anubis
TH0MAS Ix
Anubis
Level 32
God Stats
0W - 1L
1,307 SR
Queue Stats
14W - 11L
1,576 Elo+
Solo
Terra
Terra
mewfornow
Terra
Level 65
God Stats
1W - 2L
1,491 SR
Queue Stats
344W - 369L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DukeSky420
Hachiman
16
6 / 1 / 15
10,563
1,056
16,778
8,012
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Fahmis
Baron Samedi
17
10 / 3 / 13
11,388
1,139
23,152
9,633
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
16
4 / 3 / 17
10,127
1,013
8,283
13,252
10,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
16
0 / 2 / 15
9,339
934
6,820
9,199
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 0 / 17
10,237
1,024
14,540
5,640
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

283

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
9,682
968
8,005
15,030
5,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 1 / 5
8,834
883
5,293
5,485
2,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Steelwyvern22
Hercules
15
3 / 4 / 6
9,598
960
11,935
18,146
20,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
TH0MAS Ix
Anubis
14
0 / 4 / 6
8,653
865
6,070
12,952
6,167
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
mewfornow
Terra
15
2 / 8 / 6
9,912
991
9,693
22,568
22,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
37
24
Kills
9
9
Deaths
24
77
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Hachiman
DukeSky420
Hachiman
6
1
15
13.5
W
Baron Samedi
Fahmis
Baron Samedi
10
3
13
5.5
W
Achilles
4
3
17
4.17
L
1
1
5
3.5
W
Pele
0
2
15
3.75
W
4
0
17
12.5
L
Hercules
Steelwyvern22
Hercules
3
4
6
1.5
L
Anubis
TH0MAS Ix
Anubis
0
4
6
0.75
L
Terra
mewfornow
Terra
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,573
Damage
40,996
45,736
Taken
74,181
22,693
Mitigated
56,162
15,620
Healing
12,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,005
2,471
0
1,507
15,030
5,591
0
10,625
4,405
0
25,370
W
Hachiman
DukeSky420
Hachiman
16,778
11,025
0
2,218
8,012
2,975
0
4,225
3,787
0
29,324
W
Baron Samedi
Fahmis
Baron Samedi
23,152
2,173
4,174
4,206
9,633
4,188
0
4,494
5,139
38,545
0
W
Achilles
8,283
3,033
0
1,502
13,252
10,088
0
6,764
6,488
0
13,710
L
5,293
0
0
1,140
5,485
2,102
0
2,026
3,459
15,703
0
W
Pele
6,820
1,269
0
105
9,199
3,349
0
5,139
3,941
0
23,940
W
14,540
414
1,320
2,095
5,640
2,093
0
2,938
2,702
27,528
0
L
Hercules
Steelwyvern22
Hercules
11,935
2,500
0
4,263
18,146
20,078
0
7,181
10,965
4,822
20,688
L
Anubis
TH0MAS Ix
Anubis
6,070
550
0
842
12,952
6,167
0
6,172
6,780
18,239
0
L
Terra
mewfornow
Terra
9,693
868
3,143
1,683
22,568
22,224
0
11,688
10,880
15,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,654
Gold Earned
46,679
152
Minions Killed
140
9
Camps Cleared
3
979,995
Distance Traveled
886,020
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,682
968
41
4
1
157,581
1
W
Hachiman
10,563
1,056
29
3
3
191,603
0
W
Baron Samedi
11,388
1,139
32
3
3
174,649
1
W
Achilles
10,127
1,013
10
1
1
201,695
2
L
Nox
8,834
883
25
3
0
184,845
1
W
Pele
9,339
934
53
5
0
206,367
0
W
Eset
10,237
1,024
28
3
2
205,681
2
L
Hercules
9,598
960
25
3
1
198,569
0
L
Anubis
8,653
865
31
3
1
148,907
0
L
Terra
9,912
991
18
2
0
196,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role