Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ImNanoMio13
Hel
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,488 Elo+
Solo
Achilles
Achilles
Pottop69
Achilles
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 76L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
REDNECKJOSEPH85
Kumbhakarna
Level 52
God Stats
2W - 3L
1,565 SR
Queue Stats
62W - 81L
1,439 Elo+
Solo
Team Averages
Level 107
1,513 SR
1,490 Elo+

VS

Team Averages
Level 124
1,499 SR
1,487 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BetoDaaYoungin
Rama
Level 126
God Stats
32W - 33L
1,506 SR
Queue Stats
357W - 417L
1,488 Elo+
Solo
Nox
Nox
FeerTheReeper
Nox
Level 155
God Stats
41W - 50L
1,542 SR
Queue Stats
457W - 461L
1,534 Elo+
Solo
Cthulhu
Cthulhu
SleepDart19
Cthulhu
Level 88
God Stats
1W - 2L
1,364 SR
Queue Stats
60W - 86L
1,419 Elo+
Solo
Ra
Ra
oiBeezyio
Ra
Level 102
God Stats
17W - 17L
1,581 SR
Queue Stats
1,136W - 1,194L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 6 / 3
8,181
1,169
9,512
9,387
3,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
 
Bastet
10
0 / 0 / 0
5,818
831
789
124
37
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 9 / 4
7,257
1,037
6,731
13,108
5,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Pottop69
Achilles
13
3 / 4 / 2
7,749
1,107
4,111
9,307
5,930
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
REDNECKJOSEPH85
Kumbhakarna
12
1 / 3 / 3
7,219
1,031
2,411
7,629
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

238

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
9 / 1 / 10
9,804
1,401
13,744
7,837
5,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 4 / 10
7,865
1,124
6,044
7,098
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
4 / 1 / 13
8,157
1,165
5,221
3,141
1,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SleepDart19
Cthulhu
13
3 / 1 / 11
7,784
1,112
5,294
5,387
3,680
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 1 / 14
7,916
1,131
6,290
4,039
1,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
8
Kills
22
22
Deaths
8
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
6
3
0.75
L
Bastet
 
Bastet
0
0
0
0
W
Gilgamesh
 
Gilgamesh
9
1
10
14
W
3
4
10
2
W
4
1
13
10.5
L
1
9
4
0.33
L
Achilles
Pottop69
Achilles
3
4
2
1
L
Kumbhakarna
REDNECKJOSEPH85
Kumbhakarna
1
3
3
0.83
W
Cthulhu
SleepDart19
Cthulhu
3
1
11
8.5
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,554
Damage
36,593
39,555
Taken
27,502
19,549
Mitigated
15,363
5,205
Healing
4,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,512
2,978
0
338
9,387
3,732
0
5,409
3,978
0
32,048
L
Bastet
 
Bastet
789
42
0
0
124
37
0
97
27
0
1,333
W
Gilgamesh
 
Gilgamesh
13,744
5,586
0
1,032
7,837
5,702
0
2,583
5,144
0
24,287
W
6,044
5,096
0
62
7,098
3,209
0
2,139
4,837
0
17,423
W
5,221
449
0
83
3,141
1,223
0
452
2,659
13,306
0
L
6,731
563
1,277
2,281
13,108
5,668
0
4,702
8,406
14,204
0
L
Achilles
Pottop69
Achilles
4,111
1,125
0
630
9,307
5,930
0
3,872
5,435
0
11,733
L
Kumbhakarna
REDNECKJOSEPH85
Kumbhakarna
2,411
417
0
679
7,629
4,182
0
2,725
4,904
12,316
0
W
Cthulhu
SleepDart19
Cthulhu
5,294
0
357
243
5,387
3,680
0
2,145
2,822
16,191
0
W
6,290
568
1,588
689
4,039
1,549
0
1,373
2,602
17,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,224
Gold Earned
41,526
114
Minions Killed
129
3
Camps Cleared
8
443,015
Distance Traveled
685,007
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,181
1,169
60
9
1
115,324
3
L
Bastet
5,818
831
0
0
0
22,826
1
W
Gilgamesh
9,804
1,401
23
3
3
149,104
0
W
Rama
7,865
1,124
27
4
3
104,228
0
W
Nox
8,157
1,165
24
3
1
143,661
1
L
Hel
7,257
1,037
19
3
2
122,599
2
L
Achilles
7,749
1,107
12
2
0
95,406
0
L
Kumbhakarna
7,219
1,031
23
3
0
86,860
0
W
Cthulhu
7,784
1,112
27
4
0
142,805
0
W
Ra
7,916
1,131
28
4
1
145,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role