Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AngelDelRey8765
Bacchus
Level 18
God Stats
4W - 3L
1,733 SR
Queue Stats
46W - 58L
1,751 Elo+
Solo
Vamana
Vamana
MechPlayGame
Vamana
Level 16
God Stats
7W - 5L
1,741 SR
Queue Stats
135W - 104L
1,689 Elo+
Solo
Izanami
Izanami
StraySpezio
Izanami
Level 29
God Stats
8W - 2L
1,894 SR
Queue Stats
73W - 47L
1,717 Elo+
Solo
Ra
Ra
saiglizzy94
Ra
Level 5
God Stats
0W - 1L
1,740 SR
Queue Stats
6W - 6L
1,646 Elo+
Solo
Team Averages
Level 19
1,722 SR
1,661 Elo+

VS

Team Averages
Level 20
1,719 SR
1,630 Elo+
Neith
Neith
DeadTreeForest
Neith
Level 29
God Stats
2W - 2L
1,356 SR
Queue Stats
131W - 116L
1,557 Elo+
Solo
Loki
Loki
FaZe_-Swannn
Loki
Level 11
God Stats
6W - 0L
2,031 SR
Queue Stats
11W - 3L
1,768 Elo+
Solo
Chernobog
Chernobog
QuellsGod
Chernobog
Level 29
God Stats
1W - 1L
1,840 SR
Queue Stats
240W - 244L
1,546 Elo+
Solo
Awilix
Awilix
SukuRealMVP
Awilix
Level 17
God Stats
22W - 12L
1,651 SR
Queue Stats
44W - 31L
1,599 Elo+
Solo
Olorun
Olorun
gfdbz23
Olorun
Level 16
God Stats
2W - 0L
1,719 SR
Queue Stats
24W - 22L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 5 / 2
7,938
567
5,675
12,000
3,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 4 / 0
6,395
457
4,623
7,764
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
13
1 / 3 / 1
7,552
539
4,980
11,678
8,951
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
StraySpezio
Izanami
10
1 / 2 / 1
6,724
480
582
3,437
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 10 / 0
4,964
355
2,613
8,393
2,922
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,827
559
1,803
6,121
1,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
6 / 2 / 2
9,601
686
10,498
7,822
2,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
QuellsGod
Chernobog
13
3 / 4 / 1
8,269
591
3,988
7,609
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
15
3 / 0 / 1
9,348
668
3,752
7,790
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
gfdbz23
Olorun
16
11 / 1 / 4
10,697
764
11,429
10,021
4,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
24
24
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
5
2
0.8
L
2
4
0
0.5
W
1
1
4
3
W
6
2
2
3.5
L
Vamana
1
3
1
0.5
W
Chernobog
QuellsGod
Chernobog
3
4
1
0.88
L
Izanami
StraySpezio
Izanami
1
2
1
0.75
W
Awilix
3
0
1
3.5
W
Olorun
gfdbz23
Olorun
11
1
4
13
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,473
Damage
31,470
43,272
Taken
39,363
20,885
Mitigated
14,404
6,072
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,675
3,141
0
1,583
12,000
3,762
0
1,981
10,019
0
32,641
L
4,623
540
0
500
7,764
4,425
0
2,010
5,754
26,009
0
W
1,803
276
0
1,364
6,121
1,453
0
318
5,761
0
41,276
W
10,498
3,747
0
823
7,822
2,722
1,054
967
6,723
0
60,105
L
Vamana
4,980
3,081
0
2,716
11,678
8,951
0
2,093
9,585
0
47,059
W
Chernobog
QuellsGod
Chernobog
3,988
2,634
0
794
7,609
2,867
2,076
760
6,785
0
46,190
L
Izanami
StraySpezio
Izanami
582
254
0
459
3,437
825
0
160
3,277
0
26,313
W
Awilix
3,752
1,551
0
338
7,790
2,952
1,072
1,054
6,652
0
68,719
W
Olorun
gfdbz23
Olorun
11,429
5,387
386
6,898
10,021
4,410
1,820
3,685
6,206
62,797
2,435
L
2,613
959
18
796
8,393
2,922
0
4,776
3,617
14,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,573
Gold Earned
45,742
303
Minions Killed
518
0
Camps Cleared
0
1,096,322
Distance Traveled
1,377,899
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,938
567
73
5
0
259,127
1
L
Bacchus
6,395
457
53
4
0
270,691
1
W
Neith
7,827
559
75
5
0
246,752
1
W
Loki
9,601
686
100
7
0
267,738
4
L
Vamana
7,552
539
99
7
0
272,276
0
W
Chernobog
8,269
591
75
5
0
268,575
4
L
Izanami
6,724
480
55
4
0
125,982
4
W
Awilix
9,348
668
130
9
0
326,026
1
W
Olorun
10,697
764
138
10
0
268,808
2
L
Ra
4,964
355
23
2
0
168,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role