Player Matchup

Zeus
Zeus
Li_traslate_Ne_
Zeus
Level 5
God Stats
0W - 2L
1,216 SR
Queue Stats
3W - 5L
1,125 Elo+
Party 2
Sun Wukong
Sun Wukong
Mourrrou
Sun Wukong
Level 28
God Stats
1W - 2L
1,504 SR
Queue Stats
260W - 251L
1,416 Elo+
Solo
Medusa
Medusa
estebantylian
Medusa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,125 Elo+
Party 2
Thor
Thor
marcasinos123
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,125 Elo+
Party 2
Janus
Janus
x8_Lori_8x
Janus
Level 15
God Stats
6W - 5L
1,863 SR
Queue Stats
196W - 182L
1,453 Elo+
Solo
Team Averages
Level 12
1,517 SR
1,249 Elo+

VS

Team Averages
Level 28
1,491 SR
1,464 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
PZM444
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,529 Elo+
Party 1
Chaac
Chaac
SuperAmpu
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,466 Elo+
Party 1
Neith
Neith
WizardlySleet94
Neith
Level 29
God Stats
7W - 6L
1,454 SR
Queue Stats
113W - 114L
1,333 Elo+
Solo
Erlang Shen
Erlang Shen
panpanchoss
Erlang Shen
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 16 / 2
6,477
432
3,074
13,322
3,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Mourrrou
Sun Wukong
7
0 / 9 / 1
6,026
402
4,790
13,311
6,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 6 / 0
6,655
444
4,217
8,466
2,471
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 11 / 0
7,078
472
2,601
12,058
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
8
0 / 4 / 0
5,783
386
1,539
3,655
991
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
5 / 0 / 8
9,329
622
6,869
7,122
5,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
PZM444
Zeus
13
8 / 3 / 10
8,894
593
9,218
7,697
2,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
SuperAmpu
Chaac
15
11 / 0 / 8
9,947
663
9,740
9,216
5,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
15 / 0 / 9
9,966
664
8,744
8,075
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
panpanchoss
Erlang Shen
14
7 / 1 / 9
9,172
611
4,539
8,888
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
90
4
Kills
46
46
Deaths
4
3
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
0
8
9
L
1
16
2
0.13
L
Sun Wukong
Mourrrou
Sun Wukong
0
9
1
0.06
W
Zeus
PZM444
Zeus
8
3
10
4.33
W
Chaac
SuperAmpu
Chaac
11
0
8
15
W
15
0
9
19.5
L
2
6
0
0.33
L
1
11
0
0.09
W
Erlang Shen
panpanchoss
Erlang Shen
7
1
9
11.5
L
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,221
Damage
39,110
50,812
Taken
40,998
17,774
Mitigated
21,384
1,385
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,869
1,933
0
2,794
7,122
5,036
597
1,309
5,813
26,216
0
L
3,074
2,597
0
517
13,322
3,493
29
5,382
7,850
14,646
0
L
Sun Wukong
Mourrrou
Sun Wukong
4,790
1,513
0
560
13,311
6,709
0
7,389
5,892
0
13,112
W
Zeus
PZM444
Zeus
9,218
2,639
0
1,137
7,697
2,454
2,435
1,914
5,783
29,522
0
W
Chaac
SuperAmpu
Chaac
9,740
2,566
0
4,475
9,216
5,985
1,067
61
9,155
0
50,072
W
8,744
5,125
0
5,277
8,075
3,230
2,458
1,079
6,996
0
48,887
L
4,217
2,186
0
167
8,466
2,471
64
700
7,706
0
25,890
L
2,601
1,133
0
141
12,058
4,110
254
279
11,352
0
24,413
W
Erlang Shen
panpanchoss
Erlang Shen
4,539
2,030
0
353
8,888
4,679
711
250
8,638
0
61,594
L
Janus
1,539
142
0
0
3,655
991
312
2,337
1,318
22,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,019
Gold Earned
47,308
187
Minions Killed
374
0
Camps Cleared
0
1,054,900
Distance Traveled
1,407,415
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,329
622
49
3
0
258,137
0
L
Zeus
6,477
432
27
2
0
216,983
1
L
Sun Wukong
6,026
402
18
1
0
209,500
1
W
Zeus
8,894
593
60
4
0
244,776
2
W
Chaac
9,947
663
98
7
0
278,562
0
W
Neith
9,966
664
81
5
0
275,385
1
L
Medusa
6,655
444
49
3
0
243,822
0
L
Thor
7,078
472
43
3
0
238,087
0
W
Erlang Shen
9,172
611
86
6
0
350,555
0
L
Janus
5,783
386
50
3
0
146,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role