Player Matchup

Nemesis
Nemesis
Crazybalista
Nemesis
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 107L
1,633 Elo+
Solo
Zhong Kui
Zhong Kui
Galliar
Zhong Kui
Level 8
God Stats
9W - 5L
1,753 SR
Queue Stats
22W - 16L
1,716 Elo+
Solo
Nu Wa
Nu Wa
Gennozen
Nu Wa
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 104L
1,378 Elo+
Solo
Aphrodite
Aphrodite
NoobSlayer6ty9
Aphrodite
Level 27
God Stats
1W - 2L
1,810 SR
Queue Stats
132W - 117L
1,593 Elo+
Solo
Anhur
Anhur
PurplePlum
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,466 Elo+
Solo
Team Averages
Level 19
1,613 SR
1,557 Elo+

VS

Team Averages
Level 22
1,718 SR
1,590 Elo+
Gilgamesh
Gilgamesh
BlowsephStalin
Gilgamesh
Level 28
God Stats
4W - 1L
1,764 SR
Queue Stats
35W - 22L
1,654 Elo+
Solo
Rama
Rama
ElTollo89
Rama
Level 6
God Stats
6W - 2L
1,500 SR
Queue Stats
103W - 101L
1,747 Elo+
Solo
Bellona
Bellona
Shiin21
Bellona
Level 23
God Stats
11W - 11L
1,970 SR
Queue Stats
206W - 173L
1,558 Elo+
Solo
Chang'e
Chang'e
electk9
Chang'e
Level 25
God Stats
3W - 3L
1,830 SR
Queue Stats
113W - 101L
1,591 Elo+
Solo
Sun Wukong
Sun Wukong
sebjp
Sun Wukong
Level 28
God Stats
28W - 20L
1,524 SR
Queue Stats
89W - 90L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crazybalista
Nemesis
16
3 / 5 / 4
9,662
509
8,816
15,322
7,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Galliar
Zhong Kui
15
2 / 5 / 1
9,577
504
15,317
16,326
18,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Gennozen
Nu Wa
16
8 / 6 / 1
10,099
532
17,037
13,066
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
NoobSlayer6ty9
Aphrodite
11
1 / 6 / 1
7,677
404
8,542
13,148
6,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
13
0 / 8 / 3
7,731
407
5,547
14,903
4,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlowsephStalin
Gilgamesh
17
6 / 4 / 6
10,650
561
10,343
20,842
11,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
15
5 / 3 / 8
9,765
514
6,053
10,308
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Shiin21
Bellona
17
10 / 4 / 11
11,183
589
14,284
22,789
18,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
electk9
Chang'e
18
6 / 2 / 11
11,225
591
16,272
16,738
6,349
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
sebjp
Sun Wukong
18
3 / 1 / 4
11,232
591
9,948
15,277
11,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
14
Kills
30
30
Deaths
14
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlowsephStalin
Gilgamesh
6
4
6
2.25
L
Nemesis
Crazybalista
Nemesis
3
5
4
1
W
Rama
5
3
8
3
L
Zhong Kui
Galliar
Zhong Kui
2
5
1
0.5
L
Nu Wa
Gennozen
Nu Wa
8
6
1
1.42
L
Aphrodite
NoobSlayer6ty9
Aphrodite
1
6
1
0.25
L
Anhur
0
8
3
0.19
W
Bellona
Shiin21
Bellona
10
4
11
3.88
W
Chang'e
electk9
Chang'e
6
2
11
5.75
W
Sun Wukong
sebjp
Sun Wukong
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,259
Damage
56,900
72,765
Taken
85,954
41,895
Mitigated
50,371
24,610
Healing
25,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlowsephStalin
Gilgamesh
10,343
3,652
0
4,218
20,842
11,212
66
4,014
16,660
0
79,368
L
Nemesis
Crazybalista
Nemesis
8,816
3,396
0
5,147
15,322
7,243
0
2,181
13,141
0
68,479
W
Rama
6,053
4,548
0
2,529
10,308
2,870
422
5,329
4,807
0
39,367
L
Zhong Kui
Galliar
Zhong Kui
15,317
1,069
243
6,517
16,326
18,865
1,546
2,115
14,211
66,964
0
L
Nu Wa
Gennozen
Nu Wa
17,037
3,950
0
918
13,066
4,510
0
5,618
7,448
65,669
0
L
Aphrodite
NoobSlayer6ty9
Aphrodite
8,542
892
4,726
5,516
13,148
6,965
0
3,248
9,900
28,571
0
L
Anhur
5,547
3,350
0
1,543
14,903
4,312
0
3,110
11,793
0
46,337
W
Bellona
Shiin21
Bellona
14,284
6,322
298
3,140
22,789
18,114
185
9,837
12,632
0
56,368
W
Chang'e
electk9
Chang'e
16,272
1,448
3,843
8,517
16,738
6,349
0
9,772
6,692
84,266
0
W
Sun Wukong
sebjp
Sun Wukong
9,948
2,968
0
3,156
15,277
11,826
0
10,810
4,267
0
78,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,746
Gold Earned
54,055
460
Minions Killed
574
0
Camps Cleared
0
1,727,064
Distance Traveled
1,840,575
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,650
561
108
6
0
367,644
4
L
Nemesis
9,662
509
114
6
0
358,529
3
W
Rama
9,765
514
75
4
0
290,503
4
L
Zhong Kui
9,577
504
121
6
0
370,263
6
L
Nu Wa
10,099
532
108
6
0
338,988
8
L
Aphrodite
7,677
404
34
2
0
344,601
2
L
Anhur
7,731
407
83
4
0
314,683
5
W
Bellona
11,183
589
89
5
0
386,710
8
W
Chang'e
11,225
591
150
8
0
375,756
3
W
Sun Wukong
11,232
591
152
8
0
419,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role