Player Matchup

Bellona
Bellona
AshleyMeeh
Bellona
Level 27
God Stats
101W - 104L
1,462 SR
Queue Stats
258W - 321L
1,381 Elo+
Solo
Neith
Neith
GodmodeBOT
Neith
Level 5
God Stats
0W - 1L
1,152 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
JustTNT
Ares
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Terra
Terra
Pattycake624
Terra
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 40L
1,461 Elo+
Solo
Medusa
Medusa
Z--foxrider-Z
Medusa
Level 22
God Stats
3W - 4L
1,504 SR
Queue Stats
100W - 86L
1,433 Elo+
Solo
Team Averages
Level 14
1,424 SR
1,455 Elo+

VS

Team Averages
Level 33
1,451 SR
1,426 Elo+
Bacchus
Bacchus
Kaspier
Bacchus
Level 107
God Stats
117W - 111L
1,500 SR
Queue Stats
481W - 454L
1,417 Elo+
Party 1
Vulcan
Vulcan
KillerMom9883
Vulcan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,565 Elo+
Party 1
Baron Samedi
Baron Samedi
Lickmynip420
Baron Samedi
Level 18
God Stats
2W - 1L
1,434 SR
Queue Stats
39W - 30L
1,329 Elo+
Party 3
Neith
Neith
Skill GaMoR
Neith
Level 29
God Stats
2W - 0L
1,320 SR
Queue Stats
5W - 2L
1,535 Elo+
Solo
Pele
Pele
somepeaches159
Pele
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AshleyMeeh
Bellona
15
2 / 11 / 1
9,546
955
12,624
23,050
19,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
13
0 / 5 / 0
8,239
824
1,275
5,646
1,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
JustTNT
Ares
13
0 / 4 / 1
8,324
832
292
5,643
2,119
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
0 / 12 / 2
9,589
959
5,971
27,063
26,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
4 / 10 / 1
10,337
1,034
18,449
20,262
7,463
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kaspier
Bacchus
18
3 / 0 / 26
11,717
1,172
7,366
10,132
15,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
8 / 3 / 14
11,320
1,132
11,842
6,253
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Lickmynip420
Baron Samedi
18
4 / 1 / 23
10,740
1,074
10,840
7,072
4,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
9 / 1 / 18
11,188
1,119
16,170
9,692
5,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
18 / 1 / 20
13,248
1,325
26,012
8,774
5,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
143
6
Kills
42
42
Deaths
6
5
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Bellona
AshleyMeeh
Bellona
2
11
1
0.23
L
Neith
0
5
0
0
L
Ares
JustTNT
Ares
0
4
1
0.13
W
Bacchus
Kaspier
Bacchus
3
0
26
16
W
8
3
14
5
W
Baron Samedi
Lickmynip420
Baron Samedi
4
1
23
15.5
L
0
12
2
0.08
W
9
1
18
18
L
4
10
1
0.45
W
18
1
20
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,611
Damage
72,230
81,664
Taken
41,923
57,382
Mitigated
32,862
4,321
Healing
12,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AshleyMeeh
Bellona
12,624
6,071
306
780
23,050
19,364
0
8,843
14,207
0
25,181
L
Neith
1,275
397
0
136
5,646
1,918
0
1,991
3,655
0
8,622
L
Ares
JustTNT
Ares
292
197
0
0
5,643
2,119
0
1,333
4,310
1,773
0
W
Bacchus
Kaspier
Bacchus
7,366
1,338
0
1,238
10,132
15,225
0
1,332
8,800
18,772
0
W
11,842
8,310
0
446
6,253
3,134
0
551
5,702
27,404
0
W
Baron Samedi
Lickmynip420
Baron Samedi
10,840
1,609
2,860
1,989
7,072
4,309
0
1,829
5,243
19,754
0
L
5,971
2,114
434
2,665
27,063
26,518
0
9,124
17,939
24,898
0
W
16,170
8,408
0
3,266
9,692
5,146
0
1,504
8,188
0
38,077
L
18,449
7,763
0
0
20,262
7,463
0
8,757
11,505
0
40,584
W
26,012
9,290
766
1,526
8,774
5,048
0
1,047
7,727
0
40,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,035
Gold Earned
58,213
129
Minions Killed
187
3
Camps Cleared
5
599,445
Distance Traveled
875,220
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,546
955
29
3
0
166,544
0
L
Neith
8,239
824
18
2
0
70,239
0
L
Ares
8,324
832
0
0
0
42,042
0
W
Bacchus
11,717
1,172
26
3
1
221,749
0
W
Vulcan
11,320
1,132
40
4
1
144,653
0
W
Baron Samedi
10,740
1,074
20
2
2
160,318
1
L
Terra
9,589
959
27
3
1
168,882
0
W
Neith
11,188
1,119
54
5
1
146,221
2
L
Medusa
10,337
1,034
55
6
2
151,738
2
W
Pele
13,248
1,325
47
5
0
202,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role