Player Matchup

Tiamat
Tiamat
Anasooo76
Tiamat
Level 29
God Stats
9W - 10L
1,513 SR
Queue Stats
177W - 186L
1,424 Elo+
Party 2
Ymir
Ymir
BountyVFX
Ymir
Level 17
God Stats
51W - 39L
1,544 SR
Queue Stats
97W - 104L
1,479 Elo+
Party 1
Apollo
Apollo
Flashy Step
Apollo
Level 24
God Stats
17W - 18L
1,471 SR
Queue Stats
90W - 91L
1,391 Elo+
Party 1
Danzaburou
Danzaburou
HORT_Clypto
Danzaburou
Level 13
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thor
Thor
SmelliestGrain1
Thor
Level 28
God Stats
26W - 27L
1,465 SR
Queue Stats
232W - 234L
1,392 Elo+
Solo
Team Averages
Level 22
1,537 SR
1,437 Elo+

VS

Team Averages
Level 23
1,448 SR
1,380 Elo+
Neith
Neith
DonnyD0215
Neith
Level 12
God Stats
94W - 128L
1,432 SR
Queue Stats
165W - 236L
1,283 Elo+
Solo
Nox
Nox
S O L A Y R
Nox
Level 26
God Stats
6W - 2L
1,710 SR
Queue Stats
19W - 18L
1,566 Elo+
Solo
Cerberus
Cerberus
SGG Eagle5746
Cerberus
Level 24
God Stats
2W - 2L
1,366 SR
Queue Stats
72W - 68L
1,409 Elo+
Solo
Vulcan
Vulcan
cowboi23
Vulcan
Level 27
God Stats
7W - 5L
1,492 SR
Queue Stats
302W - 381L
1,330 Elo+
Solo
Fenrir
Fenrir
kadezzzfsy59
Fenrir
Level 24
God Stats
3W - 8L
1,241 SR
Queue Stats
11W - 17L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Anasooo76
Tiamat
18
9 / 5 / 8
11,655
530
13,974
15,044
7,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
17
4 / 1 / 11
11,980
545
6,038
13,884
15,285
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
18
10 / 3 / 8
11,955
543
11,946
12,264
4,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
HORT_Clypto
Danzaburou
18
6 / 5 / 3
11,635
529
10,721
12,990
4,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 5 / 9
10,995
500
7,016
19,173
9,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
2 / 3 / 3
11,169
508
6,156
12,707
5,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 4
9,378
426
11,307
12,514
5,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
SGG Eagle5746
Cerberus
15
1 / 5 / 6
9,793
445
6,203
18,470
10,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
cowboi23
Vulcan
15
0 / 11 / 2
8,999
409
7,201
14,027
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
16
15 / 7 / 1
11,951
543
15,375
14,981
9,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
32
Kills
19
19
Deaths
32
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Anasooo76
Tiamat
9
5
8
2.6
W
Ymir
4
1
11
9.5
L
Neith
2
3
3
1.17
W
Apollo
10
3
8
4.67
W
Danzaburou
HORT_Clypto
Danzaburou
6
5
3
1.5
L
1
6
4
0.5
L
Cerberus
SGG Eagle5746
Cerberus
1
5
6
0.8
W
3
5
9
1.5
L
Vulcan
cowboi23
Vulcan
0
11
2
0.09
L
Fenrir
15
7
1
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,695
Damage
46,242
73,355
Taken
72,699
41,626
Mitigated
34,550
15,960
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Anasooo76
Tiamat
13,974
1,444
0
5,503
15,044
7,541
284
6,436
8,214
65,506
0
W
Ymir
6,038
774
0
808
13,884
15,285
482
3,813
10,071
38,496
0
L
Neith
6,156
1,838
0
2,465
12,707
5,051
5,522
1,852
10,743
0
70,061
W
Apollo
11,946
8,590
0
1,242
12,264
4,568
1,756
4,813
7,423
0
69,587
W
Danzaburou
HORT_Clypto
Danzaburou
10,721
4,349
0
2,954
12,990
4,520
1,850
2,909
10,081
0
62,432
L
11,307
776
0
1,541
12,514
5,357
0
2,918
9,544
39,223
0
L
Cerberus
SGG Eagle5746
Cerberus
6,203
634
0
3,469
18,470
10,251
41
5,179
13,109
50,222
0
W
7,016
1,186
0
5,453
19,173
9,712
314
6,162
12,855
0
84,087
L
Vulcan
cowboi23
Vulcan
7,201
1,282
0
1,315
14,027
4,474
1,903
7,237
6,362
55,623
0
L
Fenrir
15,375
3,954
0
2,208
14,981
9,417
0
1,988
12,929
0
37,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,220
Gold Earned
51,290
537
Minions Killed
476
0
Camps Cleared
0
2,006,937
Distance Traveled
1,945,766
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,655
530
108
5
0
414,787
1
W
Ymir
11,980
545
59
3
0
387,223
3
L
Neith
11,169
508
137
6
0
373,374
0
W
Apollo
11,955
543
117
5
0
391,213
0
W
Danzaburou
11,635
529
115
5
0
407,017
1
L
Nox
9,378
426
67
3
0
390,281
2
L
Cerberus
9,793
445
119
5
0
418,673
2
W
Thor
10,995
500
138
6
0
406,697
0
L
Vulcan
8,999
409
98
4
0
352,177
0
L
Fenrir
11,951
543
55
3
0
411,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role