Player Matchup

Bacchus
Bacchus
Akyllez
Bacchus
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
1,066W - 1,118L
1,450 Elo+
Party 2
Neith
Neith
Eckswizzit
Neith
Level 3
God Stats
4W - 7L
1,291 SR
Queue Stats
7W - 10L
1,256 Elo+
Party 2
King Arthur
King Arthur
Waynedrian
King Arthur
Level 20
God Stats
3W - 5L
1,475 SR
Queue Stats
26W - 39L
1,261 Elo+
Solo
Thor
Thor
Wilfredo81
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
silenceisdead34
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 31
1,453 SR
1,393 Elo+

VS

Team Averages
Level 20
1,447 SR
1,354 Elo+
Sylvanus
Sylvanus
Astrodudejam
Sylvanus
Level 28
God Stats
10W - 5L
1,588 SR
Queue Stats
222W - 236L
1,415 Elo+
Party 3
Thanatos
Thanatos
Tland40
Thanatos
Level 13
God Stats
43W - 46L
1,391 SR
Queue Stats
230W - 251L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
quab-par
Gilgamesh
Level 24
God Stats
26W - 18L
1,431 SR
Queue Stats
106W - 119L
1,371 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
reagannn
Morgan Le Fay
Level 27
God Stats
44W - 73L
1,327 SR
Queue Stats
274W - 398L
1,279 Elo+
Solo
Guan Yu
Guan Yu
xENC0REx
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Akyllez
Bacchus
11
1 / 4 / 2
7,443
438
13,226
15,597
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
14
2 / 2 / 0
7,539
443
6,617
5,353
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Waynedrian
King Arthur
15
0 / 3 / 0
8,188
482
3,944
10,351
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 1 / 0
4,928
290
393
1,545
253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
4
0 / 0 / 0
5,249
309
94
593
107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Astrodudejam
Sylvanus
14
3 / 0 / 2
9,451
556
5,390
12,021
8,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Tland40
Thanatos
14
4 / 3 / 2
8,915
524
4,769
13,433
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
quab-par
Gilgamesh
15
2 / 1 / 4
9,535
561
7,573
13,830
5,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
reagannn
Morgan Le Fay
17
0 / 0 / 0
9,866
580
1,523
6,821
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
xENC0REx
Guan Yu
15
1 / 1 / 3
9,063
533
2,992
8,899
7,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
10
10
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Akyllez
Bacchus
1
4
2
0.5
W
Sylvanus
Astrodudejam
Sylvanus
3
0
2
4
L
Neith
2
2
0
1
W
Thanatos
Tland40
Thanatos
4
3
2
1.67
L
King Arthur
Waynedrian
King Arthur
0
3
0
0
L
0
1
0
0
W
Gilgamesh
quab-par
Gilgamesh
2
1
4
4
W
Morgan Le Fay
reagannn
Morgan Le Fay
0
0
0
0
L
Kukulkan
0
0
0
0
W
Guan Yu
xENC0REx
Guan Yu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,274
Damage
22,247
33,439
Taken
55,004
20,503
Mitigated
28,448
7,951
Healing
31,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Akyllez
Bacchus
13,226
1,888
365
2,283
15,597
13,153
210
4,521
11,076
31,556
0
W
Sylvanus
Astrodudejam
Sylvanus
5,390
1,252
5,336
5,164
12,021
8,065
1,177
4,041
7,980
29,783
0
L
Neith
6,617
4,684
0
1,464
5,353
1,737
403
2,392
2,961
0
37,601
W
Thanatos
Tland40
Thanatos
4,769
1,319
0
10,154
13,433
4,652
164
1,730
11,523
0
52,229
L
King Arthur
Waynedrian
King Arthur
3,944
860
0
3,260
10,351
5,253
0
0
10,351
60
42,990
L
393
173
0
198
1,545
253
0
0
1,545
0
3,041
W
Gilgamesh
quab-par
Gilgamesh
7,573
2,817
860
1,903
13,830
5,834
1,269
6,470
7,360
0
31,527
W
Morgan Le Fay
reagannn
Morgan Le Fay
1,523
36
0
3,486
6,821
2,824
2,336
1,253
5,568
68,627
0
L
Kukulkan
94
0
0
381
593
107
0
0
593
7,987
0
W
Guan Yu
xENC0REx
Guan Yu
2,992
1,287
1,060
3,645
8,899
7,073
356
60
8,449
0
51,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,347
Gold Earned
46,830
240
Minions Killed
464
0
Camps Cleared
0
1,011,166
Distance Traveled
1,520,761
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,443
438
36
2
0
312,073
2
W
Sylvanus
9,451
556
58
3
0
315,770
1
L
Neith
7,539
443
85
5
0
268,906
1
W
Thanatos
8,915
524
99
6
0
330,979
4
L
King Arthur
8,188
482
96
6
0
294,890
4
L
Thor
4,928
290
8
0
0
81,624
0
W
Gilgamesh
9,535
561
57
3
0
325,076
0
W
Morgan Le Fay
9,866
580
142
8
0
230,064
5
L
Kukulkan
5,249
309
15
1
0
53,673
1
W
Guan Yu
9,063
533
108
6
0
318,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role