Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MasCooot
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,428 Elo+
Solo
Apollo
Apollo
RomaniaSmells
Apollo
Level 36
God Stats
3W - 1L
1,809 SR
Queue Stats
20W - 12L
1,687 Elo+
Party 1
Ares
Ares
VandSupozitoare
Ares
Level 7
God Stats
2W - 4L
1,721 SR
Queue Stats
13W - 8L
1,647 Elo+
Party 1
Kali
Kali
r0berson
Kali
Level 18
God Stats
2W - 0L
1,764 SR
Queue Stats
19W - 22L
1,453 Elo+
Solo
Team Averages
Level 19
1,659 SR
1,543 Elo+

VS

Team Averages
Level 21
1,532 SR
1,593 Elo+
Vulcan
Vulcan
HunOFI
Vulcan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,663 Elo+
Solo
Izanami
Izanami
Militant_NL
Izanami
Level 29
God Stats
1W - 2L
1,336 SR
Queue Stats
154W - 134L
1,521 Elo+
Solo
Fenrir
Fenrir
MorganLeFuc
Fenrir
Level 15
God Stats
5W - 3L
1,725 SR
Queue Stats
122W - 79L
1,691 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shunpon
Morgan Le Fay
Level 18
God Stats
10W - 13L
1,597 SR
Queue Stats
18W - 23L
1,457 Elo+
Solo
Thor
Thor
TengoKawana
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
16 / 2 / 2
13,083
654
19,305
19,503
19,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
MasCooot
Kukulkan
14
5 / 8 / 3
9,803
490
5,844
12,693
8,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
6 / 3 / 1
11,468
573
8,003
13,880
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 10
10,255
513
10,635
15,996
13,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kali
16
0 / 6 / 6
9,971
499
3,460
16,736
8,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
HunOFI
Vulcan
9
1 / 9 / 1
6,950
348
6,600
10,249
2,962
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Militant_NL
Izanami
15
0 / 5 / 8
9,356
468
7,324
10,382
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
14
3 / 4 / 8
9,148
457
11,000
15,840
10,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Shunpon
Morgan Le Fay
15
7 / 5 / 9
10,508
525
16,443
12,028
4,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
10 / 4 / 4
10,822
541
11,490
16,419
8,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
51
27
Kills
21
21
Deaths
27
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
16
2
2
8.5
L
Vulcan
HunOFI
Vulcan
1
9
1
0.17
W
Kukulkan
MasCooot
Kukulkan
5
8
3
0.81
L
Izanami
Militant_NL
Izanami
0
5
8
0.8
L
Fenrir
3
4
8
1.75
W
6
3
1
2.17
L
Morgan Le Fay
Shunpon
Morgan Le Fay
7
5
9
2.3
L
10
4
4
3
W
0
2
10
2.5
W
Kali
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,247
Damage
52,857
78,808
Taken
64,918
55,483
Mitigated
29,855
19,090
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
19,305
5,347
0
3,918
19,503
19,396
124
7,086
12,417
3,867
79,617
L
Vulcan
HunOFI
Vulcan
6,600
1,838
0
1,136
10,249
2,962
486
1,961
8,288
23,896
0
W
Kukulkan
MasCooot
Kukulkan
5,844
600
0
30
12,693
8,496
328
3,824
8,869
30,373
0
L
Izanami
Militant_NL
Izanami
7,324
4,166
0
1,298
10,382
3,139
0
2,137
8,245
0
58,682
L
Fenrir
11,000
3,635
0
4,893
15,840
10,341
175
4,529
11,311
613
40,961
W
8,003
5,242
0
4,221
13,880
5,575
644
5,132
8,748
0
97,840
L
Morgan Le Fay
Shunpon
Morgan Le Fay
16,443
1,159
0
2,386
12,028
4,887
582
4,558
7,470
54,700
0
L
11,490
3,630
0
750
16,419
8,526
0
4,396
12,023
0
71,012
W
10,635
522
0
3,721
15,996
13,017
80
5,340
10,656
27,618
0
W
Kali
3,460
1,136
0
7,200
16,736
8,999
198
1,746
14,990
0
60,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,580
Gold Earned
46,784
488
Minions Killed
440
0
Camps Cleared
0
1,945,794
Distance Traveled
1,691,225
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,083
654
127
6
0
428,299
3
L
Vulcan
6,950
348
46
2
0
282,060
2
W
Kukulkan
9,803
490
62
3
0
348,836
1
L
Izanami
9,356
468
127
6
0
323,841
1
L
Fenrir
9,148
457
56
3
0
393,954
7
W
Apollo
11,468
573
167
8
0
371,604
1
L
Morgan Le Fay
10,508
525
98
5
0
328,927
0
L
Thor
10,822
541
113
6
0
362,443
3
W
Ares
10,255
513
26
1
0
395,260
15
W
Kali
9,971
499
106
5
0
401,795
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role