Player Matchup

Sol
Sol
Anon_Steve
Sol
Level 155
God Stats
18W - 10L
1,726 SR
Queue Stats
377W - 311L
1,638 Elo+
Party 2
Ymir
Ymir
Ascensionne
Ymir
Level 126
God Stats
4W - 2L
1,672 SR
Queue Stats
40W - 43L
1,554 Elo+
Party 2
Achilles
Achilles
Fireball206
Achilles
Level 156
God Stats
23W - 27L
1,540 SR
Queue Stats
558W - 434L
1,674 Elo+
Party 2
Serqet
Serqet
Toxic-CuChu-main
Serqet
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 60L
1,553 Elo+
Party 2
Loki
Loki
Yourdawg1st
Loki
Level 68
God Stats
70W - 26L
1,667 SR
Queue Stats
593W - 320L
1,609 Elo+
Party 2
Team Averages
Level 114
1,621 SR
1,606 Elo+

VS

Team Averages
Level 112
1,605 SR
1,559 Elo+
Zeus
Zeus
 
Zeus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
P0PPYVO1D
Susano
Level 89
God Stats
19W - 16L
1,477 SR
Queue Stats
431W - 400L
1,605 Elo+
Party 1
Heimdallr
Heimdallr
UnwindingSole
Heimdallr
Level 128
God Stats
162W - 120L
1,672 SR
Queue Stats
971W - 863L
1,595 Elo+
Party 1
Xing Tian
Xing Tian
VibingKnight
Xing Tian
Level 108
God Stats
2W - 2L
1,821 SR
Queue Stats
43W - 29L
1,528 Elo+
Solo
Da Ji
Da Ji
undercover2345
Da Ji
Level 122
God Stats
2W - 4L
1,557 SR
Queue Stats
1,126W - 1,031L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,094
578
4,815
7,086
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 0
5,107
365
389
3,981
1,235
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Fireball206
Achilles
12
2 / 1 / 1
7,167
512
5,219
8,476
6,919
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 3
7,107
508
5,371
8,365
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 2
7,284
520
2,526
8,524
2,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 0 / 1
7,691
549
3,678
4,765
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
P0PPYVO1D
Susano
10
0 / 1 / 1
6,600
471
1,804
7,796
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
UnwindingSole
Heimdallr
17
6 / 0 / 0
9,711
694
5,583
5,077
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
VibingKnight
Xing Tian
11
0 / 2 / 4
7,051
504
4,576
9,538
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 3 / 0
8,041
574
5,119
8,755
5,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
6
Kills
8
8
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
1
1.5
L
2
1
1
2.5
L
0
2
0
0
L
Achilles
Fireball206
Achilles
2
1
1
2.5
W
Susano
P0PPYVO1D
Susano
0
1
1
0.5
L
2
0
3
3.5
W
Heimdallr
UnwindingSole
Heimdallr
6
0
0
6
W
Xing Tian
VibingKnight
Xing Tian
0
2
4
1
L
0
4
2
0.25
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,320
Damage
20,760
36,432
Taken
35,931
16,108
Mitigated
16,969
14,049
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,678
546
0
1,910
4,765
1,423
201
878
3,887
52,863
0
L
4,815
1,675
0
4,103
7,086
2,463
0
4,519
2,383
59,650
0
L
389
215
0
1,260
3,981
1,235
0
574
3,404
14,832
0
L
Achilles
Fireball206
Achilles
5,219
1,643
0
3,187
8,476
6,919
0
214
8,262
0
35,807
W
Susano
P0PPYVO1D
Susano
1,804
124
0
3,347
7,796
2,256
0
677
6,843
0
36,206
L
5,371
412
0
4,302
8,365
2,922
0
1,607
6,694
0
34,307
W
Heimdallr
UnwindingSole
Heimdallr
5,583
2,560
0
3,717
5,077
2,139
1,916
0
5,077
0
83,335
W
Xing Tian
VibingKnight
Xing Tian
4,576
745
0
1,814
9,538
5,865
0
3,508
5,889
17,710
0
L
2,526
273
0
1,197
8,524
2,569
0
1,071
7,432
0
32,332
W
5,119
728
0
2,089
8,755
5,286
0
141
8,164
0
40,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,759
Gold Earned
39,094
386
Minions Killed
487
0
Camps Cleared
0
1,313,093
Distance Traveled
1,366,545
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,691
549
121
9
0
260,465
2
L
Sol
8,094
578
135
10
0
263,267
4
L
Ymir
5,107
365
29
2
0
134,377
1
L
Achilles
7,167
512
88
6
0
265,397
6
W
Susano
6,600
471
79
6
0
323,682
0
L
Serqet
7,107
508
67
5
0
316,311
2
W
Heimdallr
9,711
694
160
11
0
256,289
5
W
Xing Tian
7,051
504
24
2
0
275,272
6
L
Loki
7,284
520
67
5
0
333,741
2
W
Da Ji
8,041
574
103
7
0
250,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role