Player Matchup

Vulcan
Vulcan
BlueMoonFace
Vulcan
Level 21
God Stats
2W - 4L
1,466 SR
Queue Stats
86W - 105L
1,473 Elo+
Solo
Tiamat
Tiamat
DeceitGG
Tiamat
Level 26
God Stats
14W - 14L
1,420 SR
Queue Stats
74W - 55L
1,404 Elo+
Solo
Chernobog
Chernobog
Dqrvin
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
KomischesEtwas
Yemoja
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 8L
1,035 Elo+
Solo
Cernunnos
Cernunnos
elpitodestroyer
Cernunnos
Level 6
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,519 SR
1,382 Elo+

VS

Team Averages
Level 15
1,525 SR
1,436 Elo+
Amaterasu
Amaterasu
Darkmatt3r97
Amaterasu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
EdOLED
Gilgamesh
Level 29
God Stats
11W - 5L
1,663 SR
Queue Stats
97W - 90L
1,589 Elo+
Solo
Da Ji
Da Ji
Hipeoples0786
Da Ji
Level 25
God Stats
27W - 24L
1,462 SR
Queue Stats
83W - 80L
1,367 Elo+
Solo
Eset
Eset
TheAnimeGod1999
Eset
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 114L
1,523 Elo+
Solo
Jing Wei
Jing Wei
nikk1
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
1 / 7 / 1
8,939
406
5,881
12,557
4,210
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
DeceitGG
Tiamat
16
5 / 7 / 1
10,826
492
6,509
16,903
6,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Dqrvin
Chernobog
8
2 / 3 / 1
7,457
339
2,324
5,373
1,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 8 / 1
8,252
375
3,131
14,963
14,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
elpitodestroyer
Cernunnos
15
2 / 13 / 3
10,193
463
12,757
22,215
9,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Darkmatt3r97
Amaterasu
15
2 / 6 / 9
12,315
560
5,062
13,260
6,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
EdOLED
Gilgamesh
19
7 / 3 / 6
13,318
605
11,116
19,071
18,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
10 / 2 / 9
12,545
570
13,548
15,082
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 2 / 5
15,051
684
15,958
12,988
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
nikk1
Jing Wei
18
7 / 2 / 9
12,865
585
6,715
11,553
4,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
12
Kills
37
38
Deaths
15
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
7
1
0.21
W
Amaterasu
Darkmatt3r97
Amaterasu
2
6
9
1.08
L
Tiamat
DeceitGG
Tiamat
5
7
1
0.79
L
Chernobog
Dqrvin
Chernobog
2
3
1
0.83
W
Gilgamesh
EdOLED
Gilgamesh
7
3
6
3.33
W
10
2
9
7.25
L
2
8
1
0.31
W
11
2
5
6.75
L
Cernunnos
elpitodestroyer
Cernunnos
2
13
3
0.27
W
Jing Wei
nikk1
Jing Wei
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,602
Damage
52,399
72,011
Taken
71,954
35,851
Mitigated
40,543
10,633
Healing
23,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
5,881
2,113
0
1,409
12,557
4,210
0
4,534
8,023
49,962
0
W
Amaterasu
Darkmatt3r97
Amaterasu
5,062
2,620
0
2,834
13,260
6,241
313
5,379
7,558
0
20,557
L
Tiamat
DeceitGG
Tiamat
6,509
1,504
0
5,088
16,903
6,700
383
3,209
13,694
63,895
0
L
Chernobog
Dqrvin
Chernobog
2,324
1,686
0
30
5,373
1,305
0
1,688
3,685
0
16,006
W
Gilgamesh
EdOLED
Gilgamesh
11,116
4,465
0
5,188
19,071
18,225
4,186
5,691
13,380
3,153
80,179
W
13,548
5,141
0
6,459
15,082
6,241
2,625
2,241
12,841
0
64,362
L
3,131
1,551
915
578
14,963
14,362
120
3,282
11,681
26,220
0
W
15,958
1,568
1,084
3,942
12,988
5,629
3,312
4,630
8,358
126,500
0
L
Cernunnos
elpitodestroyer
Cernunnos
12,757
5,211
0
2,613
22,215
9,274
1,378
3,329
18,886
123
52,620
W
Jing Wei
nikk1
Jing Wei
6,715
5,009
0
3,705
11,553
4,207
6,752
2,580
8,829
0
64,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,667
Gold Earned
66,094
335
Minions Killed
596
0
Camps Cleared
0
1,496,348
Distance Traveled
2,181,506
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,939
406
83
4
0
377,298
4
W
Amaterasu
12,315
560
33
2
0
437,215
0
L
Tiamat
10,826
492
116
5
0
351,283
0
L
Chernobog
7,457
339
25
1
0
148,011
0
W
Gilgamesh
13,318
605
153
7
0
426,172
1
W
Da Ji
12,545
570
75
3
0
446,635
2
L
Yemoja
8,252
375
32
1
0
333,259
1
W
Eset
15,051
684
207
9
0
429,950
4
L
Cernunnos
10,193
463
79
4
0
286,497
1
W
Jing Wei
12,865
585
128
6
0
441,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role