Player Matchup

King Arthur
King Arthur
CaptianBlood08
King Arthur
Level 12
God Stats
0W - 1L
1,725 SR
Queue Stats
7W - 9L
1,349 Elo+
Party 2
Erlang Shen
Erlang Shen
HellYaBrother69
Erlang Shen
Level 27
God Stats
19W - 18L
1,739 SR
Queue Stats
163W - 182L
1,482 Elo+
Solo
Ra
Ra
KiingDrizzzit
Ra
Level 25
God Stats
5W - 2L
1,794 SR
Queue Stats
38W - 34L
1,496 Elo+
Solo
Kukulkan
Kukulkan
LuckyDevil1130
Kukulkan
Level 2
God Stats
0W - 1L
1,682 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
pouncing_puma
Fenrir
Level 5
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 14
1,629 SR
1,465 Elo+

VS

Team Averages
Level 24
1,364 SR
1,361 Elo+
Nemesis
Nemesis
Betrvyd
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
LA_DESP11
Chernobog
Level 28
God Stats
12W - 10L
1,341 SR
Queue Stats
59W - 61L
1,274 Elo+
Solo
Jormungandr
Jormungandr
j_o_k_e_r_r_r_
Jormungandr
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 10L
1,287 Elo+
Party 1
Hera
Hera
phatniko
Hera
Level 23
God Stats
13W - 10L
1,411 SR
Queue Stats
85W - 116L
1,445 Elo+
Solo
Set
Set
yoshitoOOON
Set
Level 63
God Stats
25W - 37L
1,067 SR
Queue Stats
79W - 106L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaptianBlood08
King Arthur
8
1 / 8 / 1
5,091
463
2,007
10,866
3,408
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
HellYaBrother69
Erlang Shen
10
1 / 3 / 3
5,936
540
2,840
8,519
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 3 / 3
5,896
536
4,185
7,572
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
5
0 / 7 / 2
4,270
388
912
5,079
1,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
1 / 8 / 3
5,039
458
2,574
6,270
1,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Betrvyd
Nemesis
13
7 / 0 / 6
7,299
664
9,065
6,755
4,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
LA_DESP11
Chernobog
10
5 / 1 / 2
6,414
583
2,438
3,911
1,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
j_o_k_e_r_r_r_
Jormungandr
9
1 / 1 / 3
5,454
496
1,586
5,351
2,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
9
8 / 3 / 2
6,475
589
5,529
4,417
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 3 / 6
6,917
629
6,844
6,479
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
6
Kills
28
29
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Betrvyd
Nemesis
7
0
6
10
L
King Arthur
CaptianBlood08
King Arthur
1
8
1
0.19
L
Erlang Shen
HellYaBrother69
Erlang Shen
1
3
3
0.83
L
3
3
3
1.5
W
Chernobog
LA_DESP11
Chernobog
5
1
2
6
L
Kukulkan
0
7
2
0.14
W
Jormungandr
j_o_k_e_r_r_r_
Jormungandr
1
1
3
2.5
W
Hera
8
3
2
3
L
1
8
3
0.31
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,518
Damage
25,462
38,306
Taken
26,913
12,113
Mitigated
12,286
6,302
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Betrvyd
Nemesis
9,065
5,036
0
4,247
6,755
4,412
0
1,687
5,068
0
36,253
L
King Arthur
CaptianBlood08
King Arthur
2,007
680
0
1,219
10,866
3,408
9
1,109
9,511
0
12,541
L
Erlang Shen
HellYaBrother69
Erlang Shen
2,840
1,574
0
1,864
8,519
3,209
0
1,803
6,581
0
31,828
L
4,185
418
453
2,410
7,572
2,374
0
1,511
5,699
30,179
0
W
Chernobog
LA_DESP11
Chernobog
2,438
1,792
0
1,470
3,911
1,169
4,155
0
3,911
0
28,112
L
Kukulkan
912
124
0
142
5,079
1,226
0
1,013
3,909
7,280
0
W
Jormungandr
j_o_k_e_r_r_r_
Jormungandr
1,586
760
216
655
5,351
2,955
1,041
0
5,351
16,707
0
W
Hera
5,529
1,349
0
641
4,417
1,468
429
1,891
2,526
22,982
0
L
2,574
1,272
0
214
6,270
1,896
0
1,073
5,015
0
5,387
W
6,844
3,103
0
1,696
6,479
2,282
773
1,519
4,960
0
31,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,232
Gold Earned
32,559
168
Minions Killed
260
0
Camps Cleared
0
884,969
Distance Traveled
975,937
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,299
664
71
6
0
230,078
1
L
King Arthur
5,091
463
20
2
0
186,099
1
L
Erlang Shen
5,936
540
71
6
0
195,822
0
L
Ra
5,896
536
54
5
0
177,527
0
W
Chernobog
6,414
583
61
6
0
167,755
0
L
Kukulkan
4,270
388
16
1
0
165,224
0
W
Jormungandr
5,454
496
32
3
0
176,854
0
W
Hera
6,475
589
43
4
0
190,793
1
L
Fenrir
5,039
458
7
1
0
160,297
0
W
Set
6,917
629
53
5
0
210,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role