Player Matchup

Ra
Ra
 
Ra
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CTTIMPRO
Ymir
Level 89
God Stats
8W - 6L
1,531 SR
Queue Stats
215W - 276L
1,338 Elo+
Party 2
Guan Yu
Guan Yu
SergeyLVP
Guan Yu
Level 26
God Stats
2W - 5L
1,411 SR
Queue Stats
40W - 64L
1,311 Elo+
Party 2
Arachne
Arachne
n4ffany4
Arachne
Level 31
God Stats
22W - 14L
1,510 SR
Queue Stats
46W - 50L
1,341 Elo+
Party 2
Chernobog
Chernobog
хомяк8
Chernobog
Level 42
God Stats
5W - 4L
1,354 SR
Queue Stats
114W - 200L
1,274 Elo+
Party 2
Team Averages
Level 47
1,461 SR
1,353 Elo+

VS

Team Averages
Level 44
1,374 SR
1,467 Elo+
Sol
Sol
Hojo1802
Sol
Level 38
God Stats
12W - 6L
1,738 SR
Queue Stats
186W - 203L
1,473 Elo+
Party 1
Gilgamesh
Gilgamesh
HorvenSwordhand
Gilgamesh
Level 65
God Stats
5W - 6L
1,209 SR
Queue Stats
265W - 236L
1,525 Elo+
Party 1
Izanami
Izanami
One_Juicy_Devil
Izanami
Level 27
God Stats
28W - 34L
1,143 SR
Queue Stats
150W - 192L
1,433 Elo+
Party 1
Da Ji
Da Ji
QUEEN111
Da Ji
Level 56
God Stats
7W - 5L
1,475 SR
Queue Stats
51W - 74L
1,387 Elo+
Solo
Fafnir
Fafnir
SavannaCos
Fafnir
Level 36
God Stats
20W - 11L
1,303 SR
Queue Stats
214W - 177L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 8 / 1
10,389
519
7,830
15,684
7,037
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
0 / 3 / 1
9,499
475
5,836
20,149
9,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
SergeyLVP
Guan Yu
14
2 / 5 / 0
8,520
426
3,303
14,082
11,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
n4ffany4
Arachne
16
3 / 7 / 1
9,691
485
6,795
17,383
8,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
хомяк8
Chernobog
13
0 / 3 / 2
8,015
401
3,063
10,105
4,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 8
13,528
676
18,996
12,233
4,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
HorvenSwordhand
Gilgamesh
20
13 / 1 / 6
12,997
650
21,266
13,859
10,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
0 / 0 / 2
10,403
520
7,935
4,847
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
QUEEN111
Da Ji
15
2 / 3 / 6
10,298
515
4,328
15,048
6,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
SavannaCos
Fafnir
15
1 / 1 / 11
11,246
562
3,575
13,435
12,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
7
Kills
26
26
Deaths
8
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
8
1
0.31
L
Ymir
0
3
1
0.17
W
10
3
8
4.67
W
Gilgamesh
HorvenSwordhand
Gilgamesh
13
1
6
16
W
0
0
2
1
W
Da Ji
QUEEN111
Da Ji
2
3
6
1.67
W
Fafnir
SavannaCos
Fafnir
1
1
11
6.5
L
Guan Yu
SergeyLVP
Guan Yu
2
5
0
0.4
L
Arachne
n4ffany4
Arachne
3
7
1
0.5
L
Chernobog
хомяк8
Chernobog
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,827
Damage
56,100
77,403
Taken
59,422
40,586
Mitigated
36,036
20,742
Healing
19,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,830
1,508
659
3,295
15,684
7,037
828
9,085
6,599
72,078
0
L
Ymir
5,836
290
612
7,250
20,149
9,568
82
5,292
14,857
45,494
0
W
18,996
9,690
0
7,600
12,233
4,777
4,302
6,125
6,108
104,729
0
W
Gilgamesh
HorvenSwordhand
Gilgamesh
21,266
6,084
0
4,456
13,859
10,616
460
3,325
10,534
10,430
85,426
W
7,935
5,783
0
2,405
4,847
1,684
1,963
1,317
3,530
0
72,597
W
Da Ji
QUEEN111
Da Ji
4,328
940
0
1,198
15,048
6,864
1,617
649
14,399
0
53,307
W
Fafnir
SavannaCos
Fafnir
3,575
440
0
3,859
13,435
12,095
970
2,250
11,185
30,238
0
L
Guan Yu
SergeyLVP
Guan Yu
3,303
817
0
3,838
14,082
11,605
212
1,989
11,754
0
27,629
L
Arachne
n4ffany4
Arachne
6,795
4,636
0
4,923
17,383
8,099
0
5,271
12,073
0
80,838
L
Chernobog
хомяк8
Chernobog
3,063
1,065
0
165
10,105
4,277
1,028
3,283
6,822
0
42,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,114
Gold Earned
58,472
478
Minions Killed
639
0
Camps Cleared
0
1,824,645
Distance Traveled
1,977,603
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,389
519
149
7
0
346,035
3
L
Ymir
9,499
475
70
4
0
318,547
6
W
Sol
13,528
676
182
9
0
388,934
0
W
Gilgamesh
12,997
650
174
9
0
437,442
2
W
Izanami
10,403
520
165
8
0
381,997
1
W
Da Ji
10,298
515
92
5
0
328,531
0
W
Fafnir
11,246
562
26
1
0
440,699
8
L
Guan Yu
8,520
426
54
3
0
344,162
1
L
Arachne
9,691
485
128
6
0
429,115
0
L
Chernobog
8,015
401
77
4
0
386,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role