Player Matchup

Geb
Geb
Brriixx
Geb
Level 13
God Stats
5W - 3L
1,958 SR
Queue Stats
8W - 9L
1,721 Elo+
Party 1
King Arthur
King Arthur
DinenGuruthos
King Arthur
Level 16
God Stats
3W - 1L
1,565 SR
Queue Stats
16W - 14L
1,531 Elo+
Solo
Ah Puch
Ah Puch
THESTORMDK
Ah Puch
Level 26
God Stats
1W - 1L
1,676 SR
Queue Stats
16W - 16L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
TheDeathkeeper
Danzaburou
Level 23
God Stats
6W - 6L
1,667 SR
Queue Stats
11W - 8L
1,635 Elo+
Party 1
Ratatoskr
Ratatoskr
abeogand
Ratatoskr
Level 62
God Stats
2W - 0L
1,582 SR
Queue Stats
39W - 35L
1,619 Elo+
Party 1
Team Averages
Level 28
1,689 SR
1,625 Elo+

VS

Team Averages
Level 27
1,622 SR
1,573 Elo+
Nemesis
Nemesis
EasyEni
Nemesis
Level 8
God Stats
1W - 1L
1,809 SR
Queue Stats
57W - 45L
1,526 Elo+
Party 2
Athena
Athena
InfinityRush464
Athena
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 5L
1,642 Elo+
Party 3
Medusa
Medusa
Nanakhemia
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,495 Elo+
Party 3
Cthulhu
Cthulhu
TheOnlySpud
Cthulhu
Level 4
God Stats
1W - 2L
1,799 SR
Queue Stats
2W - 2L
1,624 Elo+
Party 2
Baron Samedi
Baron Samedi
fire2090
Baron Samedi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
0 / 3 / 18
9,930
497
6,504
10,834
8,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
DinenGuruthos
King Arthur
15
3 / 2 / 7
9,906
495
6,708
13,402
8,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
THESTORMDK
Ah Puch
15
2 / 4 / 5
9,647
482
3,902
7,907
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TheDeathkeeper
Danzaburou
16
5 / 1 / 2
10,709
535
7,336
8,998
3,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
abeogand
Ratatoskr
19
17 / 1 / 4
12,615
631
22,401
14,778
7,204
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EasyEni
Nemesis
14
3 / 5 / 2
9,580
479
7,636
14,168
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 2
8,144
407
2,829
10,876
8,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Nanakhemia
Medusa
13
2 / 6 / 0
8,157
408
5,519
10,938
3,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
TheOnlySpud
Cthulhu
13
0 / 5 / 4
8,467
423
6,518
12,523
8,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
fire2090
Baron Samedi
16
6 / 7 / 2
10,286
514
11,612
14,610
7,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
27
Kills
11
11
Deaths
27
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
0
3
18
3
W
King Arthur
DinenGuruthos
King Arthur
3
2
7
3.25
L
Nemesis
EasyEni
Nemesis
3
5
2
0.8
L
0
4
2
0.25
L
Medusa
Nanakhemia
Medusa
2
6
0
0.33
W
Ah Puch
THESTORMDK
Ah Puch
2
4
5
1.13
W
Danzaburou
TheDeathkeeper
Danzaburou
5
1
2
6
L
Cthulhu
TheOnlySpud
Cthulhu
0
5
4
0.4
W
Ratatoskr
abeogand
Ratatoskr
17
1
4
19
L
Baron Samedi
fire2090
Baron Samedi
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,851
Damage
34,114
55,919
Taken
63,115
29,669
Mitigated
32,941
9,955
Healing
12,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
6,504
1,149
0
1,010
10,834
8,116
481
5,522
5,111
16,288
0
W
King Arthur
DinenGuruthos
King Arthur
6,708
827
0
4,166
13,402
8,852
0
3,425
9,555
0
44,644
L
Nemesis
EasyEni
Nemesis
7,636
3,618
0
4,174
14,168
5,473
114
1,753
12,265
0
61,840
L
2,829
634
0
1,356
10,876
8,374
14
2,945
7,871
12,160
0
L
Medusa
Nanakhemia
Medusa
5,519
2,474
0
1,124
10,938
3,529
623
1,258
9,680
0
45,578
W
Ah Puch
THESTORMDK
Ah Puch
3,902
45
0
1,521
7,907
2,236
519
5,541
2,058
36,086
0
W
Danzaburou
TheDeathkeeper
Danzaburou
7,336
3,165
0
2,708
8,998
3,261
6,607
1,412
7,524
0
65,386
L
Cthulhu
TheOnlySpud
Cthulhu
6,518
465
236
943
12,523
8,211
1,487
1,868
10,391
28,837
0
W
Ratatoskr
abeogand
Ratatoskr
22,401
6,668
0
550
14,778
7,204
1,853
3,964
10,512
0
97,209
L
Baron Samedi
fire2090
Baron Samedi
11,612
1,277
1,144
3,656
14,610
7,354
794
2,938
11,612
62,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,807
Gold Earned
44,634
427
Minions Killed
415
0
Camps Cleared
0
1,960,828
Distance Traveled
1,779,063
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,930
497
18
1
0
398,393
2
W
King Arthur
9,906
495
95
5
0
421,027
6
L
Nemesis
9,580
479
98
5
0
392,838
0
L
Athena
8,144
407
27
1
0
386,343
2
L
Medusa
8,157
408
78
4
0
354,326
4
W
Ah Puch
9,647
482
75
4
0
319,945
2
W
Danzaburou
10,709
535
116
6
0
352,724
2
L
Cthulhu
8,467
423
62
3
0
331,705
1
W
Ratatoskr
12,615
631
123
6
0
468,739
2
L
Baron Samedi
10,286
514
150
8
0
313,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role