Player Matchup

Olorun
Olorun
WHVKID996
Olorun
Level 5
God Stats
8W - 14L
1,378 SR
Queue Stats
8W - 16L
1,418 Elo+
Party 4
Thor
Thor
WladiWestside
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,418 Elo+
Party 4
Ao Kuang
Ao Kuang
demoncat14
Ao Kuang
Level 27
God Stats
10W - 13L
1,381 SR
Queue Stats
51W - 67L
1,321 Elo+
Solo
Izanami
Izanami
gkobopikspf
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,255 Elo+
Party 3
Ganesha
Ganesha
kittynebur
Ganesha
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 26L
1,230 Elo+
Party 3
Team Averages
Level 15
1,452 SR
1,328 Elo+

VS

Team Averages
Level 21
1,471 SR
1,439 Elo+
Da Ji
Da Ji
Ksenoks
Da Ji
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 35L
1,531 Elo+
Party 2
Kukulkan
Kukulkan
TTV-JUS1X3
Kukulkan
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 26L
1,500 Elo+
Solo
Tiamat
Tiamat
Vikarry
Tiamat
Level 24
God Stats
6W - 7L
1,473 SR
Queue Stats
44W - 36L
1,516 Elo+
Party 2
Yemoja
Yemoja
prawnyybabyy
Yemoja
Level 26
God Stats
8W - 6L
1,486 SR
Queue Stats
13W - 23L
1,298 Elo+
Party 1
Bellona
Bellona
supersumo22
Bellona
Level 28
God Stats
22W - 42L
1,395 SR
Queue Stats
51W - 77L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
WHVKID996
Olorun
11
0 / 13 / 3
6,945
409
4,037
14,545
8,352
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 9 / 0
8,242
485
7,938
16,426
7,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
demoncat14
Ao Kuang
14
2 / 0 / 1
8,016
472
6,075
9,490
3,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
gkobopikspf
Izanami
10
0 / 6 / 0
6,210
365
3,201
8,156
2,786
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
kittynebur
Ganesha
10
0 / 6 / 1
7,140
420
4,092
11,936
7,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ksenoks
Da Ji
16
9 / 0 / 4
10,144
597
5,302
8,159
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
TTV-JUS1X3
Kukulkan
13
3 / 4 / 4
8,389
493
6,204
8,231
2,332
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
Vikarry
Tiamat
17
19 / 0 / 4
11,855
697
19,458
14,246
8,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
13
0 / 0 / 8
8,500
500
6,168
5,001
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
supersumo22
Bellona
14
3 / 3 / 4
8,657
509
6,130
9,970
6,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
7
Kills
34
34
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Ksenoks
Da Ji
9
0
4
11
W
Kukulkan
TTV-JUS1X3
Kukulkan
3
4
4
1.25
W
Tiamat
Vikarry
Tiamat
19
0
4
21
L
Olorun
WHVKID996
Olorun
0
13
3
0.12
L
5
9
0
0.56
L
Ao Kuang
demoncat14
Ao Kuang
2
0
1
2.5
L
Izanami
gkobopikspf
Izanami
0
6
0
0
L
Ganesha
kittynebur
Ganesha
0
6
1
0.08
W
Yemoja
0
0
8
4
W
Bellona
supersumo22
Bellona
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,343
Damage
43,262
60,553
Taken
45,607
29,428
Mitigated
23,678
7,872
Healing
18,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Ksenoks
Da Ji
5,302
1,289
0
3,707
8,159
2,864
1,686
1,725
6,434
0
42,583
W
Kukulkan
TTV-JUS1X3
Kukulkan
6,204
1,666
0
2,375
8,231
2,332
942
1,379
6,852
26,636
0
W
Tiamat
Vikarry
Tiamat
19,458
2,445
127
9,707
14,246
8,831
6,498
4,973
9,273
75,462
0
L
Olorun
WHVKID996
Olorun
4,037
3,043
81
1,242
14,545
8,352
129
8,359
5,776
24,041
0
L
7,938
3,429
0
2,731
16,426
7,266
0
6,411
9,806
0
51,177
L
Ao Kuang
demoncat14
Ao Kuang
6,075
276
0
2,963
9,490
3,384
876
2,768
6,556
31,441
0
L
Izanami
gkobopikspf
Izanami
3,201
1,403
0
0
8,156
2,786
635
5,880
2,138
0
20,457
L
Ganesha
kittynebur
Ganesha
4,092
292
0
855
11,936
7,640
260
7,301
4,447
26,078
0
W
Yemoja
6,168
865
629
654
5,001
3,373
198
1,611
3,390
33,357
0
W
Bellona
supersumo22
Bellona
6,130
905
0
1,433
9,970
6,278
1,048
4,516
5,454
0
31,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,553
Gold Earned
47,545
291
Minions Killed
409
0
Camps Cleared
0
1,482,096
Distance Traveled
1,455,516
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,144
597
91
5
0
346,324
1
W
Kukulkan
8,389
493
48
3
0
249,748
3
W
Tiamat
11,855
697
151
9
0
335,241
2
L
Olorun
6,945
409
52
3
0
234,610
0
L
Thor
8,242
485
84
5
0
306,624
1
L
Ao Kuang
8,016
472
66
4
0
351,799
3
L
Izanami
6,210
365
82
5
0
282,203
0
L
Ganesha
7,140
420
7
0
0
306,860
0
W
Yemoja
8,500
500
53
3
0
243,669
0
W
Bellona
8,657
509
66
4
0
280,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role