Player Matchup

Tiamat
Tiamat
CyclonicBadge8
Tiamat
Level 128
God Stats
0W - 2L
1,515 SR
Queue Stats
101W - 104L
1,515 Elo+
Solo
Neith
Neith
KingXV2102
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 41L
1,556 Elo+
Solo
Medusa
Medusa
MrPeanutbutter4
Medusa
Level 113
God Stats
22W - 28L
1,616 SR
Queue Stats
399W - 396L
1,412 Elo+
Party 3
Bakasura
Bakasura
joc_andres1995
Bakasura
Level 125
God Stats
5W - 3L
1,186 SR
Queue Stats
560W - 563L
1,496 Elo+
Party 3
Kumbhakarna
Kumbhakarna
sebaareily
Kumbhakarna
Level 59
God Stats
3W - 3L
1,599 SR
Queue Stats
139W - 141L
1,450 Elo+
Party 3
Team Averages
Level 107
1,483 SR
1,486 Elo+

VS

Team Averages
Level 89
1,512 SR
1,499 Elo+
Pele
Pele
JoJo96Vlogs
Pele
Level 61
God Stats
54W - 35L
1,560 SR
Queue Stats
417W - 413L
1,431 Elo+
Party 1
Apollo
Apollo
MarioBlueshoes
Apollo
Level 87
God Stats
3W - 4L
1,486 SR
Queue Stats
113W - 106L
1,457 Elo+
Party 2
Merlin
Merlin
TheDinoKing6815
Merlin
Level 84
God Stats
13W - 11L
1,480 SR
Queue Stats
534W - 515L
1,553 Elo+
Solo
Artio
Artio
Viratist
Artio
Level 88
God Stats
10W - 5L
1,634 SR
Queue Stats
292W - 287L
1,479 Elo+
Party 1
Cabrakan
Cabrakan
yoyogreer
Cabrakan
Level 127
God Stats
2W - 2L
1,400 SR
Queue Stats
148W - 132L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,259
532
1,695
3,744
2,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
1
0 / 0 / 0
3,117
390
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,055
507
3,147
4,924
2,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
9
2 / 3 / 0
5,118
640
3,721
6,740
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
sebaareily
Kumbhakarna
7
0 / 4 / 1
4,256
532
1,076
5,977
2,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 3
5,011
626
2,480
5,442
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
5 / 0 / 2
5,405
676
1,819
4,501
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 1 / 1
5,447
681
3,186
3,388
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
Viratist
Artio
8
0 / 0 / 7
5,288
661
2,018
4,629
2,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cabrakan
yoyogreer
Cabrakan
9
2 / 0 / 2
5,450
681
3,521
4,726
2,822
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
13
13
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
2
1
3
3.5
L
Neith
0
0
0
0
W
5
0
2
6
L
0
4
0
0
W
4
1
1
4.5
W
Artio
Viratist
Artio
0
0
7
3.5
L
Bakasura
2
3
0
0.67
L
Kumbhakarna
sebaareily
Kumbhakarna
0
4
1
0.13
W
Cabrakan
yoyogreer
Cabrakan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,639
Damage
13,024
21,385
Taken
22,686
8,944
Mitigated
8,832
2,838
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,695
116
0
636
3,744
2,215
0
1,599
1,998
14,021
0
W
2,480
633
0
2,294
5,442
1,530
0
1,309
4,023
0
24,287
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
1,819
1,112
0
2,841
4,501
1,165
698
190
4,277
0
22,707
L
3,147
1,577
0
750
4,924
2,466
261
3,227
1,677
0
16,312
W
3,186
147
0
0
3,388
1,031
155
249
3,111
24,420
0
W
Artio
Viratist
Artio
2,018
386
268
1,064
4,629
2,284
198
1,023
3,386
14,609
0
L
Bakasura
3,721
2,945
0
1,441
6,740
1,986
0
1,484
5,178
0
21,350
L
Kumbhakarna
sebaareily
Kumbhakarna
1,076
113
0
11
5,977
2,277
0
2,102
3,807
12,179
0
W
Cabrakan
yoyogreer
Cabrakan
3,521
519
0
2,176
4,726
2,822
0
0
4,654
24,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,805
Gold Earned
26,601
132
Minions Killed
235
0
Camps Cleared
0
625,430
Distance Traveled
830,380
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,259
532
27
3
0
136,695
0
W
Pele
5,011
626
52
7
0
194,099
3
L
Neith
3,117
390
0
0
0
13,610
0
W
Apollo
5,405
676
44
6
0
152,778
0
L
Medusa
4,055
507
24
3
0
139,518
3
W
Merlin
5,447
681
53
7
0
147,074
4
W
Artio
5,288
661
35
4
0
181,018
0
L
Bakasura
5,118
640
59
7
0
184,135
3
L
Kumbhakarna
4,256
532
22
3
0
151,472
0
W
Cabrakan
5,450
681
51
6
0
155,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role