Player Matchup

Thoth
Thoth
 
Thoth
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Ekkodes
Set
Level 54
God Stats
2W - 2L
1,536 SR
Queue Stats
239W - 236L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
Glyssane
Gilgamesh
Level 45
God Stats
3W - 3L
1,381 SR
Queue Stats
129W - 138L
1,390 Elo+
Party 1
Skadi
Skadi
Nunui
Skadi
Level 61
God Stats
8W - 5L
1,249 SR
Queue Stats
296W - 325L
1,431 Elo+
Solo
Ymir
Ymir
ViniPipi
Ymir
Level 39
God Stats
42W - 32L
1,614 SR
Queue Stats
322W - 378L
1,358 Elo+
Solo
Team Averages
Level 47
1,456 SR
1,424 Elo+

VS

Team Averages
Level 60
1,502 SR
1,460 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BandidoDoCeuAV
Bacchus
Level 68
God Stats
6W - 9L
1,495 SR
Queue Stats
146W - 153L
1,419 Elo+
Solo
Ao Kuang
Ao Kuang
Chronoscgs
Ao Kuang
Level 36
God Stats
7W - 8L
1,498 SR
Queue Stats
85W - 66L
1,491 Elo+
Solo
Hercules
Hercules
KingP220
Hercules
Level 49
God Stats
12W - 12L
1,517 SR
Queue Stats
432W - 468L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
1 / 0 / 0
3,627
725
789
1,502
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Set
6
0 / 0 / 1
3,528
706
784
3,209
815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
Glyssane
Gilgamesh
7
3 / 2 / 0
4,435
887
3,832
4,288
1,454
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Skadi
Nunui
Skadi
5
1 / 0 / 0
3,242
648
1,264
1,526
348
Boots

Boots

+6%
Movement Speed

Ymir
5
0 / 0 / 1
3,519
704
1,214
2,277
833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
0 / 1 / 0
3,509
702
1,911
2,463
1,768
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
 
Xbalanque
5
0 / 0 / 0
3,200
640
1,486
2,315
524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 1 / 0
3,130
626
1,081
2,851
1,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Chronoscgs
Ao Kuang
1
0 / 0 / 0
2,484
497
0
0
0
Hercules
KingP220
Hercules
6
1 / 3 / 1
3,511
702
1,053
4,760
1,515
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
0
1
L
Zhong Kui
 
Zhong Kui
0
1
0
0
L
Xbalanque
 
Xbalanque
0
0
0
0
L
0
1
0
0
L
Ao Kuang
Chronoscgs
Ao Kuang
0
0
0
0
W
Set
0
0
1
0.5
W
Gilgamesh
Glyssane
Gilgamesh
3
2
0
1.5
L
Hercules
KingP220
Hercules
1
3
1
0.5
W
Skadi
Nunui
Skadi
1
0
0
1
W
Ymir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,883
Damage
5,531
12,802
Taken
12,389
3,870
Mitigated
5,370
4,041
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
789
0
0
250
1,502
420
0
953
549
11,100
0
L
Zhong Kui
 
Zhong Kui
1,911
139
0
1,056
2,463
1,768
0
659
1,674
15,556
0
L
Xbalanque
 
Xbalanque
1,486
349
0
1,126
2,315
524
0
336
1,979
0
15,790
L
1,081
162
0
1,494
2,851
1,563
0
878
1,973
4,234
0
L
Ao Kuang
Chronoscgs
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Set
784
455
0
724
3,209
815
0
958
2,251
0
16,416
W
Gilgamesh
Glyssane
Gilgamesh
3,832
1,522
0
1,104
4,288
1,454
0
0
4,288
0
17,488
L
Hercules
KingP220
Hercules
1,053
509
0
1,640
4,760
1,515
0
0
4,760
0
8,858
W
Skadi
Nunui
Skadi
1,264
658
0
689
1,526
348
0
451
1,075
0
11,103
W
Ymir
1,214
275
0
1,274
2,277
833
0
630
1,647
6,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,351
Gold Earned
15,834
150
Minions Killed
85
0
Camps Cleared
0
466,117
Distance Traveled
361,894
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
3,627
725
30
6
0
99,453
1
L
Zhong Kui
3,509
702
29
6
0
89,036
2
L
Xbalanque
3,200
640
32
6
0
84,778
1
L
Bacchus
3,130
626
7
1
0
83,053
2
L
Ao Kuang
2,484
497
0
0
0
0
0
W
Set
3,528
706
39
8
0
110,710
1
W
Gilgamesh
4,435
887
39
8
0
101,253
2
L
Hercules
3,511
702
17
3
0
105,027
2
W
Skadi
3,242
648
35
7
0
79,245
1
W
Ymir
3,519
704
7
1
0
75,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role