Player Matchup

Fenrir
Fenrir
DarkMaster9797
Fenrir
Level 24
God Stats
4W - 6L
1,286 SR
Queue Stats
69W - 61L
1,421 Elo+
Solo
Chernobog
Chernobog
HarlanPlaysBR512
Chernobog
Level 29
God Stats
31W - 18L
1,683 SR
Queue Stats
97W - 103L
1,475 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KazumaKyriu
Cu Chulainn
Level 15
God Stats
4W - 4L
1,236 SR
Queue Stats
53W - 35L
1,434 Elo+
Solo
Hercules
Hercules
luisbertucci
Hercules
Level 29
God Stats
4W - 3L
1,555 SR
Queue Stats
289W - 275L
1,502 Elo+
Party 1
Ra
Ra
necrotic553
Ra
Level 29
God Stats
4W - 1L
1,726 SR
Queue Stats
276W - 273L
1,568 Elo+
Solo
Team Averages
Level 25
1,498 SR
1,480 Elo+

VS

Team Averages
Level 7
1,512 SR
1,437 Elo+
Anubis
Anubis
MorreuPatinho
Anubis
Level 10
God Stats
11W - 3L
1,838 SR
Queue Stats
31W - 14L
1,628 Elo+
Solo
Bellona
Bellona
SANTOS_JPL
Bellona
Level 6
God Stats
1W - 6L
1,025 SR
Queue Stats
19W - 24L
1,186 Elo+
Solo
Ares
Ares
Theeso42
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,488 Elo+
Party 2
Eset
Eset
VtuberDesventier
Eset
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
161W - 178L
1,395 Elo+
Solo
Danzaburou
Danzaburou
mathoso
Danzaburou
Level 4
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 2L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 2 / 8
10,156
677
9,317
10,844
6,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
11
5 / 4 / 11
7,935
529
5,440
10,720
2,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
KazumaKyriu
Cu Chulainn
16
2 / 2 / 5
9,331
622
6,721
11,741
6,644
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
luisbertucci
Hercules
11
3 / 1 / 13
8,442
563
6,329
11,407
7,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
8 / 4 / 7
9,219
615
9,015
8,268
2,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 2
9,301
620
12,407
10,695
4,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SANTOS_JPL
Bellona
9
0 / 2 / 2
5,872
391
1,050
7,783
4,285
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
11
5 / 9 / 3
8,238
549
6,329
15,127
11,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 7 / 2
6,223
415
2,550
8,731
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
mathoso
Danzaburou
9
0 / 10 / 4
6,088
406
7,540
10,547
3,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
33
Kills
13
13
Deaths
33
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
15
2
8
9.5
W
Chernobog
5
4
11
2.63
W
Cu Chulainn
KazumaKyriu
Cu Chulainn
2
2
5
2.25
L
8
5
2
1.8
L
Bellona
SANTOS_JPL
Bellona
0
2
2
0.5
L
Ares
5
9
3
0.72
L
0
7
2
0.14
W
Hercules
luisbertucci
Hercules
3
1
13
9.5
L
Danzaburou
mathoso
Danzaburou
0
10
4
0.2
W
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,822
Damage
29,876
52,980
Taken
52,883
26,380
Mitigated
25,470
15,960
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,317
2,264
0
3,826
10,844
6,306
567
2,586
8,194
0
46,177
W
Chernobog
5,440
3,298
0
3,561
10,720
2,957
584
5,576
5,054
0
29,235
W
Cu Chulainn
KazumaKyriu
Cu Chulainn
6,721
480
0
2,234
11,741
6,644
0
3,683
8,054
299
64,040
L
12,407
195
113
3,143
10,695
4,704
1,071
2,731
7,964
61,739
0
L
Bellona
SANTOS_JPL
Bellona
1,050
449
0
744
7,783
4,285
0
265
7,518
0
18,576
L
Ares
6,329
452
0
2,124
15,127
11,156
0
3,102
12,025
14,774
0
L
2,550
188
414
1,234
8,731
2,058
0
1,011
7,720
31,775
0
W
Hercules
luisbertucci
Hercules
6,329
1,143
0
3,104
11,407
7,758
773
4,374
6,947
0
15,862
L
Danzaburou
mathoso
Danzaburou
7,540
3,930
0
359
10,547
3,267
252
2,194
8,353
0
27,275
W
9,015
880
1,402
1,833
8,268
2,715
1,372
4,721
3,445
53,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,083
Gold Earned
35,722
382
Minions Killed
286
0
Camps Cleared
0
1,499,654
Distance Traveled
1,249,737
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,156
677
74
5
0
316,722
3
W
Chernobog
7,935
529
49
3
0
279,746
1
W
Cu Chulainn
9,331
622
136
9
0
301,911
2
L
Anubis
9,301
620
128
9
0
259,962
1
L
Bellona
5,872
391
42
3
0
196,260
1
L
Ares
8,238
549
11
1
0
286,159
5
L
Eset
6,223
415
63
4
0
252,207
4
W
Hercules
8,442
563
29
2
0
314,463
1
L
Danzaburou
6,088
406
42
3
0
255,149
1
W
Ra
9,219
615
94
6
0
286,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role