Player Matchup

Chernobog
Chernobog
DanielSolvang1
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 105L
1,408 Elo+
Party 3
Persephone
Persephone
Heulsocke_xD
Persephone
Level 47
God Stats
1W - 3L
1,363 SR
Queue Stats
172W - 164L
1,397 Elo+
Party 2
Anubis
Anubis
POPOHASE46
Anubis
Level 44
God Stats
53W - 51L
1,519 SR
Queue Stats
151W - 148L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
YellokGhost
Cthulhu
Level 43
God Stats
1W - 2L
1,248 SR
Queue Stats
347W - 338L
1,402 Elo+
Solo
Mercury
Mercury
lakkopip1
Mercury
Level 38
God Stats
1W - 1L
1,692 SR
Queue Stats
131W - 141L
1,373 Elo+
Party 3
Team Averages
Level 40
1,464 SR
1,395 Elo+

VS

Team Averages
Level 51
1,344 SR
1,379 Elo+
Neith
Neith
DocCuredMyltachi
Neith
Level 49
God Stats
1W - 1L
1,290 SR
Queue Stats
17W - 18L
1,382 Elo+
Party 1
Arachne
Arachne
HabKeinHuhn
Arachne
Level 68
God Stats
3W - 5L
1,293 SR
Queue Stats
324W - 425L
1,353 Elo+
Party 4
Merlin
Merlin
HabKeinMana
Merlin
Level 78
God Stats
4W - 3L
1,251 SR
Queue Stats
298W - 339L
1,373 Elo+
Party 4
Sun Wukong
Sun Wukong
HabKeinYolo
Sun Wukong
Level 39
God Stats
11W - 19L
1,384 SR
Queue Stats
109W - 154L
1,361 Elo+
Party 4
Horus
Horus
OnleyHD
Horus
Level 20
God Stats
4W - 3L
1,503 SR
Queue Stats
23W - 24L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DanielSolvang1
Chernobog
14
0 / 4 / 2
8,531
406
7,313
12,117
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Heulsocke_xD
Persephone
14
1 / 5 / 0
9,374
446
3,974
12,483
5,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
POPOHASE46
Anubis
14
4 / 5 / 0
9,164
436
8,661
12,028
5,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
YellokGhost
Cthulhu
16
0 / 1 / 1
9,902
472
15,267
12,032
13,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
lakkopip1
Mercury
13
1 / 3 / 1
8,108
386
7,314
10,964
3,364
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
8,726
416
9,295
14,824
6,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
HabKeinHuhn
Arachne
18
6 / 0 / 2
10,759
512
7,211
11,000
4,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
19
3 / 0 / 2
10,676
508
8,828
6,450
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
HabKeinYolo
Sun Wukong
16
1 / 1 / 0
8,381
399
6,981
18,650
13,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
OnleyHD
Horus
14
3 / 1 / 7
9,368
446
5,527
16,505
15,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
17
18
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DanielSolvang1
Chernobog
0
4
2
0.25
W
4
4
2
1.25
W
Arachne
HabKeinHuhn
Arachne
6
0
2
7
W
Merlin
3
0
2
4
W
Sun Wukong
HabKeinYolo
Sun Wukong
1
1
0
1
L
Persephone
Heulsocke_xD
Persephone
1
5
0
0.2
W
Horus
OnleyHD
Horus
3
1
7
6.5
L
Anubis
POPOHASE46
Anubis
4
5
0
0.8
L
Cthulhu
YellokGhost
Cthulhu
0
1
1
0.5
L
Mercury
lakkopip1
Mercury
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,529
Damage
37,842
59,624
Taken
67,429
31,577
Mitigated
42,862
13,749
Healing
28,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DanielSolvang1
Chernobog
7,313
3,662
0
3,321
12,117
3,679
79
1,036
11,025
0
51,585
W
9,295
5,078
0
5,579
14,824
6,096
0
3,043
11,781
0
55,290
W
Arachne
HabKeinHuhn
Arachne
7,211
5,567
669
5,534
11,000
4,907
0
3,954
6,716
0
82,200
W
Merlin
8,828
0
0
1,250
6,450
2,386
575
2,273
3,997
77,410
0
W
Sun Wukong
HabKeinYolo
Sun Wukong
6,981
2,217
0
8,660
18,650
13,614
0
13,113
4,352
0
50,559
L
Persephone
Heulsocke_xD
Persephone
3,974
263
0
2,585
12,483
5,440
597
4,328
7,694
52,399
0
W
Horus
OnleyHD
Horus
5,527
2,550
1,319
5,411
16,505
15,859
90
3,674
12,681
0
23,665
L
Anubis
POPOHASE46
Anubis
8,661
39
0
2,594
12,028
5,743
616
2,233
9,631
51,822
0
L
Cthulhu
YellokGhost
Cthulhu
15,267
1,486
207
3,418
12,032
13,351
320
92
11,928
72,964
0
L
Mercury
lakkopip1
Mercury
7,314
4,489
819
805
10,964
3,364
0
413
10,515
0
41,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,079
Gold Earned
47,910
480
Minions Killed
484
0
Camps Cleared
0
1,797,938
Distance Traveled
2,058,029
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,531
406
80
4
0
313,176
1
W
Neith
8,726
416
91
4
0
323,386
1
W
Arachne
10,759
512
147
7
0
482,229
4
W
Merlin
10,676
508
143
7
0
429,101
0
W
Sun Wukong
8,381
399
70
3
0
415,034
0
L
Persephone
9,374
446
101
5
0
350,894
3
W
Horus
9,368
446
33
2
0
408,279
0
L
Anubis
9,164
436
98
5
0
345,177
0
L
Cthulhu
9,902
472
130
6
0
381,409
5
L
Mercury
8,108
386
71
3
0
407,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role