Player Matchup

Bellona
Bellona
Andr3s1170
Bellona
Level 6
God Stats
0W - 3L
1,427 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Persephone
Persephone
J0Julian0w0
Persephone
Level 29
God Stats
4W - 1L
1,696 SR
Queue Stats
34W - 33L
1,300 Elo+
Solo
Olorun
Olorun
ME EXECUTIONER
Olorun
Level 25
God Stats
3W - 5L
1,313 SR
Queue Stats
48W - 99L
1,135 Elo+
Solo
Da Ji
Da Ji
vBill Bosby
Da Ji
Level 68
God Stats
28W - 19L
1,570 SR
Queue Stats
179W - 204L
1,398 Elo+
Party 2
Sun Wukong
Sun Wukong
vKing Josiah
Sun Wukong
Level 4
God Stats
1W - 5L
1,475 SR
Queue Stats
41W - 46L
1,129 Elo+
Party 2
Team Averages
Level 26
1,496 SR
1,292 Elo+

VS

Team Averages
Level 19
1,514 SR
1,356 Elo+
Gilgamesh
Gilgamesh
Araththedestroy
Gilgamesh
Level 24
God Stats
11W - 4L
1,675 SR
Queue Stats
28W - 21L
1,378 Elo+
Solo
Erlang Shen
Erlang Shen
I MAYB YO DADY2
Erlang Shen
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 48L
1,292 Elo+
Solo
Neith
Neith
ObliterarSupremo
Neith
Level 25
God Stats
1W - 3L
1,179 SR
Queue Stats
48W - 65L
1,294 Elo+
Party 1
Loki
Loki
ampjunior
Loki
Level 18
God Stats
3W - 2L
1,714 SR
Queue Stats
20W - 26L
1,315 Elo+
Party 1
Chiron
Chiron
shakA FaiL
Chiron
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Andr3s1170
Bellona
20
1 / 12 / 5
14,380
411
11,759
38,847
36,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
J0Julian0w0
Persephone
20
7 / 15 / 15
17,477
499
30,778
36,222
20,945
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
0 / 14 / 6
12,793
366
3,326
32,469
19,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
32 / 14 / 0
20,711
592
48,696
33,683
17,435
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
vKing Josiah
Sun Wukong
17
2 / 16 / 7
12,426
355
7,440
29,947
24,967
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Araththedestroy
Gilgamesh
20
34 / 4 / 17
23,415
669
48,283
40,383
23,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
I MAYB YO DADY2
Erlang Shen
20
18 / 8 / 13
20,606
589
26,849
29,213
24,670
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 9 / 9
17,011
486
19,495
21,563
7,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
20
7 / 11 / 16
16,788
480
10,850
25,790
13,898
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
shakA FaiL
Chiron
19
6 / 13 / 9
15,549
444
11,044
27,421
9,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
134
42
Kills
70
71
Deaths
45
33
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Bellona
Andr3s1170
Bellona
1
12
5
0.29
W
Gilgamesh
Araththedestroy
Gilgamesh
34
4
17
10.63
W
Erlang Shen
I MAYB YO DADY2
Erlang Shen
18
8
13
3.06
L
Persephone
J0Julian0w0
Persephone
7
15
15
0.97
L
0
14
6
0.21
W
5
9
9
1.06
W
Loki
7
11
16
1.36
W
Chiron
shakA FaiL
Chiron
6
13
9
0.81
L
32
14
0
2.29
L
Sun Wukong
vKing Josiah
Sun Wukong
2
16
7
0.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,999
Damage
116,521
171,168
Taken
144,370
119,794
Mitigated
79,633
29,088
Healing
29,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Andr3s1170
Bellona
11,759
5,967
0
7,590
38,847
36,510
1,256
0
38,847
0
113,312
W
Gilgamesh
Araththedestroy
Gilgamesh
48,283
18,392
0
8,510
40,383
23,943
1,859
13,458
26,075
0
106,661
W
Erlang Shen
I MAYB YO DADY2
Erlang Shen
26,849
15,434
0
4,923
29,213
24,670
4,464
8,828
19,929
0
111,334
L
Persephone
J0Julian0w0
Persephone
30,778
3,536
0
7,215
36,222
20,945
1,775
0
36,207
111,411
0
L
3,326
2,406
230
4,198
32,469
19,937
635
0
32,469
66,046
0
W
19,495
7,126
0
6,034
21,563
7,918
3,257
2,451
18,682
0
99,386
W
Loki
10,850
2,693
223
3,559
25,790
13,898
1,395
4,987
20,318
0
61,648
W
Chiron
shakA FaiL
Chiron
11,044
4,928
250
5,634
27,421
9,204
0
7,259
19,906
0
91,758
L
48,696
17,201
0
7,136
33,683
17,435
1,382
0
33,683
0
120,032
L
Sun Wukong
vKing Josiah
Sun Wukong
7,440
1,823
0
2,719
29,947
24,967
453
0
29,947
0
36,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,787
Gold Earned
93,369
532
Minions Killed
562
0
Camps Cleared
0
2,465,683
Distance Traveled
2,854,439
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,380
411
155
4
0
490,537
1
W
Gilgamesh
23,415
669
93
3
0
714,969
0
W
Erlang Shen
20,606
589
174
5
0
627,613
6
L
Persephone
17,477
499
139
4
0
529,585
3
L
Olorun
12,793
366
87
2
0
412,462
0
W
Neith
17,011
486
107
3
0
492,882
3
W
Loki
16,788
480
75
2
0
583,716
1
W
Chiron
15,549
444
113
3
0
435,259
0
L
Da Ji
20,711
592
98
3
0
518,644
1
L
Sun Wukong
12,426
355
53
2
0
514,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role