Player Matchup

Ymir
Ymir
AngelicOwl
Ymir
Level 27
God Stats
8W - 9L
1,507 SR
Queue Stats
209W - 218L
1,447 Elo+
Solo
Kukulkan
Kukulkan
My_BronzeV_Hanzo
Kukulkan
Level 29
God Stats
25W - 25L
1,640 SR
Queue Stats
81W - 84L
1,490 Elo+
Solo
Olorun
Olorun
NovachronoV2
Olorun
Level 5
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 4L
1,316 Elo+
Solo
Izanami
Izanami
ReapSmurf1138
Izanami
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 16L
1,684 Elo+
Solo
Tsukuyomi
Tsukuyomi
SylvanusOP1092
Tsukuyomi
Level 7
God Stats
17W - 9L
1,506 SR
Queue Stats
87W - 74L
1,426 Elo+
Solo
Team Averages
Level 14
1,486 SR
1,473 Elo+

VS

Team Averages
Level 23
1,557 SR
1,513 Elo+
Baron Samedi
Baron Samedi
DuhLevel
Baron Samedi
Level 16
God Stats
1W - 2L
1,332 SR
Queue Stats
68W - 48L
1,524 Elo+
Solo
Sol
Sol
HairySnail5162
Sol
Level 23
God Stats
8W - 5L
1,672 SR
Queue Stats
103W - 97L
1,557 Elo+
Party 1
Ao Kuang
Ao Kuang
JosTheeSage
Ao Kuang
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 199L
1,499 Elo+
Party 1
Mercury
Mercury
KiingDrizzzit
Mercury
Level 25
God Stats
3W - 2L
1,604 SR
Queue Stats
38W - 34L
1,486 Elo+
Solo
Osiris
Osiris
ShaBNM
Osiris
Level 26
God Stats
9W - 12L
1,676 SR
Queue Stats
234W - 240L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
4,594
383
144
4,808
1,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 6 / 0
5,926
494
4,416
6,345
2,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
11
1 / 7 / 1
6,617
551
4,813
10,516
3,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
11
3 / 3 / 0
6,880
573
4,292
6,177
2,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SylvanusOP1092
Tsukuyomi
10
0 / 6 / 1
5,716
476
3,427
8,386
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DuhLevel
Baron Samedi
12
4 / 0 / 5
7,418
618
5,283
5,219
3,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
10 / 2 / 3
8,329
694
10,688
9,482
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
JosTheeSage
Ao Kuang
12
4 / 0 / 4
7,071
589
5,286
7,214
2,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
12
2 / 2 / 2
7,314
610
1,209
5,629
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
ShaBNM
Osiris
11
3 / 0 / 2
6,705
559
1,540
5,246
2,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
23
23
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Baron Samedi
DuhLevel
Baron Samedi
4
0
5
6.5
W
10
2
3
5.75
W
Ao Kuang
JosTheeSage
Ao Kuang
4
0
4
6
W
Mercury
2
2
2
1.5
L
0
6
0
0
L
Olorun
1
7
1
0.21
L
Izanami
3
3
0
1
W
Osiris
ShaBNM
Osiris
3
0
2
4
L
Tsukuyomi
SylvanusOP1092
Tsukuyomi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,092
Damage
24,006
36,232
Taken
32,790
12,769
Mitigated
13,102
8,827
Healing
11,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
144
0
0
1,295
4,808
1,775
0
1,660
3,148
6,486
0
W
Baron Samedi
DuhLevel
Baron Samedi
5,283
1,065
240
1,580
5,219
3,317
0
1,053
4,166
30,444
0
W
10,688
4,997
0
5,317
9,482
3,343
2,398
4,417
5,065
47,173
0
W
Ao Kuang
JosTheeSage
Ao Kuang
5,286
2,106
0
3,332
7,214
2,235
0
861
6,353
37,398
0
W
Mercury
1,209
252
0
130
5,629
1,576
344
791
4,838
0
39,922
L
4,416
545
0
469
6,345
2,328
0
3,951
2,394
29,918
0
L
Olorun
4,813
2,468
83
3,379
10,516
3,822
662
6,771
3,745
36,690
0
L
Izanami
4,292
2,788
258
1,395
6,177
2,004
0
3,939
2,238
0
41,213
W
Osiris
ShaBNM
Osiris
1,540
203
0
940
5,246
2,631
350
2,251
2,995
0
23,058
L
Tsukuyomi
SylvanusOP1092
Tsukuyomi
3,427
547
0
1,948
8,386
2,840
0
4,936
3,450
0
30,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,733
Gold Earned
36,837
313
Minions Killed
344
0
Camps Cleared
0
899,438
Distance Traveled
1,099,585
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,594
383
13
1
0
106,331
0
W
Baron Samedi
7,418
618
46
4
0
215,419
4
W
Sol
8,329
694
87
7
0
164,682
0
W
Ao Kuang
7,071
589
71
6
0
263,388
0
W
Mercury
7,314
610
87
7
0
257,591
1
L
Kukulkan
5,926
494
75
6
0
161,065
0
L
Olorun
6,617
551
65
5
0
193,556
0
L
Izanami
6,880
573
92
8
0
197,584
1
W
Osiris
6,705
559
53
4
0
198,505
0
L
Tsukuyomi
5,716
476
68
6
0
240,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role