Player Matchup

Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Grott
Kumbhakarna
Level 123
God Stats
5W - 6L
1,392 SR
Queue Stats
468W - 478L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
XxluixX
Sun Wukong
Level 139
God Stats
5W - 4L
1,888 SR
Queue Stats
85W - 59L
1,546 Elo+
Solo
Medusa
Medusa
janthara
Medusa
Level 159
God Stats
4W - 1L
1,701 SR
Queue Stats
97W - 89L
1,525 Elo+
Solo
Team Averages
Level 147
1,596 SR
1,520 Elo+

VS

Team Averages
Level 131
1,500 SR
1,536 Elo+
Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dinklebae420
Chang'e
Level 104
God Stats
20W - 18L
1,539 SR
Queue Stats
140W - 131L
1,512 Elo+
Party 1
Cabrakan
Cabrakan
Furr2011
Cabrakan
Level 105
God Stats
10W - 19L
1,442 SR
Queue Stats
254W - 216L
1,532 Elo+
Party 1
Vamana
Vamana
HiKiw
Vamana
Level 144
God Stats
1W - 2L
1,505 SR
Queue Stats
175W - 149L
1,625 Elo+
Party 1
Chiron
Chiron
ImRexch
Chiron
Level 155
God Stats
2W - 4L
1,512 SR
Queue Stats
231W - 213L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
7 / 0 / 6
7,286
729
6,687
4,864
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
 
Fenrir
10
6 / 0 / 6
6,530
653
4,501
5,515
1,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kumbhakarna
Grott
Kumbhakarna
8
0 / 0 / 3
4,650
465
1,582
4,479
1,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
XxluixX
Sun Wukong
10
1 / 0 / 1
5,706
571
3,062
5,970
2,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
janthara
Medusa
10
3 / 1 / 2
5,965
597
3,720
5,668
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 3 / 0
4,776
478
438
4,424
1,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chang'e
Dinklebae420
Chang'e
7
0 / 5 / 0
4,371
437
1,431
5,175
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
Furr2011
Cabrakan
7
0 / 4 / 0
4,820
482
1,512
7,004
3,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
HiKiw
Vamana
9
0 / 3 / 0
5,406
541
4,159
6,997
3,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
ImRexch
Chiron
9
1 / 2 / 0
5,390
539
4,775
5,760
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
17
Kills
1
1
Deaths
17
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
0
6
10
W
Fenrir
 
Fenrir
6
0
6
9
L
Arachne
 
Arachne
0
3
0
0
L
Chang'e
Dinklebae420
Chang'e
0
5
0
0
L
Cabrakan
Furr2011
Cabrakan
0
4
0
0
W
Kumbhakarna
Grott
Kumbhakarna
0
0
3
1.5
L
Vamana
HiKiw
Vamana
0
3
0
0
L
Chiron
ImRexch
Chiron
1
2
0
0.5
W
Sun Wukong
XxluixX
Sun Wukong
1
0
1
1.5
W
Medusa
janthara
Medusa
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,552
Damage
12,315
26,496
Taken
29,360
9,203
Mitigated
11,450
8,797
Healing
8,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,687
1,199
0
1,261
4,864
1,566
0
1,041
3,667
38,081
0
W
Fenrir
 
Fenrir
4,501
1,260
0
2,070
5,515
1,836
0
866
4,437
0
25,222
L
Arachne
 
Arachne
438
247
0
996
4,424
1,514
0
953
3,387
0
22,324
L
Chang'e
Dinklebae420
Chang'e
1,431
155
134
1,036
5,175
1,395
0
2,285
2,682
13,405
0
L
Cabrakan
Furr2011
Cabrakan
1,512
451
0
824
7,004
3,061
0
1,879
5,076
9,748
0
W
Kumbhakarna
Grott
Kumbhakarna
1,582
312
0
750
4,479
1,984
0
702
3,737
13,585
0
L
Vamana
HiKiw
Vamana
4,159
1,729
0
2,736
6,997
3,839
0
1,059
5,856
0
27,176
L
Chiron
ImRexch
Chiron
4,775
2,978
94
3,030
5,760
1,641
0
1,614
4,088
0
29,095
W
Sun Wukong
XxluixX
Sun Wukong
3,062
447
0
2,212
5,970
2,347
217
0
5,610
0
26,117
W
Medusa
janthara
Medusa
3,720
1,509
0
2,504
5,668
1,470
1,002
16
5,652
0
37,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,137
Gold Earned
24,763
303
Minions Killed
227
0
Camps Cleared
0
940,673
Distance Traveled
877,509
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,286
729
96
10
0
184,188
4
W
Fenrir
6,530
653
47
5
0
217,654
5
L
Arachne
4,776
478
56
6
0
174,863
2
L
Chang'e
4,371
437
32
3
0
169,261
6
L
Cabrakan
4,820
482
16
2
0
174,456
2
W
Kumbhakarna
4,650
465
19
2
0
193,587
2
L
Vamana
5,406
541
58
6
0
198,463
4
L
Chiron
5,390
539
65
7
0
160,466
1
W
Sun Wukong
5,706
571
69
7
0
177,450
2
W
Medusa
5,965
597
72
7
0
167,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role