Player Matchup

Chronos
Chronos
Aamarokoo
Chronos
Level 23
God Stats
1W - 0L
1,795 SR
Queue Stats
9W - 9L
1,346 Elo+
Solo
Izanami
Izanami
BertaFeri
Izanami
Level 29
God Stats
219W - 231L
1,588 SR
Queue Stats
263W - 292L
1,499 Elo+
Solo
Yemoja
Yemoja
DarkGhostKanu
Yemoja
Level 22
God Stats
47W - 54L
1,419 SR
Queue Stats
80W - 101L
1,326 Elo+
Solo
Ratatoskr
Ratatoskr
DemiGodPAFF
Ratatoskr
Level 25
God Stats
6W - 2L
1,721 SR
Queue Stats
66W - 49L
1,497 Elo+
Solo
Jormungandr
Jormungandr
TPKJan
Jormungandr
Level 12
God Stats
2W - 1L
1,719 SR
Queue Stats
16W - 28L
1,323 Elo+
Solo
Team Averages
Level 22
1,648 SR
1,398 Elo+

VS

Team Averages
Level 17
1,450 SR
1,389 Elo+
Baron Samedi
Baron Samedi
Amadeu7s
Baron Samedi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 15L
1,500 Elo+
Solo
Nox
Nox
EnderLooter
Nox
Level 17
God Stats
0W - 3L
1,157 SR
Queue Stats
18W - 25L
1,331 Elo+
Solo
Chaac
Chaac
Gizius
Chaac
Level 17
God Stats
12W - 10L
1,611 SR
Queue Stats
41W - 53L
1,327 Elo+
Party 1
Hachiman
Hachiman
Serpentin7
Hachiman
Level 17
God Stats
8W - 10L
1,437 SR
Queue Stats
40W - 53L
1,327 Elo+
Party 1
Mercury
Mercury
ThatGuyYouBeat
Mercury
Level 18
God Stats
10W - 18L
1,545 SR
Queue Stats
272W - 318L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aamarokoo
Chronos
19
5 / 3 / 10
13,369
955
16,455
10,405
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
BertaFeri
Izanami
20
20 / 9 / 11
17,150
1,225
43,270
26,357
10,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 7 / 25
14,827
1,059
15,128
21,089
21,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ratatoskr
DemiGodPAFF
Ratatoskr
20
10 / 1 / 21
15,909
1,136
20,137
15,436
9,324
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
TPKJan
Jormungandr
20
3 / 8 / 23
13,665
976
18,096
25,268
27,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amadeu7s
Baron Samedi
20
5 / 9 / 18
13,806
986
25,777
25,258
13,533
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 11 / 16
12,491
892
12,972
24,025
10,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Gizius
Chaac
20
4 / 6 / 14
13,363
955
16,541
29,555
24,003
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Serpentin7
Hachiman
20
8 / 8 / 13
15,079
1,077
19,610
22,661
8,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 6 / 11
14,718
1,051
17,501
19,421
8,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
100
40
Kills
28
28
Deaths
40
90
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chronos
Aamarokoo
Chronos
5
3
10
3.33
L
Baron Samedi
Amadeu7s
Baron Samedi
5
9
18
1.56
W
Izanami
BertaFeri
Izanami
20
9
11
2.83
W
2
7
25
2.07
W
Ratatoskr
DemiGodPAFF
Ratatoskr
10
1
21
20.5
L
1
11
16
0.82
L
Chaac
Gizius
Chaac
4
6
14
1.83
L
Hachiman
Serpentin7
Hachiman
8
8
13
1.81
W
Jormungandr
TPKJan
Jormungandr
3
8
23
1.81
L
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,086
Damage
92,401
98,555
Taken
120,920
72,949
Mitigated
64,468
14,408
Healing
23,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Aamarokoo
Chronos
16,455
7,576
0
1,085
10,405
3,700
0
4,239
6,166
37,652
0
L
Baron Samedi
Amadeu7s
Baron Samedi
25,777
1,625
6,204
5,911
25,258
13,533
0
5,836
19,242
50,935
673
W
Izanami
BertaFeri
Izanami
43,270
35,124
0
6,662
26,357
10,105
0
10,957
15,400
0
70,915
W
15,128
1,528
2,961
2,592
21,089
21,848
0
9,233
11,856
42,951
0
W
Ratatoskr
DemiGodPAFF
Ratatoskr
20,137
2,437
0
1,108
15,436
9,324
0
6,318
9,118
0
33,410
L
12,972
1,492
1,044
855
24,025
10,248
0
12,274
11,721
31,073
0
L
Chaac
Gizius
Chaac
16,541
3,168
0
7,146
29,555
24,003
0
12,030
17,365
0
30,718
L
Hachiman
Serpentin7
Hachiman
19,610
13,700
0
2,446
22,661
8,679
0
10,654
11,797
0
47,595
W
Jormungandr
TPKJan
Jormungandr
18,096
3,573
0
0
25,268
27,972
0
7,810
17,458
40,804
0
L
17,501
9,577
0
0
19,421
8,005
0
8,885
10,331
0
37,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,920
Gold Earned
69,457
245
Minions Killed
231
9
Camps Cleared
5
1,082,021
Distance Traveled
1,249,320
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,369
955
53
4
1
170,089
0
L
Baron Samedi
13,806
986
52
4
1
245,112
0
W
Izanami
17,150
1,225
75
5
4
221,049
1
W
Yemoja
14,827
1,059
38
3
0
187,462
0
W
Ratatoskr
15,909
1,136
22
2
2
293,582
0
L
Nox
12,491
892
35
3
1
215,824
0
L
Chaac
13,363
955
35
3
0
259,885
0
L
Hachiman
15,079
1,077
60
4
2
231,455
1
W
Jormungandr
13,665
976
57
4
2
209,839
0
L
Mercury
14,718
1,051
49
4
1
297,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role