Player Matchup

Janus
Janus
CornaTk
Janus
Level 28
God Stats
1W - 4L
1,318 SR
Queue Stats
17W - 27L
1,446 Elo+
Solo
Nemesis
Nemesis
OSOK11AV
Nemesis
Level 25
God Stats
1W - 4L
1,260 SR
Queue Stats
5W - 14L
1,222 Elo+
Solo
Thor
Thor
ProdigalSon8657
Thor
Level 18
God Stats
0W - 1L
1,738 SR
Queue Stats
5W - 6L
1,361 Elo+
Solo
Horus
Horus
Yazandj
Horus
Level 105
God Stats
0W - 1L
1,519 SR
Queue Stats
3W - 7L
1,284 Elo+
Solo
Team Averages
Level 44
1,459 SR
1,328 Elo+

VS

Team Averages
Level 101
1,424 SR
1,501 Elo+
Hera
Hera
BabouThaOcelot
Hera
Level 74
God Stats
1W - 0L
1,394 SR
Queue Stats
3W - 3L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
Cozzuna
Sun Wukong
Level 55
God Stats
5W - 7L
1,442 SR
Queue Stats
22W - 32L
1,372 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Super Scraggy
Ah Muzen Cab
Level 147
God Stats
2W - 1L
1,360 SR
Queue Stats
96W - 88L
1,609 Elo+
Party 1
Artio
Artio
SuperBeagle5881
Artio
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 73L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CornaTk
Janus
16
3 / 3 / 2
10,180
783
8,962
9,914
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
OSOK11AV
Nemesis
15
3 / 6 / 5
9,640
742
6,213
12,983
5,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 3 / 1
8,656
666
3,483
6,648
2,561
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

Horus
Yazandj
Horus
14
2 / 4 / 7
9,043
696
6,603
13,992
15,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
10,944
842
8,594
7,517
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Cozzuna
Sun Wukong
14
1 / 4 / 2
9,406
724
2,739
11,576
6,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
Super Scraggy
Ah Muzen Cab
17
7 / 2 / 6
11,825
910
16,514
11,344
4,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 3 / 8
10,647
819
4,444
12,484
10,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
10
Kills
16
16
Deaths
10
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Janus
CornaTk
Janus
3
3
2
1.33
W
Sun Wukong
Cozzuna
Sun Wukong
1
4
2
0.5
L
Nemesis
OSOK11AV
Nemesis
3
6
5
0.92
L
2
3
1
0.83
W
Ah Muzen Cab
Super Scraggy
Ah Muzen Cab
7
2
6
5
W
3
3
8
2.33
L
Horus
Yazandj
Horus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,261
Damage
32,291
43,537
Taken
42,921
26,278
Mitigated
24,867
7,016
Healing
13,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,594
2,439
792
3,156
7,517
2,890
763
1,909
5,499
45,479
0
L
Janus
CornaTk
Janus
8,962
1,367
0
635
9,914
3,230
300
3,136
6,778
46,176
0
W
Sun Wukong
Cozzuna
Sun Wukong
2,739
947
123
642
11,576
6,504
736
3,506
7,806
0
11,615
L
Nemesis
OSOK11AV
Nemesis
6,213
4,014
282
3,104
12,983
5,061
58
3,541
9,442
0
36,666
L
3,483
749
0
252
6,648
2,561
808
3,249
3,399
0
18,763
W
Ah Muzen Cab
Super Scraggy
Ah Muzen Cab
16,514
9,294
0
4,488
11,344
4,676
7,369
1,605
9,661
0
62,884
W
4,444
314
345
3,812
12,484
10,797
648
1,902
10,480
10,993
0
L
Horus
Yazandj
Horus
6,603
2,969
1,096
1,647
13,992
15,426
44
3,404
10,588
0
18,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,519
Gold Earned
42,822
223
Minions Killed
199
6
Camps Cleared
8
857,885
Distance Traveled
893,364
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,944
842
68
5
2
241,390
1
L
Janus
10,180
783
91
7
1
228,375
1
W
Sun Wukong
9,406
724
22
2
1
177,001
0
L
Nemesis
9,640
742
70
5
1
209,205
1
L
Thor
8,656
666
33
3
3
202,938
0
W
Ah Muzen Cab
11,825
910
93
7
4
230,687
2
W
Artio
10,647
819
16
1
1
244,286
2
L
Horus
9,043
696
29
2
1
217,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role