Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BryceMax16
Cerberus
Level 27
God Stats
14W - 7L
1,965 SR
Queue Stats
225W - 217L
1,449 Elo+
Party 2
Baron Samedi
Baron Samedi
FOG_Jordan420
Baron Samedi
Level 102
God Stats
30W - 19L
1,569 SR
Queue Stats
626W - 568L
1,466 Elo+
Party 2
Erlang Shen
Erlang Shen
FOG_Popcornbowl
Erlang Shen
Level 95
God Stats
5W - 2L
1,500 SR
Queue Stats
416W - 384L
1,487 Elo+
Party 2
Apollo
Apollo
Immort4lP3nGuin
Apollo
Level 125
God Stats
15W - 8L
1,702 SR
Queue Stats
706W - 672L
1,485 Elo+
Solo
Team Averages
Level 90
1,647 SR
1,478 Elo+

VS

Team Averages
Level 56
1,516 SR
1,494 Elo+
Xbalanque
Xbalanque
CaL_STIX_00
Xbalanque
Level 26
God Stats
0W - 1L
1,705 SR
Queue Stats
5W - 3L
1,691 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Da-Vandal22
Tsukuyomi
Level 79
God Stats
35W - 24L
1,533 SR
Queue Stats
38W - 26L
1,600 Elo+
Party 3
Athena
Athena
Kwaimaine
Athena
Level 100
God Stats
1W - 2L
1,662 SR
Queue Stats
106W - 77L
1,576 Elo+
Party 3
Ra
Ra
novapkr
Ra
Level 46
God Stats
2W - 1L
1,217 SR
Queue Stats
350W - 417L
1,246 Elo+
Party 1
Discordia
Discordia
parekr
Discordia
Level 29
God Stats
10W - 19L
1,462 SR
Queue Stats
311W - 330L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
6 / 1 / 6
15,360
640
17,061
19,765
37,867
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
BryceMax16
Cerberus
19
1 / 4 / 25
13,520
563
13,141
31,927
41,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
FOG_Jordan420
Baron Samedi
20
12 / 7 / 19
14,173
591
31,684
29,129
14,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
FOG_Popcornbowl
Erlang Shen
20
11 / 8 / 12
14,522
605
16,134
24,554
14,060
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 2 / 12
16,024
668
17,885
18,944
8,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CaL_STIX_00
Xbalanque
19
3 / 7 / 3
11,775
491
11,037
18,967
6,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Da-Vandal22
Tsukuyomi
20
7 / 3 / 6
12,610
525
24,373
20,313
13,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Kwaimaine
Athena
19
8 / 8 / 7
13,293
554
19,167
29,070
15,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

17
3 / 13 / 10
11,180
466
18,788
26,626
9,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
parekr
Discordia
16
1 / 13 / 8
10,159
423
15,605
22,290
7,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
56
42
Kills
22
22
Deaths
44
74
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
1
6
9
W
Cerberus
BryceMax16
Cerberus
1
4
25
3.38
L
Xbalanque
CaL_STIX_00
Xbalanque
3
7
3
0.64
L
Tsukuyomi
Da-Vandal22
Tsukuyomi
7
3
6
3.33
W
Baron Samedi
FOG_Jordan420
Baron Samedi
12
7
19
3.07
W
Erlang Shen
FOG_Popcornbowl
Erlang Shen
11
8
12
2.13
W
12
2
12
9
L
Athena
Kwaimaine
Athena
8
8
7
1.44
L
3
13
10
0.62
L
Discordia
parekr
Discordia
1
13
8
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,905
Damage
88,970
124,319
Taken
117,266
116,658
Mitigated
52,032
50,006
Healing
25,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
17,061
1,299
0
8,992
19,765
37,867
6,188
5,020
14,745
97,002
0
W
Cerberus
BryceMax16
Cerberus
13,141
1,196
0
11,767
31,927
41,832
429
17,211
14,716
61,773
0
L
Xbalanque
CaL_STIX_00
Xbalanque
11,037
6,387
0
5,764
18,967
6,014
836
4,417
14,550
0
84,957
L
Tsukuyomi
Da-Vandal22
Tsukuyomi
24,373
6,858
0
2,419
20,313
13,121
0
12,148
8,165
0
81,845
W
Baron Samedi
FOG_Jordan420
Baron Samedi
31,684
3,078
2,762
12,477
29,129
14,706
1,792
16,050
13,079
79,398
0
W
Erlang Shen
FOG_Popcornbowl
Erlang Shen
16,134
9,161
0
3,882
24,554
14,060
770
10,292
14,262
0
90,149
W
17,885
11,567
0
10,126
18,944
8,193
6,952
4,987
13,957
0
146,640
L
Athena
Kwaimaine
Athena
19,167
5,492
0
5,973
29,070
15,975
0
12,583
16,487
56,386
0
L
18,788
3,913
1,330
7,024
26,626
9,200
358
20,378
6,248
57,004
0
L
Discordia
parekr
Discordia
15,605
1,634
0
3,252
22,290
7,722
0
12,360
9,930
62,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,599
Gold Earned
59,017
702
Minions Killed
554
0
Camps Cleared
0
2,163,362
Distance Traveled
1,993,153
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,360
640
182
8
0
356,636
5
W
Cerberus
13,520
563
102
4
0
456,751
0
L
Xbalanque
11,775
491
144
6
0
352,203
1
L
Tsukuyomi
12,610
525
147
6
0
453,144
4
W
Baron Samedi
14,173
591
89
4
0
412,815
1
W
Erlang Shen
14,522
605
122
5
0
453,033
4
W
Apollo
16,024
668
207
9
0
484,127
6
L
Athena
13,293
554
89
4
0
427,894
3
L
Ra
11,180
466
93
4
0
357,758
1
L
Discordia
10,159
423
81
3
0
402,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role