Player Matchup

Skadi
Skadi
M Bigjuice
Skadi
Level 18
God Stats
7W - 3L
1,500 SR
Queue Stats
331W - 256L
1,582 Elo+
Party 1
Awilix
Awilix
R-GT-500
Awilix
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
Warbroker
Olorun
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
380W - 275L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
triplegun6
Kukulkan
Level 27
God Stats
1W - 3L
1,357 SR
Queue Stats
12W - 7L
1,556 Elo+
Party 2
Ravana
Ravana
xDoomDaY
Ravana
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
867W - 695L
1,610 Elo+
Party 1
Team Averages
Level 46
1,471 SR
1,552 Elo+

VS

Team Averages
Level 58
1,514 SR
1,527 Elo+
Athena
Athena
 
Athena
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
CScristinaCS
Sol
Level 124
God Stats
35W - 15L
1,643 SR
Queue Stats
321W - 157L
1,701 Elo+
Party 4
Arachne
Arachne
THESAINTS101
Arachne
Level 31
God Stats
19W - 19L
1,472 SR
Queue Stats
70W - 83L
1,356 Elo+
Party 3
Scylla
Scylla
TJUBZ
Scylla
Level 37
God Stats
50W - 54L
1,375 SR
Queue Stats
137W - 131L
1,332 Elo+
Solo
Bellona
Bellona
maxodeCScristina
Bellona
Level 16
God Stats
6W - 1L
1,580 SR
Queue Stats
69W - 18L
1,743 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
1 / 10 / 7
7,661
426
9,830
14,316
4,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
R-GT-500
Awilix
6
0 / 11 / 0
5,496
305
1,051
8,850
2,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Warbroker
Olorun
17
1 / 8 / 2
9,531
530
7,823
15,927
7,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
triplegun6
Kukulkan
13
1 / 9 / 0
7,739
430
8,667
10,138
4,173
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
xDoomDaY
Ravana
15
8 / 7 / 2
9,714
540
11,953
12,958
12,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 3 / 17
9,715
540
5,565
16,872
14,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
10 / 4 / 6
11,084
616
15,272
15,500
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
THESAINTS101
Arachne
15
9 / 0 / 8
10,352
575
7,240
9,229
4,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
TJUBZ
Scylla
16
9 / 1 / 6
10,525
585
7,480
8,097
3,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
14 / 3 / 1
12,786
710
15,134
17,512
13,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
11
Kills
44
45
Deaths
11
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
3
17
3.5
W
10
4
6
3.25
L
Skadi
1
10
7
0.45
L
Awilix
R-GT-500
Awilix
0
11
0
0
W
Arachne
THESAINTS101
Arachne
9
0
8
13
W
Scylla
TJUBZ
Scylla
9
1
6
12
L
Olorun
Warbroker
Olorun
1
8
2
0.25
W
14
3
1
4.83
L
Kukulkan
triplegun6
Kukulkan
1
9
0
0.11
L
Ravana
xDoomDaY
Ravana
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,324
Damage
50,691
62,189
Taken
67,210
31,087
Mitigated
40,836
9,157
Healing
23,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,565
1,360
0
1,323
16,872
14,878
248
3,478
13,394
25,873
0
W
15,272
5,035
0
9,150
15,500
4,935
3,154
2,710
12,790
66,469
0
L
Skadi
9,830
5,741
0
1,004
14,316
4,234
0
9,815
4,501
0
44,591
L
Awilix
R-GT-500
Awilix
1,051
636
18
118
8,850
2,122
0
3,954
4,896
0
12,869
W
Arachne
THESAINTS101
Arachne
7,240
5,506
792
5,031
9,229
4,589
983
1,051
8,178
0
41,062
W
Scylla
TJUBZ
Scylla
7,480
263
0
2,934
8,097
3,260
1,019
3,323
4,774
51,960
0
L
Olorun
Warbroker
Olorun
7,823
3,750
14
5,977
15,927
7,991
706
1,077
14,850
66,930
4,794
W
15,134
5,637
0
3,971
17,512
13,174
1,424
5,475
12,037
0
97,008
L
Kukulkan
triplegun6
Kukulkan
8,667
220
0
250
10,138
4,173
0
6,145
3,993
44,530
0
L
Ravana
xDoomDaY
Ravana
11,953
3,590
0
1,776
12,958
12,567
0
7,326
5,632
0
50,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,141
Gold Earned
54,462
384
Minions Killed
542
0
Camps Cleared
0
1,419,953
Distance Traveled
1,784,967
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,715
540
55
3
0
381,333
2
W
Sol
11,084
616
114
6
0
313,282
0
L
Skadi
7,661
426
71
4
0
279,218
5
L
Awilix
5,496
305
23
1
0
253,424
2
W
Arachne
10,352
575
72
4
0
368,097
0
W
Scylla
10,525
585
108
6
0
364,502
5
L
Olorun
9,531
530
131
7
0
282,606
2
W
Bellona
12,786
710
193
11
0
357,753
1
L
Kukulkan
7,739
430
87
5
0
268,495
1
L
Ravana
9,714
540
72
4
0
336,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role