Player Matchup

Serqet
Serqet
Bboyportsmouth0
Serqet
Level 84
God Stats
4W - 4L
1,633 SR
Queue Stats
95W - 118L
1,500 Elo+
Solo
Janus
Janus
Cash_748
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,470 Elo+
Party 2
Fafnir
Fafnir
indomito12
Fafnir
Level 67
God Stats
2W - 6L
1,364 SR
Queue Stats
20W - 33L
1,408 Elo+
Party 2
Team Averages
Level 79
1,499 SR
1,459 Elo+

VS

Team Averages
Level 88
1,470 SR
1,420 Elo+
Tiamat
Tiamat
ControlldKarnage
Tiamat
Level 74
God Stats
4W - 9L
1,328 SR
Queue Stats
45W - 70L
1,242 Elo+
Solo
Hel
Hel
Gs Qtehh
Hel
Level 103
God Stats
35W - 37L
1,526 SR
Queue Stats
42W - 45L
1,514 Elo+
Party 1
Chaac
Chaac
Virtual95
Chaac
Level 88
God Stats
16W - 10L
1,556 SR
Queue Stats
56W - 51L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 4
8,218
747
8,852
10,398
4,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
Cash_748
Janus
13
2 / 3 / 5
7,653
696
9,620
6,836
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
indomito12
Fafnir
11
3 / 3 / 5
7,938
722
5,834
11,174
10,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 3
8,849
804
6,127
9,532
4,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 4 / 8
8,777
798
6,428
12,037
3,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
Virtual95
Chaac
12
3 / 2 / 9
8,404
764
10,354
13,752
11,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
9
Kills
12
12
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
L
Janus
Cash_748
Janus
2
3
5
1.5
W
6
4
3
1.88
W
3
4
8
1.75
W
Chaac
Virtual95
Chaac
3
2
9
3.75
L
Fafnir
indomito12
Fafnir
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,306
Damage
22,909
28,408
Taken
35,321
16,750
Mitigated
19,926
3,674
Healing
20,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,852
1,512
0
290
10,398
4,360
0
4,090
5,820
0
25,786
L
Janus
Cash_748
Janus
9,620
278
408
684
6,836
2,188
0
2,299
4,189
29,749
0
W
6,127
235
468
1,401
9,532
4,962
168
3,792
4,954
17,192
0
W
6,428
606
6,547
6,678
12,037
3,767
132
5,342
6,385
28,429
0
W
Chaac
Virtual95
Chaac
10,354
890
634
4,276
13,752
11,197
0
5,533
7,850
0
20,796
L
Fafnir
indomito12
Fafnir
5,834
1,939
600
1,692
11,174
10,202
0
5,482
4,824
17,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,809
Gold Earned
26,030
105
Minions Killed
104
0
Camps Cleared
0
633,054
Distance Traveled
679,390
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,218
747
40
4
0
232,777
2
L
Janus
7,653
696
42
4
0
202,128
1
W
Tiamat
8,849
804
33
3
0
203,129
1
W
Hel
8,777
798
52
5
0
223,036
2
W
Chaac
8,404
764
19
2
0
253,225
5
L
Fafnir
7,938
722
23
2
0
198,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role