Player Matchup

Chang'e
Chang'e
HoyMenoy
Chang'e
Level 68
God Stats
1W - 1L
1,602 SR
Queue Stats
31W - 31L
1,480 Elo+
Party 1
Heimdallr
Heimdallr
RedDeadArcher
Heimdallr
Level 108
God Stats
3W - 2L
1,488 SR
Queue Stats
199W - 184L
1,438 Elo+
Solo
Anubis
Anubis
SomeGuyUknow
Anubis
Level 90
God Stats
1W - 3L
1,222 SR
Queue Stats
135W - 124L
1,575 Elo+
Solo
Arachne
Arachne
Wohpee
Arachne
Level 77
God Stats
5W - 6L
1,477 SR
Queue Stats
279W - 281L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
mellowbrains
Nu Wa
Level 129
God Stats
12W - 9L
1,462 SR
Queue Stats
591W - 644L
1,453 Elo+
Solo
Team Averages
Level 94
1,450 SR
1,481 Elo+

VS

Team Averages
Level 92
1,463 SR
1,402 Elo+
Ullr
Ullr
Hot n Spicy TNT
Ullr
Level 98
God Stats
2W - 3L
1,648 SR
Queue Stats
83W - 93L
1,376 Elo+
Party 2
Ares
Ares
ItssMaurice9817
Ares
Level 60
God Stats
0W - 2L
1,284 SR
Queue Stats
30W - 43L
1,388 Elo+
Solo
Bastet
Bastet
The_Casual_Kat
Bastet
Level 104
God Stats
1W - 2L
1,273 SR
Queue Stats
374W - 373L
1,412 Elo+
Solo
Anhur
Anhur
pet bee
Anhur
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 122L
1,445 Elo+
Party 2
Chernobog
Chernobog
timoteoivanez
Chernobog
Level 88
God Stats
8W - 7L
1,612 SR
Queue Stats
313W - 322L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HoyMenoy
Chang'e
17
4 / 3 / 16
10,334
795
11,411
13,950
4,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
RedDeadArcher
Heimdallr
18
6 / 2 / 20
11,015
847
15,504
9,184
3,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
18
5 / 2 / 18
10,528
810
10,956
12,427
6,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Wohpee
Arachne
16
9 / 6 / 7
10,419
801
13,761
13,861
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 18
10,433
803
16,470
8,304
2,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 8
9,291
715
9,823
12,226
5,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 7 / 11
9,005
693
7,562
20,521
20,936
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 8 / 5
8,617
663
10,654
13,131
5,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
pet bee
Anhur
15
1 / 7 / 9
8,886
684
7,564
14,523
5,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
timoteoivanez
Chernobog
17
6 / 4 / 3
10,204
785
9,760
15,104
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
51
30
Kills
15
16
Deaths
31
79
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
5
8
1.6
W
Chang'e
HoyMenoy
Chang'e
4
3
16
4
L
1
7
11
0.93
W
Heimdallr
RedDeadArcher
Heimdallr
6
2
20
8
W
Anubis
5
2
18
7
L
3
8
5
0.69
W
Arachne
Wohpee
Arachne
9
6
7
2.08
W
6
3
18
5
L
Anhur
pet bee
Anhur
1
7
9
0.79
L
Chernobog
timoteoivanez
Chernobog
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,102
Damage
45,363
57,726
Taken
75,505
22,597
Mitigated
41,661
29,242
Healing
17,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,823
2,347
409
1,581
12,226
5,060
860
7,859
4,216
0
18,485
W
Chang'e
HoyMenoy
Chang'e
11,411
319
5,647
5,613
13,950
4,858
517
1,988
11,962
22,097
0
L
7,562
437
209
2,449
20,521
20,936
0
8,370
11,963
16,527
0
W
Heimdallr
RedDeadArcher
Heimdallr
15,504
6,170
1,534
1,429
9,184
3,592
2,657
1,730
7,454
0
33,454
W
Anubis
10,956
337
2,126
3,887
12,427
6,016
723
1,609
10,818
28,578
0
L
10,654
2,739
1,890
858
13,131
5,074
0
6,649
6,340
0
17,828
W
Arachne
Wohpee
Arachne
13,761
10,943
1,003
2,845
13,861
5,430
818
1,721
11,015
0
19,857
W
16,470
5,948
3,416
1,742
8,304
2,701
707
514
7,790
28,375
0
L
Anhur
pet bee
Anhur
7,564
2,655
1,283
3,085
14,523
5,080
450
6,532
7,783
0
29,440
L
Chernobog
timoteoivanez
Chernobog
9,760
6,255
1,741
3,810
15,104
5,511
419
8,566
6,365
0
50,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,729
Gold Earned
46,003
150
Minions Killed
177
0
Camps Cleared
0
1,204,604
Distance Traveled
1,109,127
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,291
715
9
1
0
226,398
0
W
Chang'e
10,334
795
21
2
0
258,805
1
L
Ares
9,005
693
12
1
0
211,894
2
W
Heimdallr
11,015
847
37
3
0
258,827
1
W
Anubis
10,528
810
42
3
0
230,425
2
L
Bastet
8,617
663
21
2
0
236,643
0
W
Arachne
10,419
801
27
2
0
206,991
0
W
Nu Wa
10,433
803
23
2
0
249,556
0
L
Anhur
8,886
684
51
4
0
235,599
1
L
Chernobog
10,204
785
84
6
0
198,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role