Player Matchup

Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DistrictGame
Tsukuyomi
Level 79
God Stats
20W - 17L
1,701 SR
Queue Stats
648W - 639L
1,444 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Flarfy
Morgan Le Fay
Level 132
God Stats
0W - 2L
1,287 SR
Queue Stats
168W - 188L
1,404 Elo+
Solo
Danzaburou
Danzaburou
gmoney22595
Danzaburou
Level 126
God Stats
101W - 92L
1,497 SR
Queue Stats
617W - 615L
1,410 Elo+
Party 1
Athena
Athena
mixiro
Athena
Level 101
God Stats
7W - 4L
1,625 SR
Queue Stats
59W - 73L
1,397 Elo+
Solo
Team Averages
Level 105
1,522 SR
1,431 Elo+

VS

Team Averages
Level 98
1,457 SR
1,382 Elo+
Hun Batz
Hun Batz
BlackStallion919
Hun Batz
Level 87
God Stats
1W - 1L
1,300 SR
Queue Stats
206W - 246L
1,371 Elo+
Solo
Cthulhu
Cthulhu
GYPSYANDTHEHOBO
Cthulhu
Level 66
God Stats
80W - 64L
1,542 SR
Queue Stats
310W - 342L
1,416 Elo+
Solo
Odin
Odin
Lightning0929
Odin
Level 119
God Stats
10W - 7L
1,442 SR
Queue Stats
650W - 624L
1,495 Elo+
Solo
Ra
Ra
arielehm
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,269 Elo+
Solo
Sol
Sol
robertarq
Sol
Level 88
God Stats
80W - 64L
1,501 SR
Queue Stats
416W - 490L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 0 / 1
3,848
770
887
1,590
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
DistrictGame
Tsukuyomi
6
2 / 1 / 0
4,041
808
2,329
4,149
1,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Flarfy
Morgan Le Fay
1
0 / 0 / 0
1,023
205
0
0
0
Danzaburou
gmoney22595
Danzaburou
6
0 / 1 / 0
3,512
702
1,167
3,183
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
mixiro
Athena
5
1 / 0 / 0
3,444
689
998
3,838
1,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,443
689
136
2,648
555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 0 / 0
3,273
655
1,670
2,312
1,126
6
0 / 1 / 0
3,583
717
803
2,553
689
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
1 / 1 / 0
3,453
691
1,560
2,206
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 1
3,334
667
1,767
2,431
603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
2
2
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
1
0.5
W
0
0
1
0.5
L
Tsukuyomi
DistrictGame
Tsukuyomi
2
1
0
2
L
Morgan Le Fay
Flarfy
Morgan Le Fay
0
0
0
0
W
1
0
0
1
W
0
1
0
0
W
1
1
0
1
L
Danzaburou
gmoney22595
Danzaburou
0
1
0
0
L
Athena
mixiro
Athena
1
0
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,381
Damage
5,936
12,760
Taken
12,150
3,781
Mitigated
3,568
4,536
Healing
4,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
887
145
0
500
1,590
697
0
0
1,590
12,619
0
W
136
0
0
1,100
2,648
555
0
0
2,648
0
10,552
L
Tsukuyomi
DistrictGame
Tsukuyomi
2,329
804
0
979
4,149
1,191
0
1,876
2,205
0
13,797
L
Morgan Le Fay
Flarfy
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
1,670
78
217
833
2,312
1,126
0
367
1,945
8,453
0
W
803
264
0
960
2,553
689
0
817
1,666
0
12,880
W
1,560
236
0
546
2,206
595
162
209
1,997
10,683
0
L
Danzaburou
gmoney22595
Danzaburou
1,167
47
99
1,688
3,183
825
0
1,577
1,606
0
16,607
L
Athena
mixiro
Athena
998
240
0
1,270
3,838
1,068
0
1,307
2,491
5,507
0
W
1,767
719
0
444
2,431
603
0
422
2,009
12,670
2,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,868
Gold Earned
17,086
111
Minions Killed
139
0
Camps Cleared
0
394,021
Distance Traveled
529,021
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,848
770
38
8
0
84,934
1
W
Hun Batz
3,443
689
37
7
0
120,536
0
L
Tsukuyomi
4,041
808
29
6
0
122,409
0
L
Morgan Le Fay
1,023
205
0
0
0
0
0
W
Cthulhu
3,273
655
12
2
0
111,339
1
W
Odin
3,583
717
39
8
0
107,559
1
W
Ra
3,453
691
16
3
0
93,890
1
L
Danzaburou
3,512
702
39
8
0
83,084
5
L
Athena
3,444
689
5
1
0
103,594
0
W
Sol
3,334
667
35
7
0
95,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role