Player Matchup

Hercules
Hercules
D4D Gurdyll
Hercules
Level 121
God Stats
1W - 4L
1,502 SR
Queue Stats
275W - 318L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
Doronicum
Kukulkan
Level 29
God Stats
47W - 39L
1,532 SR
Queue Stats
132W - 165L
1,408 Elo+
Party 1
The Morrigan
The Morrigan
Frenchicedtea
The Morrigan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,315 Elo+
Solo
Set
Set
FunnyCroc
Set
Level 101
God Stats
1W - 7L
1,360 SR
Queue Stats
270W - 276L
1,429 Elo+
Solo
Danzaburou
Danzaburou
Warcat72
Danzaburou
Level 51
God Stats
4W - 15L
1,244 SR
Queue Stats
13W - 25L
1,282 Elo+
Solo
Team Averages
Level 70
1,428 SR
1,368 Elo+

VS

Team Averages
Level 83
1,385 SR
1,422 Elo+
Discordia
Discordia
GrimLaughter666
Discordia
Level 32
God Stats
4W - 4L
1,461 SR
Queue Stats
77W - 103L
1,374 Elo+
Party 2
Medusa
Medusa
Jogado109264
Medusa
Level 66
God Stats
9W - 7L
1,406 SR
Queue Stats
116W - 125L
1,361 Elo+
Solo
Vulcan
Vulcan
WorldMedic
Vulcan
Level 103
God Stats
3W - 2L
1,167 SR
Queue Stats
73W - 83L
1,438 Elo+
Solo
Horus
Horus
Yamato1706
Horus
Level 89
God Stats
14W - 17L
1,414 SR
Queue Stats
135W - 126L
1,448 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jigglebear69
Cu Chulainn
Level 123
God Stats
4W - 6L
1,475 SR
Queue Stats
76W - 79L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D4D Gurdyll
Hercules
19
3 / 5 / 13
13,436
960
14,825
31,027
35,342
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Doronicum
Kukulkan
20
3 / 5 / 12
13,985
999
26,116
15,915
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Frenchicedtea
The Morrigan
19
7 / 12 / 7
13,735
981
20,631
24,442
7,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 12 / 9
14,673
1,048
10,873
26,922
11,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Warcat72
Danzaburou
19
1 / 6 / 13
12,724
909
19,765
16,659
4,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GrimLaughter666
Discordia
19
3 / 5 / 13
12,992
928
7,388
14,750
4,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
19
1 / 6 / 11
12,491
892
2,374
16,881
6,969
Vulcan
WorldMedic
Vulcan
20
7 / 2 / 21
16,819
1,201
30,106
15,231
6,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
20
21 / 5 / 13
17,575
1,255
41,424
20,646
10,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
jigglebear69
Cu Chulainn
20
8 / 3 / 21
15,786
1,128
27,958
37,448
36,870
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
119
21
Kills
40
40
Deaths
21
54
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Hercules
D4D Gurdyll
Hercules
3
5
13
1.9
L
Kukulkan
Doronicum
Kukulkan
3
5
12
1.8
L
The Morrigan
Frenchicedtea
The Morrigan
7
12
7
0.88
L
7
12
9
0.96
W
Discordia
GrimLaughter666
Discordia
3
5
13
1.9
W
Medusa
1
6
11
1.08
L
Danzaburou
Warcat72
Danzaburou
1
6
13
1.25
W
Vulcan
WorldMedic
Vulcan
7
2
21
8.75
W
Horus
21
5
13
5.5
W
Cu Chulainn
jigglebear69
Cu Chulainn
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,210
Damage
109,250
114,965
Taken
104,956
63,778
Mitigated
65,694
16,306
Healing
23,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
D4D Gurdyll
Hercules
14,825
3,313
0
10,764
31,027
35,342
0
14,336
16,691
0
23,631
L
Kukulkan
Doronicum
Kukulkan
26,116
868
0
778
15,915
4,866
0
5,204
10,711
69,634
0
L
The Morrigan
Frenchicedtea
The Morrigan
20,631
2,015
243
2,917
24,442
7,372
0
8,858
15,002
30,364
8,687
L
10,873
5,484
0
408
26,922
11,405
0
8,202
18,720
0
48,028
W
Discordia
GrimLaughter666
Discordia
7,388
604
0
1,334
14,750
4,968
0
9,729
5,021
20,416
0
W
Medusa
2,374
1,373
0
0
16,881
6,969
0
6,558
10,323
0
14,376
L
Danzaburou
Warcat72
Danzaburou
19,765
14,136
0
1,196
16,659
4,793
0
4,763
11,896
0
41,241
W
Vulcan
WorldMedic
Vulcan
30,106
10,869
0
2,059
15,231
6,785
0
7,993
7,238
80,360
0
W
Horus
41,424
17,447
3,485
4,468
20,646
10,102
0
6,968
12,558
0
60,456
W
Cu Chulainn
jigglebear69
Cu Chulainn
27,958
6,594
1,358
10,411
37,448
36,870
0
10,377
27,071
10,316
70,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,553
Gold Earned
75,663
288
Minions Killed
284
8
Camps Cleared
11
1,196,206
Distance Traveled
1,264,529
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,436
960
18
1
0
249,506
0
L
Kukulkan
13,985
999
112
8
2
236,327
0
L
The Morrigan
13,735
981
36
3
0
238,679
0
L
Set
14,673
1,048
83
6
6
276,520
2
W
Discordia
12,992
928
17
1
1
238,869
0
W
Medusa
12,491
892
23
2
6
218,605
0
L
Danzaburou
12,724
909
39
3
0
195,174
0
W
Vulcan
16,819
1,201
109
8
3
253,763
0
W
Horus
17,575
1,255
47
3
0
277,176
0
W
Cu Chulainn
15,786
1,128
88
6
1
276,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role