Player Matchup

Janus
Janus
Clucker99
Janus
Level 129
God Stats
17W - 14L
1,602 SR
Queue Stats
23W - 16L
1,594 Elo+
Party 1
Jormungandr
Jormungandr
Jraciel
Jormungandr
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 123L
1,525 Elo+
Solo
Hou Yi
Hou Yi
Sincerely Avery
Hou Yi
Level 159
God Stats
2W - 0L
1,725 SR
Queue Stats
58W - 63L
1,582 Elo+
Party 1
Team Averages
Level 143
1,609 SR
1,567 Elo+

VS

Team Averages
Level 57
1,482 SR
1,408 Elo+
Hercules
Hercules
Codisher
Hercules
Level 100
God Stats
0W - 4L
1,500 SR
Queue Stats
139W - 157L
1,363 Elo+
Party 2
Hades
Hades
RamenShaman999
Hades
Level 66
God Stats
9W - 11L
1,479 SR
Queue Stats
146W - 151L
1,385 Elo+
Party 2
Neith
Neith
champion_torre21
Neith
Level 6
God Stats
1W - 6L
1,468 SR
Queue Stats
1W - 10L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Clucker99
Janus
11
4 / 4 / 8
8,203
820
9,100
6,630
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Jraciel
Jormungandr
11
2 / 2 / 10
8,259
826
7,271
8,351
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
8 / 2 / 4
8,742
874
7,529
5,468
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Codisher
Hercules
10
1 / 4 / 4
7,019
702
2,345
12,893
8,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 5 / 0
7,565
757
4,041
9,454
4,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 5 / 1
6,716
672
1,466
7,564
2,652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
7
8
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
Clucker99
Janus
4
4
8
2
L
Hercules
Codisher
Hercules
1
4
4
0.75
W
Jormungandr
Jraciel
Jormungandr
2
2
10
3.5
L
4
5
0
0.8
W
8
2
4
5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,900
Damage
7,852
20,449
Taken
29,911
9,344
Mitigated
15,236
2,492
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Clucker99
Janus
9,100
474
0
1,579
6,630
1,962
457
1,327
5,303
28,640
0
L
Hercules
Codisher
Hercules
2,345
487
135
4,501
12,893
8,282
0
6,955
5,938
0
9,453
W
Jormungandr
Jraciel
Jormungandr
7,271
2,526
0
588
8,351
5,049
424
1,447
6,904
27,200
0
L
4,041
278
512
2,091
9,454
4,302
0
5,254
4,200
16,421
0
W
7,529
3,821
0
325
5,468
2,333
1,052
1,267
4,201
0
22,431
L
1,466
480
0
414
7,564
2,652
0
4,162
3,402
0
6,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,204
Gold Earned
21,300
108
Minions Killed
45
0
Camps Cleared
0
527,467
Distance Traveled
483,189
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,203
820
38
4
0
181,510
3
L
Hercules
7,019
702
7
1
0
194,108
0
W
Jormungandr
8,259
826
36
4
0
178,380
3
L
Hades
7,565
757
31
3
0
168,415
0
W
Hou Yi
8,742
874
34
3
0
167,577
5
L
Neith
6,716
672
7
1
0
120,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role