Player Matchup

Tyr
Tyr
LimburgseSjeng
Tyr
Level 144
God Stats
4W - 7L
1,397 SR
Queue Stats
499W - 505L
1,646 Elo+
Solo
Ymir
Ymir
Perry8421
Ymir
Level 160
God Stats
0W - 1L
1,537 SR
Queue Stats
138W - 141L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
weaselberg
Tsukuyomi
Level 101
God Stats
24W - 14L
1,585 SR
Queue Stats
727W - 737L
1,586 Elo+
Solo
He Bo
He Bo
yemarF
He Bo
Level 156
God Stats
1W - 1L
1,800 SR
Queue Stats
131W - 122L
1,567 Elo+
Solo
Athena
Athena
yissuss16
Athena
Level 158
God Stats
0W - 1L
1,769 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 144
1,618 SR
1,570 Elo+

VS

Team Averages
Level 158
1,644 SR
1,563 Elo+
Anubis
Anubis
Altavas
Anubis
Level 160
God Stats
2W - 1L
1,902 SR
Queue Stats
160W - 122L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kingkongbis
Cu Chulainn
Level 160
God Stats
1W - 1L
1,329 SR
Queue Stats
138W - 130L
1,573 Elo+
Solo
Sobek
Sobek
SMSM-ii
Sobek
Level 160
God Stats
4W - 3L
2,014 SR
Queue Stats
147W - 136L
1,560 Elo+
Party 1
Discordia
Discordia
SlIing
Discordia
Level 149
God Stats
2W - 2L
1,422 SR
Queue Stats
316W - 288L
1,582 Elo+
Solo
Cernunnos
Cernunnos
iiYami_
Cernunnos
Level 159
God Stats
3W - 1L
1,553 SR
Queue Stats
100W - 83L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 9
10,539
703
8,247
26,990
27,623
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
18
4 / 6 / 7
10,654
710
10,381
23,773
24,527
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Tsukuyomi
weaselberg
Tsukuyomi
20
7 / 9 / 7
12,528
835
20,504
25,631
14,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

He Bo
yemarF
He Bo
13
1 / 10 / 4
8,841
589
11,562
13,178
5,036
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Athena
yissuss16
Athena
19
3 / 5 / 12
11,995
800
12,480
27,151
33,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Altavas
Anubis
20
15 / 3 / 13
13,135
876
31,805
18,938
11,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Kingkongbis
Cu Chulainn
18
6 / 4 / 21
11,672
778
18,507
21,030
20,948
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
SMSM-ii
Sobek
18
3 / 5 / 22
11,260
751
8,369
20,152
20,812
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
SlIing
Discordia
18
5 / 3 / 19
11,297
753
21,363
9,641
4,161
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cernunnos
iiYami_
Cernunnos
20
7 / 3 / 22
12,380
825
20,570
11,723
6,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
133
18
Kills
36
36
Deaths
18
39
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Anubis
Altavas
Anubis
15
3
13
7.17
W
Cu Chulainn
Kingkongbis
Cu Chulainn
6
4
21
4.13
L
3
6
9
1.25
L
Ymir
4
6
7
1.25
W
Sobek
SMSM-ii
Sobek
3
5
22
2.8
W
Discordia
SlIing
Discordia
5
3
19
4.83
W
Cernunnos
iiYami_
Cernunnos
7
3
22
6
L
Tsukuyomi
weaselberg
Tsukuyomi
7
9
7
1.17
L
He Bo
yemarF
He Bo
1
10
4
0.3
L
Athena
yissuss16
Athena
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,174
Damage
100,614
116,723
Taken
81,484
105,443
Mitigated
64,046
31,430
Healing
31,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Altavas
Anubis
31,805
1,790
2,054
9,755
18,938
11,794
854
10,123
8,815
53,385
0
W
Cu Chulainn
Kingkongbis
Cu Chulainn
18,507
5,364
832
4,295
21,030
20,948
633
7,519
13,511
0
43,722
L
8,247
777
2,811
7,184
26,990
27,623
651
13,496
13,494
0
23,886
L
Ymir
10,381
1,223
2,480
3,070
23,773
24,527
618
11,987
11,786
22,471
0
W
Sobek
SMSM-ii
Sobek
8,369
145
2,341
5,396
20,152
20,812
260
6,139
12,071
18,856
0
W
Discordia
SlIing
Discordia
21,363
2,109
2,901
2,144
9,641
4,161
1,404
4,014
5,627
27,031
0
W
Cernunnos
iiYami_
Cernunnos
20,570
8,307
897
1,036
11,723
6,331
2,915
6,628
5,095
0
36,749
L
Tsukuyomi
weaselberg
Tsukuyomi
20,504
3,308
3,319
7,471
25,631
14,503
188
13,870
11,761
0
47,987
L
He Bo
yemarF
He Bo
11,562
96
0
242
13,178
5,036
205
6,020
7,158
18,570
0
L
Athena
yissuss16
Athena
12,480
2,011
1,423
3,430
27,151
33,754
20
16,164
10,987
22,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,557
Gold Earned
59,744
142
Minions Killed
151
0
Camps Cleared
0
1,239,158
Distance Traveled
1,346,664
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,135
876
46
3
0
270,609
3
W
Cu Chulainn
11,672
778
31
2
0
278,686
1
L
Tyr
10,539
703
33
2
0
268,133
4
L
Ymir
10,654
710
26
2
0
222,270
0
W
Sobek
11,260
751
22
1
0
266,167
2
W
Discordia
11,297
753
18
1
0
277,802
2
W
Cernunnos
12,380
825
34
2
0
253,400
3
L
Tsukuyomi
12,528
835
51
3
0
259,906
0
L
He Bo
8,841
589
16
1
0
220,457
3
L
Athena
11,995
800
16
1
0
268,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role