Player Matchup

Janus
Janus
Egurrolapozo4
Janus
Level 60
God Stats
5W - 4L
1,566 SR
Queue Stats
126W - 155L
1,376 Elo+
Party 1
Apollo
Apollo
Fernando LF7687
Apollo
Level 28
God Stats
5W - 7L
1,394 SR
Queue Stats
315W - 352L
1,328 Elo+
Solo
Zhong Kui
Zhong Kui
JAPOSTROFE
Zhong Kui
Level 18
God Stats
5W - 4L
1,835 SR
Queue Stats
36W - 54L
1,287 Elo+
Party 1
Arachne
Arachne
Scorpio_Snip27
Arachne
Level 23
God Stats
4W - 1L
1,633 SR
Queue Stats
7W - 5L
1,530 Elo+
Solo
Loki
Loki
TRP_RocketRaccon
Loki
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 33L
1,400 Elo+
Party 1
Team Averages
Level 30
1,586 SR
1,384 Elo+

VS

Team Averages
Level 12
1,509 SR
1,469 Elo+
Kukulkan
Kukulkan
GoldenLeo8731
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
LonelyKiller523
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
LoweBaldeRR
Bakasura
Level 18
God Stats
20W - 30L
1,544 SR
Queue Stats
55W - 68L
1,419 Elo+
Solo
Medusa
Medusa
MuSt4nG80 Jr
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,424 Elo+
Solo
Bellona
Bellona
YamiSaiyan
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 3
8,184
682
9,001
4,468
1,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 3
7,118
593
2,196
6,246
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
JAPOSTROFE
Zhong Kui
11
5 / 1 / 0
6,828
569
3,934
4,418
2,671
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
6 / 1 / 1
7,567
631
6,188
6,782
2,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
3 / 1 / 5
6,826
569
2,688
7,007
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GoldenLeo8731
Kukulkan
4
0 / 8 / 0
4,289
357
564
5,015
1,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 6 / 1
4,208
351
514
6,845
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
LoweBaldeRR
Bakasura
10
2 / 3 / 0
5,958
497
3,401
9,023
2,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
12
5 / 4 / 0
7,465
622
5,439
8,876
2,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
YamiSaiyan
Bellona
7
0 / 8 / 1
4,793
399
3,237
10,804
4,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
25
Kills
7
7
Deaths
29
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
0
3
11.5
W
1
4
3
0.63
L
Kukulkan
GoldenLeo8731
Kukulkan
0
8
0
0
W
Zhong Kui
JAPOSTROFE
Zhong Kui
5
1
0
5
L
0
6
1
0.08
L
Bakasura
LoweBaldeRR
Bakasura
2
3
0
0.67
L
Medusa
5
4
0
1.25
W
6
1
1
6.5
W
3
1
5
5.5
L
Bellona
YamiSaiyan
Bellona
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,007
Damage
13,155
28,921
Taken
40,563
9,978
Mitigated
14,073
10,967
Healing
3,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,001
643
0
2,179
4,468
1,687
1,924
667
3,801
46,978
0
W
2,196
1,009
0
1,138
6,246
1,820
598
0
6,246
0
28,907
L
Kukulkan
GoldenLeo8731
Kukulkan
564
152
0
0
5,015
1,360
0
2,330
2,685
8,857
0
W
Zhong Kui
JAPOSTROFE
Zhong Kui
3,934
693
0
1,696
4,418
2,671
2,536
379
3,791
21,773
0
L
514
409
0
192
6,845
2,741
0
2,190
4,655
3,803
0
L
Bakasura
LoweBaldeRR
Bakasura
3,401
2,615
0
1,478
9,023
2,545
0
655
8,368
0
31,262
L
Medusa
5,439
1,607
0
1,264
8,876
2,451
0
0
8,876
0
46,559
W
6,188
4,681
0
3,742
6,782
2,176
0
32
6,540
0
33,100
W
2,688
744
270
1,942
7,007
1,624
0
0
6,792
0
32,386
L
Bellona
YamiSaiyan
Bellona
3,237
1,467
0
145
10,804
4,976
0
7,760
3,044
0
13,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,523
Gold Earned
26,713
316
Minions Killed
206
0
Camps Cleared
0
1,039,070
Distance Traveled
1,065,204
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,184
682
89
7
0
194,955
2
W
Apollo
7,118
593
65
5
0
193,151
0
L
Kukulkan
4,289
357
16
1
0
149,452
0
W
Zhong Kui
6,828
569
35
3
0
157,976
0
L
Ares
4,208
351
6
1
0
211,081
1
L
Bakasura
5,958
497
72
6
0
258,955
0
L
Medusa
7,465
622
92
8
0
219,095
0
W
Arachne
7,567
631
64
5
0
259,353
0
W
Loki
6,826
569
63
5
0
233,635
1
L
Bellona
4,793
399
20
2
0
226,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role