Player Matchup

Ne Zha
Ne Zha
Bronze III
 
Ne Zha
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
Dolphin-Meat-
Danzaburou
Gold III
Level 67
God Stats
2W - 4L
1,595 SR
Queue Stats
55W - 58L
1,611 MMR
Party 1
Agni
Agni
Silver I
iJuxo
Agni
Silver I
Level 98
God Stats
0W - 1L
1,715 SR
Queue Stats
86W - 79L
1,350 MMR
Party 1
Bellona
Bellona
Bronze III
ivvatson
Bellona
Bronze III
Level 30
God Stats
0W - 1L
1,350 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Sol
Sol
Bronze III
littlejohny11222
Sol
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,459 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 62
1,532 SR
1,484 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,561 SR
1,476 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
Chilled_Mango
Merlin
Bronze III
Level 86
God Stats
5W - 4L
1,413 SR
Queue Stats
24W - 30L
1,495 MMR
Solo
Medusa
Medusa
Gold IV
DA_ROOK13
Medusa
Gold IV
Level 128
God Stats
7W - 7L
1,635 SR
Queue Stats
231W - 233L
1,450 MMR
Solo
Ares
Ares
Gold IV
SmurfChop
Ares
Gold IV
Level 117
God Stats
6W - 4L
1,543 SR
Queue Stats
55W - 51L
1,444 MMR
Solo
Tyr
Tyr
Gold III
xKingMeIo
Tyr
Gold III
Level 146
God Stats
26W - 28L
1,715 SR
Queue Stats
244W - 235L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 4 / 0
4,760
476
2,870
6,392
1,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Dolphin-Meat-
Danzaburou
8
0 / 4 / 1
4,714
471
1,265
4,959
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
iJuxo
Agni
9
0 / 3 / 0
4,971
497
2,843
4,528
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
ivvatson
Bellona
9
1 / 3 / 0
4,958
496
3,166
6,611
3,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
1 / 4 / 1
5,081
508
4,301
6,561
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
SetChironTiamatGilgameshAthena

VS

Bans
LokiSobekAnhurFafnirArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 2 / 2
6,030
603
3,238
6,872
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 4
6,167
617
2,316
3,540
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
DA_ROOK13
Medusa
12
5 / 0 / 1
7,161
716
3,626
3,812
1,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
9
2 / 1 / 6
5,981
598
2,401
4,849
2,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
5 / 0 / 1
6,603
660
5,820
8,281
5,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
18
18
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
4
0
0.25
W
Fenrir
 
Fenrir
5
2
2
3
W
1
0
4
3
W
Medusa
DA_ROOK13
Medusa
5
0
1
5.5
L
Danzaburou
Dolphin-Meat-
Danzaburou
0
4
1
0.13
W
Ares
2
1
6
5
L
Agni
iJuxo
Agni
0
3
0
0
L
Bellona
ivvatson
Bellona
1
3
0
0.33
L
1
4
1
0.38
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,445
Damage
17,401
29,051
Taken
27,354
9,439
Mitigated
12,270
5,247
Healing
8,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,870
897
0
894
6,392
1,748
0
1,657
4,675
0
21,525
W
Fenrir
 
Fenrir
3,238
455
0
891
6,872
2,707
0
1,181
5,621
0
28,699
W
2,316
244
0
874
3,540
1,174
0
1,704
1,676
33,461
0
W
Medusa
DA_ROOK13
Medusa
3,626
775
0
500
3,812
1,007
646
323
3,447
0
47,769
L
Danzaburou
Dolphin-Meat-
Danzaburou
1,265
504
0
676
4,959
1,329
0
776
4,183
0
19,020
W
Ares
2,401
141
0
898
4,849
2,198
0
1,199
3,521
10,496
0
L
Agni
iJuxo
Agni
2,843
390
0
1,270
4,528
1,348
0
1,702
2,682
27,738
0
L
Bellona
ivvatson
Bellona
3,166
551
0
542
6,611
3,532
0
126
6,485
0
18,439
L
4,301
1,179
0
1,865
6,561
1,482
0
244
6,309
23,310
0
W
5,820
1,343
0
5,334
8,281
5,184
0
2,447
5,834
0
32,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,484
Gold Earned
31,942
236
Minions Killed
343
0
Camps Cleared
0
886,547
Distance Traveled
920,166
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,760
476
44
4
0
188,975
4
W
Fenrir
6,030
603
63
6
0
190,954
2
W
Merlin
6,167
617
78
8
0
189,326
5
W
Medusa
7,161
716
102
10
0
173,468
0
L
Danzaburou
4,714
471
38
4
0
165,794
0
W
Ares
5,981
598
20
2
0
201,688
2
L
Agni
4,971
497
56
6
0
151,256
1
L
Bellona
4,958
496
46
5
0
186,659
1
L
Sol
5,081
508
52
5
0
193,863
1
W
Tyr
6,603
660
80
8
0
164,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role