Player Matchup

Nemesis
Nemesis
AntiSocialGr
Nemesis
Level 67
God Stats
8W - 14L
1,522 SR
Queue Stats
271W - 199L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
Kingabdu_52
Gilgamesh
Level 106
God Stats
30W - 28L
1,563 SR
Queue Stats
632W - 609L
1,475 Elo+
Party 3
Ullr
Ullr
XxPreDapTorxX
Ullr
Level 104
God Stats
7W - 8L
1,629 SR
Queue Stats
494W - 464L
1,529 Elo+
Party 3
Freya
Freya
YOYI_711
Freya
Level 63
God Stats
16W - 16L
1,380 SR
Queue Stats
157W - 107L
1,535 Elo+
Party 1
Sobek
Sobek
juarma2002
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,525 Elo+
Party 1
Team Averages
Level 74
1,519 SR
1,512 Elo+

VS

Team Averages
Level 63
1,522 SR
1,457 Elo+
Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
KG_ghesborofio
Loki
Level 62
God Stats
15W - 13L
1,626 SR
Queue Stats
195W - 171L
1,530 Elo+
Party 4
Zhong Kui
Zhong Kui
Zz_Killian
Zhong Kui
Level 61
God Stats
9W - 10L
1,455 SR
Queue Stats
203W - 187L
1,422 Elo+
Party 2
Apollo
Apollo
thome1007
Apollo
Level 49
God Stats
19W - 31L
1,527 SR
Queue Stats
130W - 155L
1,446 Elo+
Party 2
The Morrigan
The Morrigan
xXAtomicXx2345
The Morrigan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 77L
1,385 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AntiSocialGr
Nemesis
18
5 / 5 / 6
11,286
470
12,128
18,954
8,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Kingabdu_52
Gilgamesh
19
6 / 6 / 2
11,339
472
13,673
20,389
14,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 4 / 2
11,577
482
10,308
13,726
5,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
YOYI_711
Freya
16
4 / 5 / 4
10,214
426
11,216
14,336
6,019
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
15
1 / 5 / 9
10,086
420
7,179
22,591
22,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
7 / 6 / 9
12,060
503
9,911
20,191
19,603
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 3 / 10
10,815
451
7,838
15,087
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Zz_Killian
Zhong Kui
19
5 / 4 / 9
11,988
500
18,850
19,437
16,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
thome1007
Apollo
17
2 / 6 / 8
10,610
442
10,652
13,373
4,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
xXAtomicXx2345
The Morrigan
19
9 / 2 / 11
13,076
545
19,534
11,966
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
72
21
Kills
25
25
Deaths
21
23
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
6
9
1.92
L
Nemesis
AntiSocialGr
Nemesis
5
5
6
1.6
W
2
3
10
2.33
L
Gilgamesh
Kingabdu_52
Gilgamesh
6
6
2
1.17
L
5
4
2
1.5
L
Freya
YOYI_711
Freya
4
5
4
1.2
W
Zhong Kui
Zz_Killian
Zhong Kui
5
4
9
2.38
L
Sobek
1
5
9
1.1
W
Apollo
thome1007
Apollo
2
6
8
1
W
The Morrigan
xXAtomicXx2345
The Morrigan
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,504
Damage
66,785
89,996
Taken
80,054
56,744
Mitigated
51,147
15,334
Healing
29,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,911
4,107
2,216
6,179
20,191
19,603
226
6,148
14,043
0
32,821
L
Nemesis
AntiSocialGr
Nemesis
12,128
5,970
0
1,740
18,954
8,629
0
7,053
11,901
0
97,800
W
7,838
845
0
4,917
15,087
5,413
138
3,101
11,986
0
63,445
L
Gilgamesh
Kingabdu_52
Gilgamesh
13,673
4,347
0
2,940
20,389
14,823
0
10,077
10,312
0
67,895
L
10,308
2,504
0
1,265
13,726
5,141
0
6,478
7,248
0
83,450
L
Freya
YOYI_711
Freya
11,216
3,164
0
5,012
14,336
6,019
298
4,552
9,784
58,388
0
W
Zhong Kui
Zz_Killian
Zhong Kui
18,850
3,675
0
8,248
19,437
16,240
1,531
2,818
16,619
82,731
0
L
Sobek
7,179
871
0
4,377
22,591
22,132
470
6,430
16,161
31,101
0
W
Apollo
thome1007
Apollo
10,652
4,556
243
3,308
13,373
4,941
0
4,347
9,026
0
66,597
W
The Morrigan
xXAtomicXx2345
The Morrigan
19,534
5,098
0
4,058
11,966
4,950
908
1,981
9,800
88,101
4,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,502
Gold Earned
58,549
537
Minions Killed
499
0
Camps Cleared
0
2,186,219
Distance Traveled
2,153,229
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,060
503
45
2
0
428,712
3
L
Nemesis
11,286
470
141
6
0
504,850
2
W
Loki
10,815
451
99
4
0
488,017
2
L
Gilgamesh
11,339
472
107
4
0
392,983
1
L
Ullr
11,577
482
160
7
0
447,282
4
L
Freya
10,214
426
94
4
0
395,426
6
W
Zhong Kui
11,988
500
116
5
0
363,269
2
L
Sobek
10,086
420
35
1
0
445,678
0
W
Apollo
10,610
442
85
4
0
429,630
1
W
The Morrigan
13,076
545
154
6
0
443,601
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role